Combos with Insult // Injury
15 known combos in Commander — View Insult // Injury
Results:
Near-infinite damage
Show steps
- Cast Insult by paying {2}{R}.
- Activate Heartless Hidetsugu by tapping it, dealing damage to each opponent equal to half their life total, rounded down, times 2, and dealing no damage to you due to Pariah's Shield.
Results:
Near-infinite damage
Show steps
- Cast Insult by paying {2}{R}.
- Activate Heartless Hidetsugu by tapping it, dealing damage to each opponent equal to half their life total, rounded down, times 2, and dealing no damage to you due to Pariah.
Results:
Near-infinite damage
Show steps
- Cast Insult by paying {2}{R}.
- Activate Heartless Hidetsugu by tapping it, dealing damage to each opponent equal to half their life total, rounded down, times 2, and dealing no damage to you due to With Great Power....
Results:
Infinite damage to one opponent
Show steps
- Activate Deathless Angel twice by paying {W}{W}{W}{W}, giving two creatures an opponent controls indestructible until end of turn.
- Deal noncombat damage to one of the indestructible creatures, dealing an increased amount of damage instead due to Insult // Injury.
- Toralf triggers, dealing an amount of damage over the excess damage to the second indestructible creature due to Insult // Injury.
- Toralf triggers, dealing an amount of damage over the excess damage to the first indestructible creature due to Insult // Injury.
- Repeat from step 3 an arbitrarily large number of times.
- Resolve a Toralf trigger, dealing infinite damage to any target.
Results:
Infinite damage
· Infinite lifegain
· Infinite lifegain triggers
· Infinite +1/+1 counters on creatures you control
Show steps
- Give Walking Ballista lifelink, if needed.
- Cast Injury by paying {2}{R}.
- If Walking Ballista has less than two +1/+1 counters on it, activate Unspeakable Symbol by paying 3 life, putting a +1/+1 counter on Walking Ballista.
- Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 4 damage to an opponent or a permanent an opponent controls, and causing you to gain 4 life.
- Repeat from step 3.
Results:
Near-infinite damage
Show steps
- Give Tephraderm indestructible, if needed.
- Cast Insult by paying {2}{R}, doubling the damage sources you control deal this turn.
- Cast Star of Extinction by paying {5}{R}{R}.
- Hive Mind triggers, causing each opponent to copy Star of Extinction.
- Resolve an opponent's Star of Extinction, destroying a land and dealing 20 damage to each creature and planeswalker.
- Tephraderm's second ability triggers, dealing 40 damage to the opponent who controlled the Star of Extinction copy due to Insult.
- Repeat from step 5 for each remaining Star of Extinction until each opponent loses the game.
Results:
Infinite damage
· Infinite lifegain triggers
· Infinite lifegain
· Infinite +1/+1 counters on creatures you control
Show steps
- Cast Insult by paying {2}{R}, doubling the damage sources you control would deal this turn.
- Give Walking Ballista lifelink, if needed.
- If Walking Ballista has less than two +1/+1 counters on it, activate Unspeakable Symbol by paying 3 life, putting a +1/+1 counter on Walking Ballista.
- Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 4 damage to an opponent or a permanent an opponent controls, and causing you to gain 4 life.
- Repeat from step 3.
Results:
Infinite damage
· Infinite lifegain triggers
· Infinite lifegain
· Infinite +1/+1 counters on creatures you control
Show steps
- Cast Insult by paying {2}{R}, doubling all damage you deal this turn.
- Give Walking Ballista lifelink, if needed.
- If Walking Ballista has less than two +1/+1 counters on it, activate Unspeakable Symbol by paying 3 life, putting a +1/+1 counter on Walking Ballista.
- Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 4 damage to an opponent or a permanent an opponent controls, and causing you to gain 4 life.
- Repeat from step 3.
Results:
Infinite damage
· Infinite lifegain triggers
· Infinite lifegain
· Infinite +1/+1 counters on creatures you control
Show steps
- Cast Insult by paying {2}{R}, doubling all damage sources you control deal this turn.
