Combos with Magistrate's Scepter
15 known combos in Commander — View Magistrate's Scepter
Results:
Infinite turns
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- At the beginning of your combat phase, Inspirit triggers, putting two charge counters on Magistrate's Scepter.
- Activate Inspirit's station ability by tapping Kilo.
- Kilo triggers, putting a charge counter on Magistrate's Scepter.
- Resolve Inspirit's station ability.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate the Spacecraft or Planet's station ability by tapping another creature with power 3 or greater, putting at least three charge counters on the Spacecraft or Planet.
- Activate Resourceful Defense by paying {4}{W}, moving at least three charge counters from the Spacecraft or Planet to Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate a Spacecraft's station ability by tapping a creature you control, putting a number of charge counters on the Spacecraft equal to the creature's power.
- If necessary, repeat step 1 until the Spacecraft has three or more charge counters on it.
- Activate Moxite Refinery by paying {2}, tapping it and removing three charge counters from the Spacecraft, putting three charge counters on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Magistrate's Scepter's first ability by paying {4} and tapping it, putting a charge counter on Magistrate's Scepter.
- Activate Clock of Omens by tapping two artifacts you control, untapping Magistrate's Scepter.
- Repeat two additional times.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
- At the beginning of your combat phase, Inspirit triggers, putting two charge counters on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Freed from the Real's first ability by paying {U}, tapping Kilo.
- Kilo triggers, causing you to proliferate and put a charge counter on Magistrate's Scepter.
- Activate Freed from the Real's second ability by paying {U}, untapping Kilo.
- Repeat from step 1 one additional time. Then, repeat steps 1 and 2 one additional time.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
Results:
Infinite turns
· Lock
Show steps
- Activate Contagion Engine by paying {4} and tapping it, putting four charge counters on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
- Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.
- Activate Emry by tapping them, allowing you to cast Coretapper from your graveyard this turn.
- Cast Coretapper by paying {2}.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Aetheric Amplifier by paying {4} and tapping it, doubling the charge counters on Magistrate's Scepter
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate three planeswalkers you control by putting zero loyalty counters on them, putting three charge counters on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Pay {U}{G} and tap Vorel to double the number of counters on Magistrate's Scepter, leaving it with 6 counters.
- Tap Magistrate's Scepter to gain an extra turn.
- Move to that extra turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Tap Kilo by any method.
- Kilo triggers, causing you to proliferate and put a charge counter on Magistrate's Scepter.
- Activate Pemmin's Aura by paying {U}, untapping Kilo.
- Repeat from step 1 one additional time. Then, repeat steps 1 and 2 one additional time.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
Results:
Infinite turns
· Lock
Show steps
- Activate Viral Drake, proliferating the charge counter on Magistrate's Scepter.
- Repeat step one an additional two times.
- Activate Magistrate's Scepter by tapping it and removing three charge counters from it, taking an extra turn after this one.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
- Activate Freed from the Real's second ability by paying {U}, untapping Coretapper.
- Repeat from step 1 one additional time.
- Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping and removing three charge counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Activate Contagion Engine by paying {4} and tapping it, putting two charge counters on Magistrate's Scepter.
- At the beginning of your end step, Atraxa triggers, putting a charge counter on Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
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