Combos with Mana Reflection

15 known combos in Commander — View Mana Reflection

Results: Infinite black mana for all players · Infinite card draw · Infinite draw triggers · Infinite green mana for all players · Infinite lifegain · Infinite lifegain triggers · Infinite lifeloss · Infinite mana creatures you control can produce · Infinite red mana for all players · Infinite untap of creatures you control
Show steps
  1. Activate Yurlok of Scorch Thrash by paying {1} and tapping it, causing each opponent to add {B}{R}{G} and you to add {B}{B}{R}{R}{G}{G}.
  2. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Yurlok of Scorch Thrash.
  3. Activate Staff of Domination's first ability by paying {1}, untapping it.
  4. Repeat an arbitrarily large number of times.
  5. Once each player has infinite mana, use any of Staff of Domination's abilities, along with its first ability, to empty your mana pool.
  6. Move to the next step or phase, causing each player to lose life equal to the mana they lost.
  7. Each opponent loses the game due to having zero or less life.
2,900 decks Colorless View on Commander Spellbook →
Results: Infinite colorless mana
Show steps
  1. Activate Basalt Monolith's first ability by tapping it, adding {6}.
  2. Activate Basalt Monolith's last ability by paying {3}, untapping it.
  3. Repeat.
2,829 decks Colorless View on Commander Spellbook →
Results: Draw the game · Infinite black mana for all players · Infinite green mana for all players · Infinite lifeloss · Infinitely large creature until end of turn · Infinite red mana for all players
Show steps
  1. Activate Yurlok of Scorch Thrash by paying {1} and tapping it, causing each player to add {B}{B}{R}{R}{G}{G}.
  2. Activate Yurlok of Scorch Thrash by paying {3} and untapping it, causing itself to get +2/+2 until end of turn.
  3. Repeat an arbitrarily large amount of times.
  4. It is strongly recommended to empty your mana pool using a mana sink before proceeding.
  5. Move to your next step or phase, causing each player to lose life equal to the amount of unspent mana in their mana pool.
  6. Each player whose mana pool contained an amount of mana equal to or greater than their life total loses the game due to having 0 or less life, which causes a draw if every player lost the game.
2,772 decks Colorless View on Commander Spellbook →
Results: Infinite blue mana · Infinite mana creatures you control can produce
Show steps
  1. Activate the mana-producing creature by tapping it, adding at least {U}{U} due to Mana Reflection.
  2. Activate Freed from the Real by paying {U}, untapping the creature.
  3. Repeat.
2,657 decks Colorless View on Commander Spellbook →
Results: Infinite card draw · Infinite draw triggers · Infinite lifegain · Infinite lifegain triggers · Infinite mana creatures you control can produce · Infinite mana lands you control can produce · Infinite untap of creatures you control · Infinite untap of lands you control
Show steps
  1. Activate five lands by tapping them, adding at least {10}.
  2. Activate Magus of the Candelabra by paying {5} and tapping it, untapping five lands.
  3. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Magus of the Candelabra.
  4. Activate Staff of Domination's first ability by paying {1}, untapping Staff of Domination.
  5. Repeat.
  6. Once you have infinite mana, you may use it to activate Staff of Domination's other abilities.
2,284 decks Colorless View on Commander Spellbook →
Results: Infinite blue mana · Infinite mana creatures you control can produce
Show steps
  1. Activate the mana-producing creature by tapping it, adding at least {U}{U} due to Mana Reflection.
  2. Activate Pemmin's Aura by paying {U}, untapping the creature.
  3. Repeat.
1,898 decks Colorless View on Commander Spellbook →
Results: Infinite mana lands you control can produce · Infinite green mana
Show steps
  1. Activate two lands by tapping them, adding at least {4} due to Mana Reflection.
  2. Activate Magus of the Candelabra by paying {3} and tapping it, untapping the two lands and Magus of the Candelabra.
  3. Repeat.
1,328 decks Colorless View on Commander Spellbook →
Results: Infinite colorless mana
Show steps
  1. Activate Grim Monolith's first ability by tapping it, adding {6}.
  2. Activate Grim Monolith's last ability by paying {3}, untapping it.
  3. Repeat.
723 decks Colorless View on Commander Spellbook →
Results: Infinite card draw · Infinite draw triggers · Infinite lifegain · Infinite lifegain triggers · Infinite mana lands you control can produce · Infinite untap of creatures you control · Infinite mana creatures you control can produce
Show steps
  1. Activate Incubation Druid's first ability by tapping it, adding six mana of any color a land you control could produce.
