Inspiring Call
Instant
Why Play Inspiring Call
Decks built around +1/+1 counters get tremendous value from this three-mana instant, often drawing 3-5 cards while protecting your board from removal. The card shines when you're ahead on board with counter-based creatures, turning a vulnerable position into both card advantage and protection from wraths or targeted removal. Play it proactively before attacking to ensure your creatures survive combat, or reactively in response to removal spells to both save your threats and refill your hand.Format Notes
Commander remains the strongest home for Inspiring Call, where +1/+1 counter strategies are popular and the multiplayer format provides more time to set up synergistic board states. The card sees occasional play in Pioneer and Modern counter-based aggro decks, though competition for three-mana slots is fierce in faster formats. Standard viability depends heavily on the presence of viable counter strategies in the current card pool.Combos & Synergies
Hardened Scales amplifies counter placement, making Inspiring Call more likely to hit multiple creatures for maximum card draw. The card pairs excellently with Yorvo, Lord of Garenbrig and other creatures that naturally accumulate counters through gameplay. Planeswalkers like Nissa, Voice of Zendikar create multiple counter-bearing creatures that turn Inspiring Call into a powerful late-game refuel engine while protecting your board investment.Featured in These Decks
- Tyranid Swarm Commander
- Mutant Menace Commander
- Land’s Wrath Commander
- Explorers of the Deep Commander
- Coven Counters Commander
- Counter Blitz (FINAL FANTASY X) Commander