Combos with Inverter of Truth

15 known combos in Commander — View Inverter of Truth

Results: Win the game
Show steps
  1. Cast Inverter of Truth by paying {2}{B}{B}.
  2. Inverter of Truth enters the battlefield, triggering its ability twice.
  3. Resolve the first Inverter of Truth trigger, exiling your library face down and shuffling your graveyard into your library.
  4. Resolve the second Inverter of Truth trigger, exiling your library face down.
  5. Cast Thassa's Oracle by paying {U}{U}.
  6. Thassa's Oracle enters the battlefield, triggering its ability twice.
  7. Resolve the first Thassa's Oracle trigger, causing you to win the game.
30 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Tainted Strike by paying {B}, giving Syr Konrad +1/+0 and infect until end of turn.
  2. Cast Inverter of Truth by paying {2}{B}{B}.
  3. When Inverter of Truth enters the battlefield, it triggers, exiling your library and then shuffling your graveyard into your library.
  4. Syr Konrad triggers for each creature card that left your graveyard this way, giving each opponent that many poison counters.
  5. Each opponent loses the game due to having ten or more poison counters.
24 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. Activate Elixir of Immortality by paying {2} and tapping it, causing you to gain five life and shuffle Elixir of Immortality and your graveyard into your library.
  2. Cast Inverter of Truth by paying {2}{B}{B}.
  3. Inverter of Truth enters the battlefield, exiling your library face down.
  4. Cast Thassa's Oracle by paying {U}{U}.
  5. Thassa's Oracle enters the battlefield, causing you to win the game.
18 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Inverter of Truth by paying {2}{B}{B}.
  2. When Inverter of Truth enters the battlefield, it triggers, exiling your library and then shuffling your graveyard into your library.
  3. Syr Konrad triggers for each creature card that left your graveyard this way, giving each opponent that many poison counters.
  4. Each opponent loses the game due to having ten or more poison counters.
17 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. Cast Inverter of Truth by paying {2}{B}{B}.
  2. Inverter of Truth enters the battlefield, triggering its ability twice.
  3. Resolve the first Inverter of Truth trigger, exiling your library face down and shuffling your graveyard into your library.
  4. Resolve the second Inverter of Truth trigger, exiling your library face down.
  5. Cast Thassa's Oracle by paying {U}{U}.
  6. Thassa's Oracle enters the battlefield, triggering its ability twice.
  7. Resolve the first Thassa's Oracle trigger, causing you to win the game.
17 decks Colorless View on Commander Spellbook →
Results: Exile your library and graveyard · Win the game
Show steps
  1. Discard Kozilek if it is in your hand, or kill it if it is on the battlefield.
  2. Kozilek triggers, shuffling your graveyard into your library.
  3. Cast Inverter of Truth by paying {2}{B}{B}.
  4. When Inverter of Truth enters the battlefield, it triggers, exiling your library.
  5. Cast Thassa's Oracle by paying {U}{U}.
  6. When Thassa's Oracle enters the battlefield, it triggers, causing you to win the game.
16 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. Activate Elixir of Immortality by paying {2} and tapping it, causing you to gain five life and shuffle Elixir of Immortality and your graveyard into your library.
  2. Cast Inverter of Truth by paying {2}{B}{B}.
  3. Inverter of Truth enters the battlefield, exiling your library face down.
  4. Activate Jace's first loyalty ability by putting a loyalty counter on it, causing target player to mill two cards and you to win the game due to drawing from an empty library.
16 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. Cast Inverter of Truth by paying {2}{B}{B}.
  2. Inverter of Truth enters the battlefield, triggering its ability twice.
  3. Resolve the first Inverter of Truth trigger, exiling your library face down and shuffling your graveyard into your library.
  4. Resolve the second Inverter of Truth trigger, exiling your library face down.
  5. Activate Jace's first loyalty ability by putting a loyalty counter on it, causing target player to mill two cards and you to win the game due to drawing from an empty library.
14 decks Colorless View on Commander Spellbook →
Results: Exile your library and graveyard · Win the game
Show steps
  1. Discard Ulamog if it is in your hand, or kill it if it is on the battlefield.
  2. Ulamog triggers, shuffling your graveyard into your library.
  3. Cast Inverter of Truth by paying {2}{B}{B}.
  4. When Inverter of Truth enters the battlefield, it triggers, exiling your library.
  5. Cast Thassa's Oracle by paying {U}{U}.
  6. When Thassa's Oracle enters the battlefield, it triggers, causing you to win the game.
11 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Inverter of Truth by paying {2}{B}{B}.
  2. When Inverter of Truth enters the battlefield, it triggers, exiling your library and then shuffling your graveyard into your library.
  3. Syr Konrad triggers for each creature card that left your graveyard this way, giving each opponent that many poison counters.
  4. Each opponent loses the game due to having ten or more poison counters.
10 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Inverter of Truth by paying {2}{B}{B}.
  2. When Inverter of Truth enters the battlefield, it triggers, exiling your library and then shuffling your graveyard into your library.
  3. Syr Konrad triggers for each creature card that left your graveyard this way, giving each opponent that many poison counters.
  4. Each opponent loses the game due to having ten or more poison counters.
10 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. Cast Inverter of Truth by paying {2}{B}{B}.
  2. Inverter of Truth enters the battlefield, triggering its ability twice.
  3. Resolve the first Inverter of Truth trigger, exiling your library face down and shuffling your graveyard into your library.
  4. Resolve the second Inverter of Truth trigger, exiling your library face down.
  5. Activate Jace's first loyalty ability by putting a loyalty counter on it, causing target player to mill two cards and you to win the game due to drawing from an empty library.
Results: Win the game
Show steps
  1. Cast Inverter of Truth by paying {2}{B}{B}.
  2. Relfections of Littjara triggers, creating a token copy of Inverter of Truth.
  3. The Inverter of Truth token enters the battlefield, exiling your library face down and shuffling your graveyard into your library.
  4. The nontoken Inverter of Truth enters the battlefield, exiling your library face down.
  5. Cast Thassa's Oracle by paying {U}{U}.
  6. Thassa's Oracle enters the battlefield, causing you to win the game.
Results: Exile your library and graveyard · Win the game
Show steps
  1. Activate Titan's Nest by exiling a card from your graveyard, adding {C} that can only be spent to cast a colored spell that does not have {X} in its mana cost.
  2. Repeat step 1 until you have an empty library.
  3. Cast Inverter of Truth by paying {2}{B}{B}.
  4. When Inverter of Truth enters the battlefield, it triggers, exiling your library.
  5. Cast Thassa's Oracle by paying {U}{U}.
  6. When Thassa's Oracle enters the battlefield, it triggers, causing you to win the game.
Results: Each opponent loses the game
Show steps
  1. Cast Triumph of the Hordes by paying {2}{G}{G}, giving creatures you control +1/+1 and infect until end of turn.
  2. Cast Inverter of Truth by paying {2}{B}{B}.
  3. When Inverter of Truth enters the battlefield, it triggers, exiling your library and then shuffling your graveyard into your library.
  4. Syr Konrad triggers for each creature card that left your graveyard this way, giving each opponent that many poison counters.
  5. Each opponent loses the game due to having ten or more poison counters.
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