Combos with Magmakin Artillerist

13 known combos in Commander — View Magmakin Artillerist

Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Infinite rummaging
Show steps
  1. During the next cleanup step, discard cards down to your maximum hand size.
  2. Magmakin Artillerist triggers, dealing 1 damage to each opponent for each card discarded this way.
  3. Curiosity triggers, causing you to draw a card.
  4. As you are still in the cleanup step, once the stack is empty and priority has been passed by all players, you will discard down to your maximum hand size again.
  5. Repeat from step 2.
3,724 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Infinite rummaging
Show steps
  1. Proceed to your cleanup step, causing you to discard down to your maximum hand size.
  2. Magmakin Artillerist triggers for each card discarded this way.
  3. Resolve the first Magmakin Artillerist trigger, dealing damage to each opponent.
  4. Kefka triggers, causing you to draw a card for each opponent that lost life.
  5. Repeat from step 3 as needed for all remaining Magmakin Artillerist triggers.
  6. Once all players have passed priority and the stack is empty, you will still be in your cleanup step, and will discard down to your maximum hand size.
  7. Repeat from step 2.
3,707 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Infinite rummaging
Show steps
  1. During the next cleanup step, discard cards down to your maximum hand size.
  2. Magmakin Artillerist triggers, dealing 1 damage to each opponent for each card discarded this way.
  3. Ophidian Eye triggers, causing you to draw a card.
  4. As you are still in the cleanup step, once the stack is empty and priority has been passed by all players, you will discard down to your maximum hand size again.
  5. Repeat from step 2.
1,315 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Infinite rummaging
Show steps
  1. During the next cleanup step, discard cards down to your maximum hand size.
  2. Magmakin Artillerist triggers, dealing 1 damage to each opponent for each card discarded this way.
  3. Keen Sense triggers, causing you to draw a card.
  4. As you are still in the cleanup step, once the stack is empty and priority has been passed by all players, you will discard down to your maximum hand size again.
  5. Repeat from step 2.
236 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite self-discard triggers · Infinite draw triggers · Infinite rummaging
Show steps
  1. During the next cleanup step, discard cards down to your maximum hand size.
  2. Magmakin Artillerist triggers, dealing 1 damage to each opponent for each card discarded this way.
  3. Snake Umbra triggers, causing you to draw a card.
  4. As you are still in the cleanup step, once the stack is empty and priority has been passed by all players, you will discard down to your maximum hand size again.
  5. Repeat from step 2.
234 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite self-discard triggers · Near-infinite colored mana · Near-infinite Treasure tokens
Show steps
  1. Activate Tortured Existence by paying {B} and discarding a creature card.
  2. Magmakin Artillerist triggers, dealing 1 damage to each opponent.
  3. Malcolm triggers, creating a Treasure token for each opponent dealt damage this way.
  4. Resolve the Tortured Existence ability, returning another creature card from your graveyard to your hand.
  5. Activate the Treasure by tapping and sacrificing it, adding {B}.
  6. Repeat.
39 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite self-discard triggers · Near-infinite lifegain · Near-infinite lifegain triggers · Infinite draw triggers · Infinite looting · Near-infinite +1/+1 counters
Show steps
  1. Put a +1/+1 counter on Benthic Biomancer.
  2. Benthic Biomancer triggers, causing you to loot.
  3. Magmakin Artillerist triggers, dealing 1 damage to each opponent and causing you to gain life.
  4. Archangel of Thune triggers putting a +1/+1 counter on each creature you control.
  5. Repeat from step 2.
Results: Near-infinite damage · Near-infinite self-discard triggers · Near-infinite draw triggers · Near-infinite looting · Near-infinite tapped Treasure tokens
Show steps
  1. Activate Collector's Vault by paying {2} and tapping it, causing you to loot and create a Treasure token.
  2. Magmakin Artillerist triggers, dealing 1 damage to each opponent.
  3. Malcolm triggers, creating a Treasure token for each opponent dealt damage this way.
  4. Activate two Treasures by tapping and sacrificing them, adding {2}.
  5. Activate Clock of Omens by tapping two Treasures, untapping Collector's Vault.
  6. Repeat.
Results: Near-infinite damage · Infinite self-discard triggers · Near-infinite lifegain · Near-infinite lifegain triggers · Infinite draw triggers · Infinite looting
Show steps
  1. Put a +1/+1 counter on Benthic Biomancer.
  2. Benthic Biomancer triggers, causing you to loot.
  3. Magmakin Artillerist triggers, dealing 1 damage to each opponent and causing you to gain that much life.
  4. Benthic Biomancer triggers, putting a +1/+1 counter on it.
  5. Repeat from step 2.
Results: Near-infinite damage · Infinite self-discard triggers · Near-infinite lifegain · Near-infinite lifegain triggers · Infinite draw triggers · Infinite looting
Show steps
  1. Put a +1/+1 counter on Benthic Biomancer.
  2. Benthic Biomancer triggers, causing you to loot.
  3. Magmakin Artillerist triggers, dealing 1 damage to each opponent and causing you to gain that much life.
  4. Benthic Biomancer triggers, putting a +1/+1 counter on it.
  5. Repeat from step 2.
Results: Near-infinite damage · Infinite self-discard triggers · Near-infinite lifegain · Near-infinite lifegain triggers · Infinite draw triggers · Infinite looting
Show steps
  1. Put a +1/+1 counter on Benthic Biomancer.
  2. Benthic Biomancer triggers, causing you to loot.
  3. Magmakin Artillerist triggers, dealing 1 damage to each opponent and causing you to gain that much life.
  4. Spider-Man triggers, putting a +1/+1 counter on Benthic Biomancer.
  5. Repeat from step 2.
Results: Near-infinite damage · Infinite self-discard triggers · Near-infinite lifegain · Near-infinite lifegain triggers · Infinite draw triggers · Infinite looting
Show steps
  1. Put a +1/+1 counter on Benthic Biomancer.
  2. Benthic Biomancer triggers, causing you to loot.
  3. Magmakin Artillerist triggers, dealing 1 damage to each opponent and causing you to gain that much life.
  4. Heliod triggers, putting a +1/+1 counter on Benthic Biomancer.
  5. Repeat from step 2.
Results: Near-infinite damage · Infinite self-discard triggers · Near-infinite lifegain · Near-infinite lifegain triggers · Infinite draw triggers · Infinite looting
Show steps
  1. Put a +1/+1 counter on Benthic Biomancer.
  2. Benthic Biomancer triggers, causing you to loot.
  3. Magmakin Artillerist triggers, dealing 1 damage to each opponent and causing you to gain that much life plus 1.
  4. Cleric Class triggers, putting a +1/+1 counter on Benthic Biomancer.
  5. Repeat from step 2.
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