Combos with Maralen of the Mornsong
15 known combos in Commander — View Maralen of the Mornsong
Results:
Players can't draw cards
· Exile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
· Lock
Show steps
- At the beginning of your draw step, Maralen triggers, causing you to lose three life, then search your library for a card and put it into your hand.
- During each opponent's draw step, Maralen triggers, causing them to lose three life, then causing you to search their library for a card and exile it.
- You may play cards exiled this way due to Opposition Agent.
Maralen of the Mornsong
Stranglehold
Results:
Opponents can't search libraries
· Lock
· Players can't draw cards
Show steps
Maralen prevents players from drawing cards. The ability to search libraries will be rendered moot for opponents due to Stranglehold.
Maralen of the Mornsong
Mindlock Orb
Results:
Players can't search libraries
· Lock
· Players can't draw cards
Show steps
Maralen prevents players from drawing, but allows tutors, Mindlock Orb prevents players from tutoring
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Clearwater Goblet triggers, causing you to gain at least three life.
- At the beginning of your draw step, Maralen triggers, causing you to lose three life, then search your library for Nexus of Fate and put it into your hand.
- Cast Nexus of Fate by paying {5}{U}{U}, causing you to take an extra turn after this one and shuflle Nexus of Fate into your library.
- Repeat each turn.
Results:
Infinite turns
· Lock
· Players can't draw cards
· Skip your draw steps
Show steps
- At the beginning of your upkeep, Maralen triggers, causing you to lose 3 life and search your library for Timestream Navigator and put it into your hand.
- Cast Timestream Navigator by paying {1}{U}.
- If you don't have the city's blessing, Timestream Navigator gives you the city's blessing.
- Activate Timestream Navigator by paying {2}{U}{U}, tapping and putting it on the bottom of your library, causing you to take an extra turn after this one.
- Gain at least 3 life.
- Repeat each turn.
Results:
Infinite turns
· Lock
· Players can't draw cards
· Skip your draw steps
Show steps
- At the beginning of your upkeep, Maralen triggers, causing you to lose 3 life and search your library for Timestream Navigator and put it into your hand.
- Cast Timestream Navigator by paying {1}{U}.
- If you don't have the city's blessing, Timestream Navigator gives you the city's blessing.
- Activate Timestream Navigator by paying {2}{U}{U}, tapping and putting it on the bottom of your library, causing you to take an extra turn after this one.
- Gain at least 3 life.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- At the beginning of your upkeep, Clearwater Goblet triggers, causing you to gain at least three life.
- At the beginning of your draw step, Maralen triggers, causing you to lose three life, then search your library for Beacon of Tomorrows and put it into your hand.
- Cast Beacon of Tomorrows by paying {6}{U}{U}, causing you to take an extra turn after this one and shuflle Beacon of Tomorrows into your library.
- Repeat each turn.
Results:
Infinite turns
· Lock
· Players can't draw cards
· Skip your draw steps
Show steps
- At the beginning of your upkeep, Maralen triggers, causing you to lose 3 life and search your library for Timestream Navigator and put it into your hand.
- Cast Timestream Navigator by paying {1}{U}.
- If you don't have the city's blessing, Timestream Navigator gives you the city's blessing.
- Activate Timestream Navigator by paying {2}{U}{U}, tapping and putting it on the bottom of your library, causing you to take an extra turn after this one.
- Gain at least 3 life.
- Repeat each turn.
Results:
Infinite turns
· Lock
· Players can't draw cards
· Skip your draw steps
Show steps
- At the beginning of your upkeep, Maralen triggers, causing you to lose 3 life and search your library for Timestream Navigator and put it into your hand.
- Cast Timestream Navigator by paying {1}{U}.
- If you don't have the city's blessing, Timestream Navigator gives you the city's blessing.
- Activate Timestream Navigator by paying {2}{U}{U}, tapping and putting it on the bottom of your library, causing you to take an extra turn after this one.
- Gain at least 3 life.
- Repeat each turn.
Results:
Infinite turns
· Lock
· Players can't draw cards
· Skip your draw steps
Show steps
- At the beginning of your upkeep, Maralen triggers, causing you to lose 3 life and search your library for Timestream Navigator and put it into your hand.
- Cast Timestream Navigator by paying {1}{U}.
- If you don't have the city's blessing, Timestream Navigator gives you the city's blessing.
- Activate Timestream Navigator by paying {2}{U}{U}, tapping and putting it on the bottom of your library, causing you to take an extra turn after this one.
- Gain at least 3 life.
- Repeat each turn.
Results:
Infinite turns
· Lock
· Players can't draw cards
· Skip your draw steps
Show steps
- At the beginning of your upkeep, Maralen triggers, causing you to lose 3 life and search your library for Timestream Navigator and put it into your hand.
- Cast Timestream Navigator by paying {1}{U}.
- If you don't have the city's blessing, Timestream Navigator gives you the city's blessing.
- Activate Timestream Navigator by paying {2}{U}{U}, tapping and putting it on the bottom of your library, causing you to take an extra turn after this one.
- Gain at least 3 life.
- Repeat each turn.
Results:
Infinite turns
· Lock
· Players can't draw cards
· Skip your draw steps
Show steps
- At the beginning of your upkeep, Maralen triggers, causing you to lose 3 life and search your library for Timestream Navigator and put it into your hand.
- Cast Timestream Navigator by paying {1}{U}.
- If you don't have the city's blessing, Timestream Navigator gives you the city's blessing.
- Activate Timestream Navigator by paying {2}{U}{U}, tapping and putting it on the bottom of your library, causing you to take an extra turn after this one.
- Gain at least 3 life.
- Repeat each turn.
Results:
Infinite turns
· Lock
· Players can't draw cards
· Skip your draw steps
Show steps
- At the beginning of your upkeep, Maralen triggers, causing you to lose 3 life and search your library for Timestream Navigator and put it into your hand.
- Cast Timestream Navigator by paying {1}{U}.
- If you don't have the city's blessing, Timestream Navigator gives you the city's blessing.
- Activate Timestream Navigator by paying {2}{U}{U}, tapping and putting it on the bottom of your library, causing you to take an extra turn after this one.
- Gain at least 3 life.
- Repeat each turn.
Results:
Infinite turns
· Lock
· Players can't draw cards
· Skip your draw steps
Show steps
- At the beginning of your upkeep, Maralen triggers, causing you to lose 3 life and search your library for Timestream Navigator and put it into your hand.
- Cast Timestream Navigator by paying {1}{U}.
- If you don't have the city's blessing, Timestream Navigator gives you the city's blessing.
- Activate Timestream Navigator by paying {2}{U}{U}, tapping and putting it on the bottom of your library, causing you to take an extra turn after this one.
- Gain at least 3 life.
- Repeat each turn.
Results:
Infinite turns
· Lock
· Players can't draw cards
· Skip your draw steps
Show steps
- At the beginning of your upkeep, Maralen triggers, causing you to lose 3 life and search your library for Timestream Navigator and put it into your hand.
- Cast Timestream Navigator by paying {1}{U}.
- If you don't have the city's blessing, Timestream Navigator gives you the city's blessing.
- Activate Timestream Navigator by paying {2}{U}{U}, tapping and putting it on the bottom of your library, causing you to take an extra turn after this one.
- Gain at least 3 life.
- Repeat each turn.
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