Combos with Iron-Shield Elf
15 known combos in Commander — View Iron-Shield Elf
Results:
Infinite +1/+1 counters on a creature
· Infinite self-discard triggers
Show steps
- Put a +1/+1 counter on Evolution Witness.
- Evolution Witness triggers, returning an artifact or creature card from your graveyard to your hand.
- Thran Vigil triggers. Holding priority, activate Iron-Shield Elf by discarding an artifact or creature card.
- Resolve the Thran Vigil ability, putting a +1/+1 counter on Evolution Witness.
- Repeat from step 2.
Results:
Exile your library
· Infinite draw triggers
· Infinite self-discard triggers
· Infinite rummaging
Show steps
- Lose life by any method.
- Lich's Mastery's second ability triggers, causing you to exile a card from your graveyard.
- Ketramose triggers, causing you to lose 1 life and draw a card.
- Lich's Mastery second ability triggers. Holding priority, activate Iron-Shield Elf by discarding a card.
- Resolve the Lich's Mastery trigger, exiling a card from your graveyard.
- Repeat from step 3.
Results:
Infinite Clue tokens
· Infinite creature tokens
· Infinite self-discard triggers
Show steps
- Cause an artifact to enter the battlefield under your control.
- Ovalchase Daredevil triggers, returning itself from your graveyard to your hand.
- Chalk Outline triggers. Holding priority, activate Iron-Shield Elf by discarding Ovalchase Daredevil.
- Resolve the Chalk Outline trigger, creating a 2/2 Detective creature token and a Clue token.
- Repeat from step 2.
Results:
Infinite draw triggers
· Infinite rummaging
· Infinite self-discard triggers
Show steps
- Activate Iron-Shield Elf by discarding a card.
- Curator of Mysteries triggers, causing you to scry 1.
- Matoya triggers, causing you to draw a card.
- Resolve the Iron-Shield Elf ability.
- Repeat.
Results:
Infinite draw triggers
· Near-infinite card draw
· Near-infinite damage
· Near-infinite looting
· Near-infinite self-discard triggers
Show steps
- Activate Iron-Shield Elf by discarding a card.
- Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent.
- Niv-Mizzet triggers, causing you to draw that many cards.
- Resolve the Iron-Shield Elf ability.
- Repeat.
Results:
Infinite ETB
· Infinite LTB
· Infinite self-discard triggers
Show steps
- Activate Iron-Shield Elf by discarding a nonartifact Lhurgoyf card.
- Disa the Restless' first ability triggers, putting the discarded Lhurgoyf from your graveyard onto the battlefield.
- When the Lhurgoyf enters the battlefield, Cloudstone Curio triggers, returning another nontoken nonartifact Lhurgoyf from the battlefield to your hand.
- Resolve the Iron-Shield Elf ability from step 1.
- Repeat.
Results:
Lock
· Near-infinite turns
Show steps
- If you have more than three cards in hand, activate Iron-Shield Elf by discarding a card.
- Repeat step 1 until you have three or fewer cards in hand.
- At the beginning of your end step, Doctor Octopus triggers, causing you to draw at least five cards.
- Lyla triggers for each card drawn, putting that many +1/+1 counters on Sage of Hours.
- Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one.
- Repeat each turn.
Results:
Infinite Blood tokens
· Infinite ETB
· Infinite LTB
· Infinite death triggers
· Infinite sacrifice triggers
· Infinite self-discard triggers
Show steps
- Activate Iron-Shield Elf by discarding Ovalchase Daredevil.
- Activate Shilgengar's first ability by sacrificing another creature, creating a Blood token.
- When the Blood enters the battlefield, Ovalchase Daredevil triggers, returning Ovalchase Daredevil from your graveyard to your hand.
- Skeleton Crew triggers, creating a 2/2 Skeleton Pirate creature token.
- Repeat.
