Combos with Incubation Druid
15 known combos in Commander — View Incubation Druid
Results:
Infinite mana lands you control can produce
Show steps
- Activate Incubation Druid's first ability by tapping it, adding {U}{U}{U}.
- Activate Freed from the Real's second ability by paying {U}, untapping Incubation Druid.
- Repeat.
Incubation Druid
Pemmin's Aura
Results:
Infinite mana lands you control can produce
Show steps
- Activate Incubation Druid's first ability by tapping it, adding {U}{U}{U}.
- Activate Pemmin's Aura's first ability by paying {U}, untapping Incubation Druid.
- Repeat.
Results:
Infinitely large creature until end of turn
Show steps
- Activate Incubation Druid by tapping it, adding {3}.
- Activate Incubation Druid by paying {3} and untapping it, giving it +2/+2 until end of turn.
- Repeat.
Results:
Infinite mana lands you control can produce
Show steps
- Activate Incubation Druid's first ability by tapping it, adding {U}{U}{U}.
- Activate Vigean Graftmage by paying {1}{U}, untapping Incubation Druid.
- Repeat.
Results:
Infinite colored mana
Show steps
- If Incubation Druid does not have a +1/+1 counter on it, activate its adapt ability by paying {3}{G}{G}, putting three +1/+1 counters on it.
- Activate Incubation Druid by tapping it, adding {G}{G}{G}.
- Activate Incubation Druid using Devoted Druid's second ability by putting a -1/-1 counter on it, untapping Incubation Druid.
- Repeat.
Results:
Infinitely large creature until end of turn
· Infinite mana lands you control can produce
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
· Infinite +1/+1 counters on creatures you control
Show steps
- Activate Incubation Druid's first ability by tapping it, adding three mana of any color a land you control could produce.
- Leyline of Abundance triggers, adding {G}.
- Activate Incubation Druid by paying {3} and untapping it, giving itself +2/+2 until end of turn.
- Repeat.
- Once you have infinite {G}, you may activate Leyline of Abundance's ability to put infinite +1/+1 counters on each creature you control.
Results:
Infinite card draw
· Infinite draw triggers
· Infinite lifegain
· Infinite lifegain triggers
· Infinite mana lands you control can produce
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
Show steps
- Activate Incubation Druid's first ability by tapping it, adding nine mana of any color a land you control could produce.
- Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Incubation Druid.
- Activate Staff of Domination's first ability by paying {1}, untapping it.
- Repeat.
- Once you have infinite mana, you may use it to activate Staff of Domination's other abilities.
Results:
Infinite +1/+1 counters on creatures you control
· Infinite mana lands you control can produce
Show steps
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Horseshoe Crab.
- Activate Experiment Kraj using Horseshoe Crab's ability by paying {U}, untapping it.
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Incubation Druid.
- Activate Experiment Kraj using Horseshoe Crab's ability by paying {U}, untapping it.
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on itself.
- Activate Experiment Kraj using Horseshoe Crab's ability by paying {U}, untapping it.
- Activate Experiment Kraj using Incubation Druid's ability by tapping it, adding at least {U}{U}{U}.
- Repeat from step 6.
Results:
Infinite proliferate
Show steps
- Activate Experiment Kraj using Incubation Druid's ability by tapping it, adding {G/U}{G/U}{G/U}.
- Activate Experiment Kraj using Gilder Bairn's ability by paying {2}{G/U} and untapping it, doubling each counter on target permanent.
- Repeat.
Results:
Infinite mana lands you control can produce
· Infinite +1/+1 counters on creatures you control
Show steps
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Simic Ragworm.
- Activate Experiment Kraj using Simic Ragworm's ability by paying {U}, untapping it.
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Incubation Druid.
- Activate Experiment Kraj using Simic Ragworm's ability by paying {U}, untapping it.
- Activate Experiment Kraj by tapping it, putting a +1/+1 counter on Simic Ragworm.
- Activate Experiment Kraj using Simic Ragworm's ability by paying {U}, untapping it.
- Activate Experiment Kraj using Incubation Druid's ability by tapping it, adding at least {U}{U}{U}.
- Repeat from step 6.
Results:
Infinitely large creature until end of turn
· Infinite mana lands you control can produce
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
Show steps
- Activate Incubation Druid's first ability by tapping it, adding nine mana of any color a land you control could produce.
- Activate Incubation Druid by paying {3} and untapping it, giving itself +2/+2 until end of turn.
- Repeat.
Results:
Infinitely large creature until end of turn
· Put most creature cards from your library onto the battlefield
· Infinite mana lands you control can produce
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
Show steps
- Activate Incubation Druid's first ability by tapping it, adding three mana of any color a land you control could produce.
- Kinnan triggers, adding one mana of the color produced by Incubation Druid.
- Activate Incubation Druid by paying {3} and untapping it, giving itself +2/+2 until end of turn.
- Repeat.
- If you gain infinite {U} and {G} this way, you may activate Kinnan's ability an arbitraily large number of times.
Results:
Infinite card draw
· Infinite draw triggers
· Infinite lifegain
· Infinite lifegain triggers
· Infinite mana lands you control can produce
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
Show steps
- Activate Incubation Druid's first ability by tapping it, adding six mana of any color a land you control could produce.
- Activate Staff of Domination's third ability by paying {3} and tapping it, untapping Incubation Druid.
- Activate Staff of Domination's first ability by paying {1}, untapping it.
- Repeat.
- Once you have infinite mana, you may use it to activate Staff of Domination's other abilities.
Results:
Infinite colored mana
· Infinite mana lands you control can produce
Show steps
- Activate Marvin using Incubation Druid's ability by tapping it, adding three mana of any type a land you control can produce.
- Activate Marvin using Pili-Pala's ability by paying {2} and untapping it, adding one mana of any color.
- Repeat.
Results:
Infinitely large creature until end of turn
· Infinite mana lands you control can produce
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
Show steps
- Activate Incubation Druid's first ability by tapping it, adding six mana of any color a land you control could produce.
- Activate Incubation Druid by paying {3} and untapping it, giving itself +2/+2 until end of turn.
- Repeat.
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