Combos with Magistrate's Scepter

15 known combos in Commander — View Magistrate's Scepter

Results: Infinite turns · Lock
Show steps
  1. At the beginning of your combat phase, Inspirit triggers, putting two charge counters on Magistrate's Scepter.
  2. Activate Inspirit's station ability by tapping Kilo.
  3. Kilo triggers, putting a charge counter on Magistrate's Scepter.
  4. Resolve Inspirit's station ability.
  5. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  6. Repeat each turn.
6,416 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate the Spacecraft or Planet's station ability by tapping another creature with power 3 or greater, putting at least three charge counters on the Spacecraft or Planet.
  2. Activate Resourceful Defense by paying {4}{W}, moving at least three charge counters from the Spacecraft or Planet to Magistrate's Scepter.
  3. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  4. Repeat each turn.
5,439 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate a Spacecraft's station ability by tapping a creature you control, putting a number of charge counters on the Spacecraft equal to the creature's power.
  2. If necessary, repeat step 1 until the Spacecraft has three or more charge counters on it.
  3. Activate Moxite Refinery by paying {2}, tapping it and removing three charge counters from the Spacecraft, putting three charge counters on Magistrate's Scepter.
  4. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  5. Repeat each turn.
5,141 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate Magistrate's Scepter's first ability by paying {4} and tapping it, putting a charge counter on Magistrate's Scepter.
  2. Activate Clock of Omens by tapping two artifacts you control, untapping Magistrate's Scepter.
  3. Repeat two additional times.
  4. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  5. Repeat.
4,257 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
  2. At the beginning of your combat phase, Inspirit triggers, putting two charge counters on Magistrate's Scepter.
  3. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  4. Repeat each turn.
4,072 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate Freed from the Real's first ability by paying {U}, tapping Kilo.
  2. Kilo triggers, causing you to proliferate and put a charge counter on Magistrate's Scepter.
  3. Activate Freed from the Real's second ability by paying {U}, untapping Kilo.
  4. Repeat from step 1 one additional time. Then, repeat steps 1 and 2 one additional time.
  5. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
3,534 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate Contagion Engine by paying {4} and tapping it, putting four charge counters on Magistrate's Scepter.
  2. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  3. Repeat each turn.
3,516 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
  2. Activate Coretapper's second ability by sacrificing it, putting two charge counters on Magistrate's Scepter.
  3. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, taking an extra turn after this one.
  4. Activate Emry by tapping them, allowing you to cast Coretapper from your graveyard this turn.
  5. Cast Coretapper by paying {2}.
  6. Repeat each turn.
3,379 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate Aetheric Amplifier by paying {4} and tapping it, doubling the charge counters on Magistrate's Scepter
  2. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  3. Repeat each turn.
2,949 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate three planeswalkers you control by putting zero loyalty counters on them, putting three charge counters on Magistrate's Scepter.
  2. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  3. Repeat each turn.
2,814 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Pay {U}{G} and tap Vorel to double the number of counters on Magistrate's Scepter, leaving it with 6 counters.
  2. Tap Magistrate's Scepter to gain an extra turn.
  3. Move to that extra turn.
  4. Repeat.
2,374 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Tap Kilo by any method.
  2. Kilo triggers, causing you to proliferate and put a charge counter on Magistrate's Scepter.
  3. Activate Pemmin's Aura by paying {U}, untapping Kilo.
  4. Repeat from step 1 one additional time. Then, repeat steps 1 and 2 one additional time.
  5. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
2,326 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate Viral Drake, proliferating the charge counter on Magistrate's Scepter.
  2. Repeat step one an additional two times.
  3. Activate Magistrate's Scepter by tapping it and removing three charge counters from it, taking an extra turn after this one.
  4. Repeat.
2,014 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
  2. Activate Freed from the Real's second ability by paying {U}, untapping Coretapper.
  3. Repeat from step 1 one additional time.
  4. Activate Coretapper's first ability by tapping it, putting a charge counter on Magistrate's Scepter.
  5. Activate Magistrate's Scepter's second ability by tapping and removing three charge counters from it, causing you to take an extra turn after this one.
  6. Repeat each turn.
1,908 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate Contagion Engine by paying {4} and tapping it, putting two charge counters on Magistrate's Scepter.
  2. At the beginning of your end step, Atraxa triggers, putting a charge counter on Magistrate's Scepter.
  3. Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
  4. Repeat each turn.
1,584 decks Colorless View on Commander Spellbook →
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