Results:
Infinite Blood tokens
· Infinite ETB
· Infinite LTB
· Infinite death triggers
· Infinite sacrifice triggers
· Infinite self-discard triggers
Show steps
- Activate Iron-Shield Elf by discarding Ovalchase Daredevil.
- Activate Shilgengar's first ability by sacrificing another creature, creating a Blood token.
- When the Blood enters the battlefield, Ovalchase Daredevil triggers, returning Ovalchase Daredevil from your graveyard to your hand.
- Tormod triggers, creating a 2/2 Zombie creature token.
- Repeat.
Results:
Infinite Blood tokens
· Infinite ETB
· Infinite LTB
· Infinite death triggers
· Infinite sacrifice triggers
· Infinite self-discard triggers
Show steps
- Activate Iron-Shield Elf by discarding Ovalchase Daredevil.
- Bone Miser's first ability triggers, creating a 2/2 Zombie creature token.
- Resolve the Iron-Shield Elf ability.
- Activate Shilgengar's first ability by sacrificing the Zombie, creating a Blood token.
- When the Blood enters the battlefield, Ovalchase Daredevil triggers, returning Ovalchase Daredevil from your graveyard to your hand.
- Repeat.
Results:
Infinite Blood tokens
· Infinite ETB
· Infinite LTB
· Infinite death triggers
· Infinite sacrifice triggers
· Infinite self-discard triggers
Show steps
- Activate Iron-Shield Elf by discarding Ovalchase Daredevil.
- Activate Shilgengar's first ability by sacrificing another creature, creating a Blood token.
- When the Blood enters the battlefield, Ovalchase Daredevil triggers, returning Ovalchase Daredevil from your graveyard to your hand.
- Desecrated Tomb triggers, creating a 1/1 Bat creature token.
- Repeat.
Results:
Infinite Treasure tokens
· Infinite colored mana
· Infinite self-discard triggers
Show steps
- Cause an artifact to enter the battlefield under your control.
- Ovalchase Daredevil triggers, returning it from your graveyard to your hand.
- Kheru Goldkeeper triggers. Holding priority, activate Iron-Shield Elf by discarding Ovalchase Daredevil.
- Resolve the Kheru Goldkeeper trigger, creating a Treasure token.
- Repeat from step 2.
Results:
Infinite ETB
· Infinite LTB
· Infinite death triggers
· Infinite mana basic lands you control can produce
· Infinite sacrifice triggers
· Infinite self-discard triggers
· Infinite untap of basic lands you control
Show steps
- Activate a basic Forest by tapping it, adding {G}.
- Activate Iron-Shield Elf by discarding a land card.
- Turntimber Sower triggers, creating three 0/1 Plant creature tokens.
- Resolve the Iron-Shield Elf ability
- Activate Earthcraft by tapping a Plant, untapping a basic Forest.
- Activate Turntimber Sower by paying {G} and sacrificing the three Plants, returning a land card from your graveyard to your hand.
- Repeat.
Results:
Infinite self-discard triggers
Show steps
- Activate Iron-Shield Elf by discarding Gilded Assault Cart.
- Mary Read and Anne Bonny triggers, creating two tapped Treasure tokens.
- Resolve the Iron-Shield Elf ability.
- Activate Gilded Assault Cart by sacrificing two Treasures, returning Gilded Assault Cart from your graveyard to your hand.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Activate Osgir by paying {5}, tapping it and exiling Ugin's Nexus from your graveyard, creating four token copies of Ugin's Nexus.
- Put three of the Ugin's Nexus tokens into exile due to the legend rule and their replacement effects, causing you to take three extra turns after this one.
- Activate Karn's first loyalty ability by putting a loyalty counter on it, choosing to do nothing.
- Move to your next extra turn.
- Repeat from step 3 one additional time.
- Activate Karn's second loyalty ability by removing two loyalty counters from it, returning Ugin's Nexus from exile to your hand.
- Activate Iron-Shield Elf by discarding Ugin's Nexus.
- Move to your last extra turn.
- Repeat.
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