Combos with Mana Reflection
15 known combos in Commander — View Mana Reflection
Results:
Infinite black mana for all players
· Infinite card draw
· Infinite draw triggers
· Infinite green mana for all players
· Infinite lifegain
· Infinite lifegain triggers
· Infinite lifeloss
· Infinite mana creatures you control can produce
· Infinite red mana for all players
· Infinite untap of creatures you control
Show steps
- Activate Yurlok of Scorch Thrash by paying {1} and tapping it, causing each opponent to add {B}{R}{G} and you to add {B}{B}{R}{R}{G}{G}.
- Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Yurlok of Scorch Thrash.
- Activate Staff of Domination's first ability by paying {1}, untapping it.
- Repeat an arbitrarily large number of times.
- Once each player has infinite mana, use any of Staff of Domination's abilities, along with its first ability, to empty your mana pool.
- Move to the next step or phase, causing each player to lose life equal to the mana they lost.
- Each opponent loses the game due to having zero or less life.
Results:
Infinite colorless mana
Show steps
- Activate Basalt Monolith's first ability by tapping it, adding {6}.
- Activate Basalt Monolith's last ability by paying {3}, untapping it.
- Repeat.
Results:
Draw the game
· Infinite black mana for all players
· Infinite green mana for all players
· Infinite lifeloss
· Infinitely large creature until end of turn
· Infinite red mana for all players
Show steps
- Activate Yurlok of Scorch Thrash by paying {1} and tapping it, causing each player to add {B}{B}{R}{R}{G}{G}.
- Activate Yurlok of Scorch Thrash by paying {3} and untapping it, causing itself to get +2/+2 until end of turn.
- Repeat an arbitrarily large amount of times.
- It is strongly recommended to empty your mana pool using a mana sink before proceeding.
- Move to your next step or phase, causing each player to lose life equal to the amount of unspent mana in their mana pool.
- Each player whose mana pool contained an amount of mana equal to or greater than their life total loses the game due to having 0 or less life, which causes a draw if every player lost the game.
Results:
Infinite blue mana
· Infinite mana creatures you control can produce
Show steps
- Activate the mana-producing creature by tapping it, adding at least {U}{U} due to Mana Reflection.
- Activate Freed from the Real by paying {U}, untapping the creature.
- Repeat.
Results:
Infinite card draw
· Infinite draw triggers
· Infinite lifegain
· Infinite lifegain triggers
· Infinite mana creatures you control can produce
· Infinite mana lands you control can produce
· Infinite untap of creatures you control
· Infinite untap of lands you control
Show steps
- Activate five lands by tapping them, adding at least {10}.
- Activate Magus of the Candelabra by paying {5} and tapping it, untapping five lands.
- Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Magus of the Candelabra.
- Activate Staff of Domination's first ability by paying {1}, untapping Staff of Domination.
- Repeat.
- Once you have infinite mana, you may use it to activate Staff of Domination's other abilities.
Results:
Infinite blue mana
· Infinite mana creatures you control can produce
Show steps
- Activate the mana-producing creature by tapping it, adding at least {U}{U} due to Mana Reflection.
- Activate Pemmin's Aura by paying {U}, untapping the creature.
- Repeat.
Results:
Infinite mana lands you control can produce
· Infinite green mana
Show steps
- Activate two lands by tapping them, adding at least {4} due to Mana Reflection.
- Activate Magus of the Candelabra by paying {3} and tapping it, untapping the two lands and Magus of the Candelabra.
- Repeat.
Results:
Infinite colorless mana
Show steps
- Activate Grim Monolith's first ability by tapping it, adding {6}.
- Activate Grim Monolith's last ability by paying {3}, untapping it.
- Repeat.
Results:
Infinite card draw
· Infinite draw triggers
· Infinite lifegain
· Infinite lifegain triggers
· Infinite mana lands you control can produce
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
Show steps
- Activate Incubation Druid's first ability by tapping it, adding six mana of any color a land you control could produce.
- Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Incubation Druid.
- Activate Staff of Domination's first ability by paying {1}, untapping it.
- Repeat.
- Once you have infinite mana, you may use it to activate Staff of Domination's other abilities.
Results:
Infinite ETB
· Infinite LTB
· Infinite mana lands you control can produce
· Infinite storm count
· Infinite untap of lands you control
Show steps
- Activate six lands by tapping them, adding at least {8}{U}{U}{U}{U}.
- Cast Palinchron by paying {5}{U}{U}.
- When Palinchron enters the battlefield, it triggers, untapping up to seven lands you control.
- Activate Palinchron by paying {2}{U}{U}, returning it to your hand from the battlefield.
- Repeat.
Results:
Infinitely large creature until end of turn
· Infinite mana lands you control can produce
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
Show steps
- Activate Incubation Druid's first ability by tapping it, adding six mana of any color a land you control could produce.
- Activate Incubation Druid by paying {3} and untapping it, giving itself +2/+2 until end of turn.
- Repeat.
Results:
Infinite green mana
· Infinite power and toughness for certain creatures until end of turn
· Infinite +1/+1 counters on creatures you control
Show steps
- Activate Devoted Druid's first ability by tapping it, adding {G}{G}.
- Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it.
- Activate Devoted Druid's first ability by tapping it, adding {G}{G}.
- Activate Ezuri's second ability by paying {2}{G}{G}{G}, causing all Elves you control to get +3/+3 and gain trample until end of turn.
- Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it.
- Activate Devoted Druid's first ability by tapping it, adding {G}{G}.
- Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it.
- Repeat.
Results:
Infinite ETB
· Infinite creature tokens
· Infinite landfall triggers
· Infinite tapped Mountain tokens
· Infinite tapped Island tokens
· Infinite tapped Forest tokens
· Infinite tapped copies of a specific land
· Infinite tapped Plains tokens
· Infinite tapped Swamp tokens
· Infinite card draw
· Infinite draw triggers
Show steps
- Declare Overlord of the Hauntwoods as an attacker.
- Overlord of the Hauntwoods triggers, creating an untapped Everywhere land token due to Spelunking.
- When the Everywhere token enters the battlefield, Springheart Nantuko triggers.
- Holding priority, activate Everywhere by tapping it, adding {G}{G}.
- Resolve the Springheart Nantuko trigger, causing you to pay {1}{G} to create a token copy of Overlord of the Hauntwoods.
- When the Overlord of the Hauntwoods token enters the battlefield, it triggers, creating a tapped Everywhere land token.
- Repeat from step 3.
Results:
Infinite colored mana that can only be spent to activate abilities of creatures
· Infinite colored mana that can only be spent to cast creature spells
· Infinitely large creature until end of turn
Show steps
- Activate Gwenna by tapping it, adding four mana of any color(s) that can only be spent to cast creature spells or activate abilities of creatures.
- Activate Gwenna by paying {3} and untapping it, giving itself +2/+2 until end of turn.
- Repeat.
Results:
Infinite colorless mana
· Infinite copies of abilities with {X} in their cost
· Infinite copies of spells with {X} in their cost
· Infinitely large creature until end of turn
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
Show steps
- Activate Magus Lucea Kane by tapping it, adding {C}{C}{C}{C}.
- Activate Magus Lucea Kane by paying {3} and untapping it, giving itself +2/+2 until end of turn.
- Repeat.
- You may then cast a spell or activate an ability with {X} in its mana cost, getting infinite copies of that spell or ability.
Buy Mana Reflection on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.