  2. Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Incubation Druid.
  3. Activate Staff of Domination's first ability by paying {1}, untapping it.
  4. Repeat.
  5. Once you have infinite mana, you may use it to activate Staff of Domination's other abilities.
532 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite LTB · Infinite mana lands you control can produce · Infinite storm count · Infinite untap of lands you control
Show steps
  1. Activate six lands by tapping them, adding at least {8}{U}{U}{U}{U}.
  2. Cast Palinchron by paying {5}{U}{U}.
  3. When Palinchron enters the battlefield, it triggers, untapping up to seven lands you control.
  4. Activate Palinchron by paying {2}{U}{U}, returning it to your hand from the battlefield.
  5. Repeat.
463 decks Colorless View on Commander Spellbook →
Results: Infinitely large creature until end of turn · Infinite mana lands you control can produce · Infinite untap of creatures you control · Infinite mana creatures you control can produce
Show steps
  1. Activate Incubation Druid's first ability by tapping it, adding six mana of any color a land you control could produce.
  2. Activate Incubation Druid by paying {3} and untapping it, giving itself +2/+2 until end of turn.
  3. Repeat.
419 decks Colorless View on Commander Spellbook →
Results: Infinite green mana · Infinite power and toughness for certain creatures until end of turn · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Devoted Druid's first ability by tapping it, adding {G}{G}.
  2. Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it.
  3. Activate Devoted Druid's first ability by tapping it, adding {G}{G}.
  4. Activate Ezuri's second ability by paying {2}{G}{G}{G}, causing all Elves you control to get +3/+3 and gain trample until end of turn.
  5. Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it.
  6. Activate Devoted Druid's first ability by tapping it, adding {G}{G}.
  7. Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it.
  8. Repeat.
312 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite creature tokens · Infinite landfall triggers · Infinite tapped Mountain tokens · Infinite tapped Island tokens · Infinite tapped Forest tokens · Infinite tapped copies of a specific land · Infinite tapped Plains tokens · Infinite tapped Swamp tokens · Infinite card draw · Infinite draw triggers
Show steps
  1. Declare Overlord of the Hauntwoods as an attacker.
  2. Overlord of the Hauntwoods triggers, creating an untapped Everywhere land token due to Spelunking.
  3. When the Everywhere token enters the battlefield, Springheart Nantuko triggers.
  4. Holding priority, activate Everywhere by tapping it, adding {G}{G}.
  5. Resolve the Springheart Nantuko trigger, causing you to pay {1}{G} to create a token copy of Overlord of the Hauntwoods.
  6. When the Overlord of the Hauntwoods token enters the battlefield, it triggers, creating a tapped Everywhere land token.
  7. Repeat from step 3.
125 decks Colorless View on Commander Spellbook →
Results: Infinite colored mana that can only be spent to activate abilities of creatures · Infinite colored mana that can only be spent to cast creature spells · Infinitely large creature until end of turn
Show steps
  1. Activate Gwenna by tapping it, adding four mana of any color(s) that can only be spent to cast creature spells or activate abilities of creatures.
  2. Activate Gwenna by paying {3} and untapping it, giving itself +2/+2 until end of turn.
  3. Repeat.
119 decks Colorless View on Commander Spellbook →
Results: Infinite colorless mana · Infinite copies of abilities with {X} in their cost · Infinite copies of spells with {X} in their cost · Infinitely large creature until end of turn · Infinite untap of creatures you control · Infinite mana creatures you control can produce
Show steps
  1. Activate Magus Lucea Kane by tapping it, adding {C}{C}{C}{C}.
  2. Activate Magus Lucea Kane by paying {3} and untapping it, giving itself +2/+2 until end of turn.
  3. Repeat.
  4. You may then cast a spell or activate an ability with {X} in its mana cost, getting infinite copies of that spell or ability.
100 decks Colorless View on Commander Spellbook →
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