Combos with Living Lands
9 known combos in Commander — View Living Lands
Results:
Infinite colorless mana
· Infinite death triggers
· Infinite ETB
· Infinite landfall triggers
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Activate Ashnod's Altar by sacrificing another nontoken creature you control, adding {C}{C}.
- The creature dies, triggering Yedora, returning the creature from your graveyard to the battlefield face down as a Forest land and as a 1/1 creature due to Living Lands.
- Repeat.
Results:
Infinite death triggers
· Infinite ETB
· Infinite landfall triggers
· Infinite LTB
· Infinite mill
· Infinite sacrifice triggers
· Infinite self-mill
Show steps
- Activate Altar of Dementia by sacrificing another nontoken creature.
- When the creature dies, Yedora triggers, returning the creature from your graveyard to the battlefield face down as a Forest land and as a 1/1 creature due to Living Lands.
- Resolve the Altar of Dementia ability, causing target player to mill cards equal to the creature's power.
- Repeat.
Results:
Infinite damage
· Infinite death triggers
· Infinite ETB
· Infinite landfall triggers
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Activate Blasting Station by tapping it and sacrificing another nontoken creature.
- When the creature dies, Yedora triggers, returning the creature from your graveyard to the battlefield face down as a Forest land and as a 1/1 creature due to Living Lands.
- When the creature enters the battlefield, Blasting Station triggers, untapping itself.
- Resolve the Blasting Station ability from step 1, dealing 1 damage to any target.
- Repeat.
Results:
Infinite colored mana
· Infinite death triggers
· Infinite ETB
· Infinite landfall triggers
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Activate Phyrexian Altar by sacrificing another nontoken creature you control, adding one mana of any color.
- The creature dies, triggering Yedora, returning the creature from your graveyard to the battlefield face down as a Forest land and as a 1/1 creature due to Living Lands.
- Repeat.
Results:
Destroy all lands opponents control
· Destroy all lands that enter the battlefield under an opponent's control
· Lock
· Mass Land Denial
Show steps
- Yavimaya causes all lands to be Forests in addition to their other types, thus Living Lands causes all lands to be 1/1 creatures.
- Because Elesh Norn gives all creatures your opponents control -2/-2, they die as a state-based action due to having less than zero toughness.
- Whenever an opponent plays a land, it will also die as a state-based action.
Results:
Opponents can't activate abilities of lands or creatures they control
· Lock
· Mass Land Denial
Show steps
- Living Lands and Yavimaya cause all lands to be 1/1 creatures that are also Forests in addition to their other types.
- Because Linvala prevents your opponents from activating abilities of creatures they control, your opponents cannot activate abilities of lands or creatures they control.
Results:
Opponents can't activate abilities of lands or creatures they control
· Lock
· Mass Land Denial
Show steps
- Living Lands and Yavimaya cause all lands to be 1/1 creatures that are also Forests in addition to their other types.
- Because Drana and Linvala prevents your opponents from activating abilities of creatures they control, your opponents cannot activate abilities of lands or creatures they control.
Results:
Destroy all lands opponents control
· Destroy all lands that enter the battlefield under an opponent's control
· Lock
· Mass Land Denial
Show steps
- Whenever a land enters the battlefield, it enters as a 1/1 creature due to Yavimaya and Living Lands.
- Activate the creature with Viridian Longbow and Thornbite Staff attached by tapping it, dealing 1 damage to the land.
- The land dies as a state-based action due to having zero toughness.
- The creature triggers, untapping itself.
- Repeat as desired for each land an opponent controls, and whenever a land enters the battlefield under an opponent's control.
Results:
Destroy all lands that enter the battlefield
· Lock
· Mass Land Denial
Show steps
- Whenever a land enters the battlefield, it enters as a 1/1 Forest creature due to Yavimaya and Living Lands.
- Aether Flash triggers, dealing 2 damage to the land.
- The land dies as a state-based action due to having less than zero toughness.
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