- Give Walking Ballista lifelink, if needed.
- If Walking Ballista has less than two +1/+1 counters on it, activate Unspeakable Symbol by paying 3 life, putting a +1/+1 counter on Walking Ballista.
- Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 4 damage to an opponent or a permanent an opponent controls, and causing you to gain 4 life.
- Repeat from step 3.
Results:
Infinite damage
· Infinite lifegain triggers
· Infinite lifegain
· Infinite +1/+1 counters on creatures you control
Show steps
- Cast Insult by paying {2}{R}, doubling all damage dealt by sources you control this turn.
- Give Walking Ballista lifelink, if needed.
- If Walking Ballista has less than two +1/+1 counters on it, activate Unspeakable Symbol by paying 3 life, putting a +1/+1 counter on Walking Ballista.
- Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 4 damage to an opponent or a permanent an opponent controls, and causing you to gain 4 life.
- Repeat from step 3.
Results:
Infinite damage
· Infinite lifegain triggers
· Infinite lifegain
· Infinite +1/+1 counters on creatures you control
Show steps
- Cast Insult by paying {2}{R}, doubling all damage dealt by sources you control this turn.
- Give Walking Ballista lifelink, if needed.
- If Walking Ballista has less than two +1/+1 counters on it, activate Unspeakable Symbol by paying 3 life, putting a +1/+1 counter on Walking Ballista.
- Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 4 damage to an opponent or a permanent an opponent controls, and causing you to gain 4 life.
- Repeat from step 3.
Results:
Infinite damage
· Infinite lifegain triggers
· Infinite lifegain
· Infinite +1/+1 counters on creatures you control
Show steps
- Activate Quest for Pure Flame by removing four quest counters from it and sacrificing it, doubling all damage dealt by sources you control this turn.
- Cast Insult by paying {2}{R}, doubling all damage dealt by sources you control this turn.
- Give Walking Ballista lifelink, if needed.
- If Walking Ballista has less than two +1/+1 counters on it, activate Unspeakable Symbol by paying 3 life, putting a +1/+1 counter on Walking Ballista.
- Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 4 damage to an opponent or a permanent an opponent controls, and causing you to gain 4 life.
- Repeat from step 4.
Results:
Infinite damage
· Infinite lifegain triggers
· Infinite lifegain
· Infinite +1/+1 counters on creatures you control
Show steps
- Cast Insult by paying {2}{R}, doubling all damage dealt by sources you control this turn.
- Give Walking Ballista lifelink, if needed.
- If Walking Ballista has less than two +1/+1 counters on it, activate Unspeakable Symbol by paying 3 life, putting a +1/+1 counter on Walking Ballista.
- Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 4 damage to an opponent or a permanent an opponent controls, and causing you to gain 4 life.
- Repeat from step 3.
Results:
Infinite damage
· Infinite lifegain triggers
· Infinite lifegain
· Infinite +1/+1 counters on creatures you control
Show steps
- Cast Insult by paying {2}{R}, doubling all damage dealt by sources you control this turn.
- Give Walking Ballista lifelink, if needed.
- If Walking Ballista has less than two +1/+1 counters on it, activate Unspeakable Symbol by paying 3 life, putting a +1/+1 counter on Walking Ballista.
- Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 4 damage to an opponent or a permanent an opponent controls, and causing you to gain 4 life.
- Repeat from step 3.
Results:
Infinite damage
· Infinite lifegain triggers
· Infinite lifegain
· Infinite +1/+1 counters on creatures you control
Show steps
- Cast Insult by paying {2}{R}, doubling all damage dealt by sources you control this turn.
- Give Walking Ballista lifelink, if needed.
- If Walking Ballista has less than two +1/+1 counters on it, activate Unspeakable Symbol by paying 3 life, putting a +1/+1 counter on Walking Ballista.
- Activate Walking Ballista's second ability by removing a +1/+1 counter from it, dealing 4 damage to an opponent or a permanent an opponent controls, and causing you to gain 4 life.
- Repeat from step 3.
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