Combos with Magmakin Artillerist
13 known combos in Commander — View Magmakin Artillerist
Results:
Near-infinite damage
· Infinite self-discard triggers
· Infinite draw triggers
· Infinite rummaging
Show steps
- During the next cleanup step, discard cards down to your maximum hand size.
- Magmakin Artillerist triggers, dealing 1 damage to each opponent for each card discarded this way.
- Curiosity triggers, causing you to draw a card.
- As you are still in the cleanup step, once the stack is empty and priority has been passed by all players, you will discard down to your maximum hand size again.
- Repeat from step 2.
Results:
Near-infinite damage
· Infinite self-discard triggers
· Infinite draw triggers
· Infinite rummaging
Show steps
- Proceed to your cleanup step, causing you to discard down to your maximum hand size.
- Magmakin Artillerist triggers for each card discarded this way.
- Resolve the first Magmakin Artillerist trigger, dealing damage to each opponent.
- Kefka triggers, causing you to draw a card for each opponent that lost life.
- Repeat from step 3 as needed for all remaining Magmakin Artillerist triggers.
- Once all players have passed priority and the stack is empty, you will still be in your cleanup step, and will discard down to your maximum hand size.
- Repeat from step 2.
Results:
Near-infinite damage
· Infinite self-discard triggers
· Infinite draw triggers
· Infinite rummaging
Show steps
- During the next cleanup step, discard cards down to your maximum hand size.
- Magmakin Artillerist triggers, dealing 1 damage to each opponent for each card discarded this way.
- Ophidian Eye triggers, causing you to draw a card.
- As you are still in the cleanup step, once the stack is empty and priority has been passed by all players, you will discard down to your maximum hand size again.
- Repeat from step 2.
Results:
Near-infinite damage
· Infinite self-discard triggers
· Infinite draw triggers
· Infinite rummaging
Show steps
- During the next cleanup step, discard cards down to your maximum hand size.
- Magmakin Artillerist triggers, dealing 1 damage to each opponent for each card discarded this way.
- Keen Sense triggers, causing you to draw a card.
- As you are still in the cleanup step, once the stack is empty and priority has been passed by all players, you will discard down to your maximum hand size again.
- Repeat from step 2.
Results:
Near-infinite damage
· Infinite self-discard triggers
· Infinite draw triggers
· Infinite rummaging
Show steps
- During the next cleanup step, discard cards down to your maximum hand size.
- Magmakin Artillerist triggers, dealing 1 damage to each opponent for each card discarded this way.
- Snake Umbra triggers, causing you to draw a card.
- As you are still in the cleanup step, once the stack is empty and priority has been passed by all players, you will discard down to your maximum hand size again.
- Repeat from step 2.
Results:
Infinite damage
· Infinite self-discard triggers
· Near-infinite colored mana
· Near-infinite Treasure tokens
Show steps
- Activate Tortured Existence by paying {B} and discarding a creature card.
- Magmakin Artillerist triggers, dealing 1 damage to each opponent.
- Malcolm triggers, creating a Treasure token for each opponent dealt damage this way.
- Resolve the Tortured Existence ability, returning another creature card from your graveyard to your hand.
- Activate the Treasure by tapping and sacrificing it, adding {B}.
- Repeat.
Results:
Near-infinite damage
· Infinite self-discard triggers
· Near-infinite lifegain
· Near-infinite lifegain triggers
· Infinite draw triggers
· Infinite looting
· Near-infinite +1/+1 counters
Show steps
- Put a +1/+1 counter on Benthic Biomancer.
- Benthic Biomancer triggers, causing you to loot.
- Magmakin Artillerist triggers, dealing 1 damage to each opponent and causing you to gain life.
- Archangel of Thune triggers putting a +1/+1 counter on each creature you control.
- Repeat from step 2.
Results:
Near-infinite damage
· Near-infinite self-discard triggers
· Near-infinite draw triggers
· Near-infinite looting
· Near-infinite tapped Treasure tokens
Show steps
- Activate Collector's Vault by paying {2} and tapping it, causing you to loot and create a Treasure token.
- Magmakin Artillerist triggers, dealing 1 damage to each opponent.
- Malcolm triggers, creating a Treasure token for each opponent dealt damage this way.
- Activate two Treasures by tapping and sacrificing them, adding {2}.
- Activate Clock of Omens by tapping two Treasures, untapping Collector's Vault.
- Repeat.
Results:
Near-infinite damage
· Infinite self-discard triggers
· Near-infinite lifegain
· Near-infinite lifegain triggers
· Infinite draw triggers
· Infinite looting
Show steps
- Put a +1/+1 counter on Benthic Biomancer.
- Benthic Biomancer triggers, causing you to loot.
- Magmakin Artillerist triggers, dealing 1 damage to each opponent and causing you to gain that much life.
- Benthic Biomancer triggers, putting a +1/+1 counter on it.
- Repeat from step 2.
Results:
Near-infinite damage
· Infinite self-discard triggers
· Near-infinite lifegain
· Near-infinite lifegain triggers
· Infinite draw triggers
· Infinite looting
Show steps
- Put a +1/+1 counter on Benthic Biomancer.
- Benthic Biomancer triggers, causing you to loot.
- Magmakin Artillerist triggers, dealing 1 damage to each opponent and causing you to gain that much life.
- Benthic Biomancer triggers, putting a +1/+1 counter on it.
- Repeat from step 2.
Results:
Near-infinite damage
· Infinite self-discard triggers
· Near-infinite lifegain
· Near-infinite lifegain triggers
· Infinite draw triggers
· Infinite looting
Show steps
- Put a +1/+1 counter on Benthic Biomancer.
- Benthic Biomancer triggers, causing you to loot.
- Magmakin Artillerist triggers, dealing 1 damage to each opponent and causing you to gain that much life.
- Spider-Man triggers, putting a +1/+1 counter on Benthic Biomancer.
- Repeat from step 2.
Results:
Near-infinite damage
· Infinite self-discard triggers
· Near-infinite lifegain
· Near-infinite lifegain triggers
· Infinite draw triggers
· Infinite looting
Show steps
- Put a +1/+1 counter on Benthic Biomancer.
- Benthic Biomancer triggers, causing you to loot.
- Magmakin Artillerist triggers, dealing 1 damage to each opponent and causing you to gain that much life.
- Heliod triggers, putting a +1/+1 counter on Benthic Biomancer.
- Repeat from step 2.
Results:
Near-infinite damage
· Infinite self-discard triggers
· Near-infinite lifegain
· Near-infinite lifegain triggers
· Infinite draw triggers
· Infinite looting
Show steps
- Put a +1/+1 counter on Benthic Biomancer.
- Benthic Biomancer triggers, causing you to loot.
- Magmakin Artillerist triggers, dealing 1 damage to each opponent and causing you to gain that much life plus 1.
- Cleric Class triggers, putting a +1/+1 counter on Benthic Biomancer.
- Repeat from step 2.
Buy Magmakin Artillerist on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.