Combos with Impact Tremors
15 known combos in Commander — View Impact Tremors
Results:
Near-infinite ETB
· Near-infinite creature tokens
· Near-infinite damage
Show steps
- Cast Storm Herd by paying {8}{W}{W}, creating a number of 1/1 Pegasus creature tokens equal to your life total.
- When the Pegasi enter, Impact Tremors triggers that many times, dealing that much damage to each opponent.
Results:
Near-infinite damage
· Infinite card draw
· Near-infinite ETB
· Infinite draw triggers
· Near-infinite creature tokens with haste
Show steps
- Draw a card.
- The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
- When the Insect enters the battlefield, Impact Tremors triggers, dealing 1 damage to each opponent.
- Niv-Mizzet triggers, causing you to draw a number of cards equal to the damage dealt.
- Repeat from step 2.
Results:
Infinite damage
· Infinite ETB
· Infinite LTB
Show steps
- Cast Wispweaver Angel.
- When it ETBs, target Felidar Guardian with its ETB and trigger Impact Tremors.
- When Felidar Guardian ETBs, target Wispweaver Angel and trigger Impact Tremors.
- Repeat for Infinite damage.
Results:
Near-infinite creature tokens
· Near-infinite damage
· Near-infinite ETB
Show steps
- Cast Avenger of Zendikar by paying {5}{G}{G}.
- Avenger of Zendikar enters the battlefield, triggering its ability and Impact Tremors.
- Holding priority, cast Mystic Reflection by paying {1}{U}, causing the next creatures or planeswalkers to enter the battlefield this turn to enter as copies of Avenger of Zendikar.
- Resolve the Avenger of Zendikar trigger, creating a token copy of Avenger of Zendikar for each land you control.
- Each Avenger of Zendikar enters the battlefield, triggering their abilities and Impact Tremors that many times.
- Resolve an Avenger of Zendikar trigger, creating a 0/1 Plant creature token for each land you control.
- The Plants enter the battlefield, triggering Impact Tremors that many times, dealing 1 damage to each opponent for each Plant that entered the battlefield this way.
- Repeat from step 6 for each remaining trigger.
- Resolve all remaining Impact Tremors triggers, dealing 1 damage to each opponent for each trigger.
Results:
Infinite colorless mana
· Infinite damage
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Activate Workhorse by removing four +1/+1 counters, adding {C}{C}{C}{C}.
- Activate Ashnod's Altar by sacrificing Workhorse, adding {C}{C}.
- Workhorse dies, triggering Nim Deathmantle, causing you to pay {4} to return Workhorse from your graveyard to the battlefield, and attach Nim Deathmantle to it.
- Workhorse enters the battlefield with four +1/+1 counters on it.
- Impact Tremors triggers, dealing 1 damages to each opponent.
- Repeat.
Results:
Infinite colored mana
· Infinite colorless mana
· Infinite damage
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Activate Workhorse by removing four +1/+1 counters, adding {C}{C}{C}{C}.
- Activate Phyrexian Altar by sacrificing Workhorse, adding one mana of any color.
- Workhorse dies, triggering Nim Deathmantle, causing you to pay {4} to return Workhorse from your graveyard to the battlefield, and attach Nim Deathmantle to it.
- Workhorse enters the battlefield with four +1/+1 counters on it.
- Impact Tremors triggers, dealing 1 damage to each opponent.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite colorless mana
· Infinite damage
· Infinite +1/+1 counters on a creature
Show steps
- Cause a creature to enter the battlefield under your control.
- Impact Tremors triggers, dealing 1 damage to each opponent.
- The Red Terror triggers, putting a +1/+1 counter on itself.
- Animation Module triggers, causing you to pay {1} to create a 1/1 Servo artifact creature token.
- When the Servo enters, Impact Tremors triggers.
- Holding priority, activate Ashnod's Altar by sacrificing the Servo, adding {C}{C}.
- Resolve the Impact Tremors triggers, dealing 1 damage to each opponent.
- Repeat from step 3.
Results:
Infinite damage
· Infinite ETB
· Infinite LTB
· Infinite storm count
Show steps
- Cast Burning-Tree Emissary for {R/G}{R/G}.
- Burning-Tree Emissary enters the battlefield, triggering itself twice and Impact Tremors twice.
- Resolve both Burning-Tree Emissary triggers, adding {R}{R}{G}{G}.
