Combos with Kediss, Emberclaw Familiar

14 known combos in Commander — View Kediss, Emberclaw Familiar

Results: Near-infinite damage
Show steps
  1. Declare Delina as an attacker.
  2. Delina triggers, creating at least one token copy of Fiendish Duo that is tapped and attacking.
  3. Deal combat damage with Delina, dealing at least twelve commander damage to an opponent.
  4. Kediss triggers, causing Delina to deal at least forty-eight damage to each other opponent.
168 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage
Show steps
  1. Declare Delina as an attacker.
  2. Delina triggers, creating at least one token copy of Angrath's Marauders that is tapped and attacking.
  3. Deal combat damage with Delina, dealing at least twelve commander damage to an opponent.
  4. Kediss triggers, causing Delina to deal at least forty-eight damage to each other opponent.
80 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Triumph of the Hordes giving all creatures you control +1/+1, infect, and trample until end of turn.
  2. Move to your combat phase.
  3. Attack with your commander.
  4. Your commander deals at least ten damage to an opponent in the form of poison counters.
  5. Kediss triggers, causing your commander to deal that much damage to each opponent aswell.
18 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Triumph of the Hordes by paying {2}{G}{G}, giving all creatures you control +1/+1 and infect until end of turn.
  2. Deal combat damage to an opponent using Zacama, causing the opponent to get ten poison counters.
  3. The opponent loses the game as a state-based action due to having ten poison counters.
  4. Kediss triggers, giving each other opponent ten poison counters.
  5. Each other opponent loses the game as a state-based action due to having ten poison counters.
10 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Tainted Strike giving your commander +1/+0 and infect until end of turn.
  2. Move to your combat phase.
  3. Attack with your commander.
  4. Your commander deals at least ten damage to an opponent in the form of poison counters.
  5. Kediss triggers, causing your commander to deal that much damage to each opponent aswell.
Results: Each opponent loses the game
Show steps
  1. Deal combat damage to an opponent using Zacama, causing the opponent to get eleven poison counters.
  2. The opponent loses the game as a state-based action due to having ten or more poison counters.
  3. Kediss triggers, giving each other opponent eleven poison counters.
  4. Each other opponent loses the game as a state-based action due to having ten or more poison counters.
Results: Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers · Infinite storm count
Show steps
  1. Activate Phyrexian Altar by sacrificing Skyfire Phoenix, adding {R}.
  2. Cast Rograkh either from your hand or from the command zone by paying {0} plus commander tax, if applicable.
  3. Skyfire Phoenix triggers, returning itself to the battlefield from your graveyard.
  4. When Skyfire Phoenix enters the battlefield, Cloudstone Curio triggers, returning Kediss to your hand from the battlefield.
  5. When Rograkh enters the battlefield, Cloudstone Curio triggers, returning nothing to your hand from the battlefield.
  6. Activate Phyrexian Altar by sacrificing Skyfire Phoenix, adding {1}.
  7. Cast Kediss by paying {1}{R}.
  8. Skyfire Phoenix triggers, returning itself to the battlefield from your graveyard.
  9. When Skyfire Phoenix enters the battlefield, Cloudstone Curio triggers, returning Rograkh to your hand from the battlefield.
  10. When Kediss enters the battlefield, Cloudstone Curio triggers, returning nothing to your hand from the battlefield.
  11. Repeat.
Results: Each opponent loses the game · Exile all cards in hands and graveyards · Exile all permanents · Near-infinite lifeloss · Mass Land Denial
Show steps
  1. Cast Worldfire by paying {6}{R}{R}{R}, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to one.
  2. Parallax Wave leaves the battlefield, returning Kediss and Bloodswarn Steward from exile to the battlefield.
  3. Deal combat damage to an opponent with Kediss.
  4. The opponent dealt damage loses the game due to having less than zero life.
  5. Kediss triggers, dealing damage equal to the combat damage dealt to each other opponent.
  6. Each other opponent loses the game due to having less than zero life.
Results: Each opponent loses the game
Show steps
  1. Declare Kediss as an attacker, choosing to attack an opponent unable to block.
  2. Before damage, cast Hatred targeting Kediss and pay life equal to the highest life toal among your opponent.
  3. Kediss kills the defending player.
  4. Kediss triggers, dealing lethal damage to each other opponent.
Results: Each opponent loses the game
Show steps
  1. Declare Kediss as an attacker, choosing to attack an opponent unable to block.
  2. Before damage, cast Hatred for {3}{B}{B}, paying eight life and giving Kediss +8/+0 until end of turn.
  3. Cast Tainted Strike for {B}, giving Kediss +1/+0 and infect until end of turn.
  4. Deal combat damage with Kediss, causing an opponent to get ten poison counters.
  5. Kediss triggers, causing each other opponent to get ten poison counters.
  6. Each opponent loses the game due to lethal infect damage.
Results: Each opponent loses the game
Show steps
  1. Declare Kediss as an attacker, choosing to attack an opponent unable to block.
  2. Before damage, cast Hatred for {3}{B}{B}, paying nine life and giving Kediss +9/+0 until end of turn.
  3. Deal combat damage with Kediss, causing an opponent to get ten poison counters.
  4. Kediss triggers, causing each other opponent to get ten poison counters.
  5. Each opponent loses the game due to lethal infect damage.
Results: Each opponent loses the game · Exile all cards in hands and graveyards · Exile all permanents · Near-infinite lifeloss · Mass Land Denial
Show steps
  1. Cast Worldfire by paying {6}{R}{R}{R}, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to one.
  2. Parallax Wave leaves the battlefield, returning Kediss and Bloodswarn Steward from exile to the battlefield.
  3. Chasm Guide enters the battlefield, giving creatures you control haste until end of turn.
  4. Deal combat damage to an opponent with Kediss.
  5. The opponent dealt damage loses the game due to having less than zero life.
  6. Kediss triggers, dealing damage equal to the combat damage dealt to each other opponent.
  7. Each other opponent loses the game due to having less than zero life.
Results: Each opponent loses the game · Exile all cards in hands and graveyards · Exile all permanents · Near-infinite lifeloss · Mass Land Denial
Show steps
  1. Cast Worldfire by paying {6}{R}{R}{R}, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to one.
  2. Parallax Wave leaves the battlefield, returning Kediss and Bloodswarn Steward from exile to the battlefield.
  3. Deal combat damage to an opponent with Kediss.
  4. The opponent dealt damage loses the game due to having less than zero life.
  5. Kediss triggers, dealing damage equal to the combat damage dealt to each other opponent.
  6. Each other opponent loses the game due to having less than zero life.
Results: Each opponent loses the game · Exile all cards in hands and graveyards · Exile all permanents · Near-infinite lifeloss · Mass Land Denial
Show steps
  1. Cast Worldfire by paying {6}{R}{R}{R}, exiling all permanents, all cards in all hands and graveyards, and setting each player's life total to one.
  2. Parallax Wave leaves the battlefield, returning Kediss and Bloodswarn Steward from exile to the battlefield.
  3. Deal combat damage to an opponent with Kediss.
  4. The opponent dealt damage loses the game due to having less than zero life.
  5. Kediss triggers, dealing damage equal to the combat damage dealt to each other opponent.
  6. Each other opponent loses the game due to having less than zero life.
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