Combos with Living Lore
13 known combos in Commander — View Living Lore
Results:
Infinite turns
· Lock
Show steps
- Cast Living Lore from your hand or graveyard by paying {3}{U}.
- Living Lore enters the battlefield, exiling Temporal Manipulation from your graveyard.
- Move to your combat phase, and deal combat damage with Living Lore.
- Living Lore triggers, causing you to sacrifice it and cast Temporal Manipulation from exile without paying its mana cost.
- Resolve Temporal Manipulation, taking an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Living Lore from your hand or graveyard by paying {3}{U}.
- Living Lore enters the battlefield, exiling Walk the Aeons from your graveyard.
- Move to your combat phase, and deal combat damage with Living Lore.
- Living Lore triggers, causing you to sacrifice it and cast Walk the Aeons from exile without paying its mana cost.
- Resolve Walk the Aeons, taking an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Living Lore from your hand or graveyard by paying {3}{U}.
- Living Lore enters the battlefield, exiling Time Warp from your graveyard.
- Move to your combat phase, and deal combat damage with Living Lore.
- Living Lore triggers, causing you to sacrifice it and cast Time Warp from exile without paying its mana cost.
- Resolve Time Warp, taking an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Living Lore from your hand or graveyard by paying {3}{U}.
- Living Lore enters the battlefield, exiling Capture of Jingzhou from your graveyard.
- Move to your combat phase, and deal combat damage with Living Lore.
- Living Lore triggers, causing you to sacrifice it and cast Capture of Jingzhou from exile without paying its mana cost.
- Resolve Capture of Jingzhou, taking an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Deal combat damage to a player or permanent using Living Lore.
- Living Lore triggers, causing you to sacrifice it.
- When Living Lore dies, its reflexive ability and Nim Deathmantle trigger.
- Resolve the Living Lore trigger, causing you to cast Walk the Aeons from exile without paying its mana cost.
- Resolve Walk the Aeons, causing you to take an extra turn after this one.
- Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Living Lore from your graveyard to the battlefield, and attach Nim Deathmantle to it.
- As Living Lore enters the battlefield, choose to exile Walk the Aeons from your graveyard.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Deal combat damage to a player or permanent using Living Lore.
- Living Lore triggers, causing you to sacrifice it.
- When Living Lore dies, its reflexive ability and Nim Deathmantle trigger.
- Resolve the Living Lore trigger, causing you to cast Time Warp from exile without paying its mana cost.
- Resolve Time Warp, causing you to take an extra turn after this one.
- Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Living Lore from your graveyard to the battlefield, and attach Nim Deathmantle to it.
- As Living Lore enters the battlefield, choose to exile Time Warp from your graveyard.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Deal combat damage to a player or permanent using Living Lore.
- Living Lore triggers, causing you to sacrifice it.
- When Living Lore dies, its reflexive ability and Nim Deathmantle trigger.
- Resolve the Living Lore trigger, causing you to cast Time Stretch from exile without paying its mana cost.
- Resolve Time Stretch, causing you to take two extra turns after this one.
- Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Living Lore from your graveyard to the battlefield, and attach Nim Deathmantle to it.
- As Living Lore enters the battlefield, choose to exile Time Stretch from your graveyard.
- Repeat during your second extra turn.
Results:
Infinite turns
· Lock
Show steps
- Deal combat damage to a player or permanent using Living Lore.
- Living Lore triggers, causing you to sacrifice it.
- When Living Lore dies, its reflexive ability and Nim Deathmantle trigger.
- Resolve the Living Lore trigger, causing you to cast Temporal Manipulation from exile without paying its mana cost.
- Resolve Temporal Manipulation, causing you to take an extra turn after this one.
- Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Living Lore from your graveyard to the battlefield, and attach Nim Deathmantle to it.
- As Living Lore enters the battlefield, choose to exile Temporal Manipulation from your graveyard.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Deal combat damage to a player or permanent using Living Lore.
- Living Lore triggers, causing you to sacrifice it.
- When Living Lore dies, its reflexive ability and Nim Deathmantle trigger.
- Resolve the Living Lore trigger, causing you to cast Capture of Jingzhou from exile without paying its mana cost.
- Resolve Capture of Jingzhou, causing you to take an extra turn after this one.
- Resolve the Nim Deathmantle trigger, causing you to pay {4} to return Living Lore from your graveyard to the battlefield, and attach Nim Deathmantle to it.
- As Living Lore enters the battlefield, choose to exile Capture of Jingzhou from your graveyard.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Living Lore from your hand or graveyard by paying {3}{U}.
- Living Lore enters the battlefield, exiling Walk the Aeons from your graveyard.
- Move to your combat phase, and deal combat damage with Living Lore.
- Living Lore triggers, causing you to sacrifice it and cast Walk the Aeons from exile without paying its mana cost.
- Resolve Walk the Aeons, taking an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Living Lore from your hand or graveyard by paying {3}{U}.
- Living Lore enters the battlefield, exiling Capture of Jingzhou from your graveyard.
- Move to your combat phase, and deal combat damage with Living Lore.
- Living Lore triggers, causing you to sacrifice it and cast Capture of Jingzhou from exile without paying its mana cost.
- Resolve Capture of Jingzhou, taking an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Living Lore from your hand or graveyard by paying {3}{U}.
- Living Lore enters the battlefield, exiling Temporal Manipulation from your graveyard.
- Move to your combat phase, and deal combat damage with Living Lore.
- Living Lore triggers, causing you to sacrifice it and cast Temporal Manipulation from exile without paying its mana cost.
- Resolve Temporal Manipulation, taking an extra turn after this one.
- Repeat each turn.
Results:
Infinite turns
· Lock
Show steps
- Cast Living Lore from your hand or graveyard by paying {3}{U}.
- Living Lore enters the battlefield, exiling Time Warp from your graveyard.
- Move to your combat phase, and deal combat damage with Living Lore.
- Living Lore triggers, causing you to sacrifice it and cast Time Warp from exile without paying its mana cost.
- Resolve Time Warp, taking an extra turn after this one.
- Repeat each turn.
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