- Resolve both Impact Tremors triggers, dealing 2 damage to each opponent.
- Activate Temur Sabertooth by paying {1}{G}, returning Burning-Tree Emissary to your hand.
- Repeat.
Results:
Infinite damage
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Activate Feldon of the Third Path by paying {2}{R} and tapping it, creating a token copy of Diamond Lion with haste.
- Impact Tremors triggers, dealing 1 damage to each of your opponent.
- Activate Diamond Lion by tapping it, discarding your hand, and sacrificing it, adding {R}{R}{R}.
- Thornbite Staff triggers, untapping Feldon of the Third Path.
- Repeat.
Results:
Infinite creature tokens
· Infinite damage
· Infinite ETB
· Infinite magecraft triggers
Show steps
- Cast Pact of the Titan choosing to pay its replicate cost an arbitrarily large number of times, paying a total of {0}.
- Pact of the Titan's replicate ability triggers, causing you to copy Pact of the Titan for each time the replicate cost was paid.
- Resolve the first Pact of the Titan, creating a 4/4 Giant creature token.
- When the Giant enters the battlefield, Impact Tremors triggers, dealing 1 damage to each opponent.
- Repeat from step 3 for each remaining Pact of the Titan.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite damage
· Infinite +1/+1 counters on a creature
Show steps
- Cause a creature to enter the battlefield under your control.
- Impact Tremors triggers, dealing 1 damage to each opponent.
- The Red Terror triggers, putting a +1/+1 counter on itself.
- Animation Module triggers, causing you to pay {1} to create a 1/1 Servo artifact creature token.
- When the Servo enters, Impact Tremors triggers.
- Holding priority, activate Phyrexian Altar by sacrificing the Servo, adding {1}.
- Resolve the Impact Tremors triggers, dealing 1 damage to each opponent.
- Repeat from step 3.
Results:
Infinite damage
· Infinite ETB
· Infinite LTB
· Infinite storm count
Show steps
- Cast Burning-Tree Emissary by paying {R/G}{R/G}.
- Burning-Tree Emissary and Impact Tremors trigger twice each.
- Resolve both Burning-Tree Emissary triggers, adding {R}{R}{G}{G}.
- Resolve both Impact Tremors triggers, deals 2 damage to each opponent.
- Cast Horned Kavu by paying {R}{G}.
- Horned Kavu and Impact Tremors trigger twice each.
- Resolve both Horned Kavu triggers, returning Horned Kavu and Burning-Tree Emissary to your hand.
- Resolve both Impact Tremors triggers, deals 2 damage to each opponent.
- Repeat.
Results:
Infinite damage
· Infinite ETB
· Infinite LTB
· Infinite storm count
Show steps
- Cast Burning-Tree Emissary for {0}.
- Burning-Tree Emissary enters the battlefield, triggering itself and Impact Tremors.
- Resolve the Burning-Tree Emissary trigger, adding {R}{G}.
- Resolve the Impact Tremors trigger, dealing 1 damage to each opponent.
- Activate Temur Sabertooth by paying {1}{G}, returning Burning-Tree Emissary to your hand.
- Repeat.
Results:
Near-infinite lifeloss for target opponent
· Target opponent loses the game
Show steps
- At the beginning of your combat phase, Offspring's Revenge triggers, exiling Tree of Perdition from your graveyard and creating a 1/1 copy of it with haste.
- The Tree of Perdition copy enters the battlefield, triggering Impact Tremors.
- Holding priority, activate the Tree of Perdition copy by tapping it, exchanging its toughness with target opponent's life total.
- Resolve the Impact Tremors trigger, dealing 1 damage to each opponent.
- The opponent whose life total was swapped loses the game due to having zero or les life.
Results:
Each opponent loses the game
· Exile all cards in hands and graveyards
· Exile all permanents
· Near-infinite lifeloss for all players
· Mass Land Denial
Show steps
- Cast Scholar of the Lost Trove by paying {5}{U}{U}.
- Scholar of the Lost Trove enters the battlefield, triggering itself and Impact Tremors.
- Resolve the Scholar of the Lost Trove trigger, casting Worldfire from your graveyard without paying its mana cost.
- Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, setting each player's life total to one, and exiling Worldfire.
- Resolve the Impact Tremors trigger from step 2, dealing 1 damage to each opponent.
- Each opponent loses the game due to having zero life.
Buy Impact Tremors on TCGPlayer
Buy on Amazon
As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.