Combos with Laboratory Maniac
15 known combos in Commander — View Laboratory Maniac
Results:
Exile your library
· Win the game
Show steps
- Cast Demonic Consultation by paying {B}, naming Laboratory Maniac and thus exiling your library due to you not having a card named Laboratory Maniac in your library.
- Draw a card, causing you to win the game due to Laboratory Maniac.
Results:
Win the game
Show steps
- Cast Tainted Pact by paying {1}{B}, exiling your library.
- Draw a card, causing you to win the game due to drawing from an empty library.
Results:
Exile your library
· Win the game
Show steps
- Cast Leveler by paying {5}.
- Leveler enters the battlefield, triggering itself, exiling your library.
- Attempt to draw a card by any method, winning the game instead.
Results:
Win the game
Show steps
- At the beginning of your upkeep, activate Hermit Druid by paying {G} and tapping it, reveal cards from the top of your library and then putting them into your graveyard.
- Laboratory Maniac triggers, winning you the game.
Results:
Win the game
Show steps
- Move to your turn.
- At the beginning of your upkeep, Thought Lash triggers.
- Choose not to pay for the Thoughtlash trigger, sacrificing Thought Lash.
- Thought Lash triggers, exiling your library.
- Move to your draw step, winning the game.
Results:
Exile your library
· Win the game
Show steps
- Cast Paradigm Shift by paying {1}{U}, exiling your library and shuffling your graveyard into your library.
- Draw a card, causing you to win the game due to drawing from an empty library.
Results:
Exile your library
· Win the game
Show steps
- Activate Divining Witch by paying {1}{B}, tapping it and discarding a card, naming Divining Witch and exiling your library due to it not containing a card named Divining Witch.
- Draw a card, causing you to win the game due to drawing from an empty library.
Results:
Win the game
Show steps
- Activate Frenetic Efreet's ability an arbitrarily large amount of times by paying a total of {0}.
- Resolve the first Frenetic Efreet ability, flipping a coin and either sacrificing Frenetic Efreet or causing it to phase out.
- If you win the flip, Zndrsplt triggers, causing you to draw a card.
- Resolve the next Frenetic Efreet ability, flipping a coin and not phasing out or sacrificing Frenetic Efreet due to it no longer being on the battlefield.
- Repeat from step 3 until you have no cards in library.
- Draw a card, causing you to win the game due to Laboratory Maniac
Results:
Win the game
Show steps
- At the beginning of your upkeep, cast Angel's Grace by paying {W}, preventing you from losing the game this turn.
- Cast Ad Nauseam by paying {3}{B}{B}.
- Resolve Ad Nauseam, revealing the top card of your library, putting that card into your hand and losing life equal to that card's mana value.
- Repeat the process in step 3 until you have an empty library.
- On your draw step, Laboratory Maniac triggers, winning you the game.
Results:
Win the game
· Infinite card draw
· Infinite draw triggers
Show steps
- Cast Peer into the Abyss by paying {4}{B}{B}{B}, causing you to draw half your library and lose half your life total, rounding up each time.
- Cast Sea Gate Restoration by paying {4}{U}{U}{U}, causing you to draw a number of cards equal to the number of cards in your hand. When you attempt to draw from an empty library this way, you will win the game due to Laboratory Maniac.
Results:
Exile your library
· Win the game
Show steps
- Cast Dance with Calamity by paying {7}{R}, exiling your library.
- Draw a card, causing you to win the game due to drawing from an empty library.
Results:
Infinite card draw
· Infinite draw triggers
· Near-infinite ETB
· Near-infinite landfall triggers
· Near-infinite LTB
· Near-infinite mana creatures you control can produce
· Near-infinite storm count
· Win the game
· Near-infinite untap of creatures you control
Show steps
- Activate creatures by tapping them, adding at least {5}{W}.
- Cast Village Bell-Ringer by paying {2}{W}.
- Chulane triggers, causing you to draw a card and put a land card from your hand onto the battlefield.
- Village Bell-Ringer enters the battlefield, triggering itself.
- In response, activate Chulane by paying {3} and tapping it, returning Village Bell-Ringer from the battlefield to your hand.
- Resolve the Village Bell-Ringer trigger, untapping all creatures you control.
- Repeat until your library is empty.
- Cast and resolve Laboratory Maniac by paying {2}{U}.
- Repeat stpes 1 through 3.
Results:
Exile your library
· Win the game
Show steps
- Activate Phyrexian Devourer by exiling the top card of your library.
- Repeat step 1 until you have an empty library.
- Resolve a Phyrexian Devourer ability, putting a number of +1/+1 counters on it equal to the exiled card's mana value.
- If Phyrexian Devourer has a power of at least seven, it triggers, causing you to sacrifice it.
- Repeat steps 3-4 until you sacrifice Phyrexian Devourer, thus causing all remaining Phyrexian Devourer abilities to fail to resolve due to having no legal targets.
- Draw a card, causing you to win the game due to drawing from an empty library.
Results:
Win the game
Show steps
- During the upkeep, Oath of Druids will trigger.
- Target the player with more creatures than you and mill your entire library, draw a card for turn and win.
Results:
Infinite looting
· Infinite self-discard triggers
· Win the game
Show steps
- During your cleanup step, discard to your maximum hand size.
- When you discard a card, Curator of Mysteries triggers, causing you to draw a card due to Eligeth.
- Pass priority, moving to an additional cleanup step.
- Repeat until there are no cards left in your library.
- Laboratory Maniac's effect causes you to win the game.
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