Combos with Impact Tremors

15 known combos in Commander — View Impact Tremors

Results: Near-infinite ETB · Near-infinite creature tokens · Near-infinite damage
Show steps
  1. Cast Storm Herd by paying {8}{W}{W}, creating a number of 1/1 Pegasus creature tokens equal to your life total.
  2. When the Pegasi enter, Impact Tremors triggers that many times, dealing that much damage to each opponent.
3,250 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite card draw · Near-infinite ETB · Infinite draw triggers · Near-infinite creature tokens with haste
Show steps
  1. Draw a card.
  2. The Locust God triggers, creating a 1/1 Insect creature token with flying and haste.
  3. When the Insect enters the battlefield, Impact Tremors triggers, dealing 1 damage to each opponent.
  4. Niv-Mizzet triggers, causing you to draw a number of cards equal to the damage dealt.
  5. Repeat from step 2.
1,683 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite ETB · Infinite LTB
Show steps
  1. Cast Wispweaver Angel.
  2. When it ETBs, target Felidar Guardian with its ETB and trigger Impact Tremors.
  3. When Felidar Guardian ETBs, target Wispweaver Angel and trigger Impact Tremors.
  4. Repeat for Infinite damage.
197 decks Colorless View on Commander Spellbook →
Results: Near-infinite creature tokens · Near-infinite damage · Near-infinite ETB
Show steps
  1. Cast Avenger of Zendikar by paying {5}{G}{G}.
  2. Avenger of Zendikar enters the battlefield, triggering its ability and Impact Tremors.
  3. Holding priority, cast Mystic Reflection by paying {1}{U}, causing the next creatures or planeswalkers to enter the battlefield this turn to enter as copies of Avenger of Zendikar.
  4. Resolve the Avenger of Zendikar trigger, creating a token copy of Avenger of Zendikar for each land you control.
  5. Each Avenger of Zendikar enters the battlefield, triggering their abilities and Impact Tremors that many times.
  6. Resolve an Avenger of Zendikar trigger, creating a 0/1 Plant creature token for each land you control.
  7. The Plants enter the battlefield, triggering Impact Tremors that many times, dealing 1 damage to each opponent for each Plant that entered the battlefield this way.
  8. Repeat from step 6 for each remaining trigger.
  9. Resolve all remaining Impact Tremors triggers, dealing 1 damage to each opponent for each trigger.
100 decks Colorless View on Commander Spellbook →
Results: Infinite colorless mana · Infinite damage · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers
Show steps
  1. Activate Workhorse by removing four +1/+1 counters, adding {C}{C}{C}{C}.
  2. Activate Ashnod's Altar by sacrificing Workhorse, adding {C}{C}.
  3. Workhorse dies, triggering Nim Deathmantle, causing you to pay {4} to return Workhorse from your graveyard to the battlefield, and attach Nim Deathmantle to it.
  4. Workhorse enters the battlefield with four +1/+1 counters on it.
  5. Impact Tremors triggers, dealing 1 damages to each opponent.
  6. Repeat.
47 decks Colorless View on Commander Spellbook →
Results: Infinite colored mana · Infinite colorless mana · Infinite damage · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers
Show steps
  1. Activate Workhorse by removing four +1/+1 counters, adding {C}{C}{C}{C}.
  2. Activate Phyrexian Altar by sacrificing Workhorse, adding one mana of any color.
  3. Workhorse dies, triggering Nim Deathmantle, causing you to pay {4} to return Workhorse from your graveyard to the battlefield, and attach Nim Deathmantle to it.
  4. Workhorse enters the battlefield with four +1/+1 counters on it.
  5. Impact Tremors triggers, dealing 1 damage to each opponent.
  6. Repeat.
20 decks Colorless View on Commander Spellbook →
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite colorless mana · Infinite damage · Infinite +1/+1 counters on a creature
Show steps
  1. Cause a creature to enter the battlefield under your control.
  2. Impact Tremors triggers, dealing 1 damage to each opponent.
  3. The Red Terror triggers, putting a +1/+1 counter on itself.
  4. Animation Module triggers, causing you to pay {1} to create a 1/1 Servo artifact creature token.
  5. When the Servo enters, Impact Tremors triggers.
  6. Holding priority, activate Ashnod's Altar by sacrificing the Servo, adding {C}{C}.
  7. Resolve the Impact Tremors triggers, dealing 1 damage to each opponent.
  8. Repeat from step 3.
17 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite ETB · Infinite LTB · Infinite storm count
Show steps
  1. Cast Burning-Tree Emissary for {R/G}{R/G}.
  2. Burning-Tree Emissary enters the battlefield, triggering itself twice and Impact Tremors twice.
  3. Resolve both Burning-Tree Emissary triggers, adding {R}{R}{G}{G}.
  4. Resolve both Impact Tremors triggers, dealing 2 damage to each opponent.
  5. Activate Temur Sabertooth by paying {1}{G}, returning Burning-Tree Emissary to your hand.
  6. Repeat.
17 decks Colorless View on Commander Spellbook →
Results: Infinite damage · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers
Show steps
  1. Activate Feldon of the Third Path by paying {2}{R} and tapping it, creating a token copy of Diamond Lion with haste.
  2. Impact Tremors triggers, dealing 1 damage to each of your opponent.
  3. Activate Diamond Lion by tapping it, discarding your hand, and sacrificing it, adding {R}{R}{R}.
  4. Thornbite Staff triggers, untapping Feldon of the Third Path.
  5. Repeat.
15 decks Colorless View on Commander Spellbook →
Results: Infinite creature tokens · Infinite damage · Infinite ETB · Infinite magecraft triggers
Show steps
  1. Cast Pact of the Titan choosing to pay its replicate cost an arbitrarily large number of times, paying a total of {0}.
  2. Pact of the Titan's replicate ability triggers, causing you to copy Pact of the Titan for each time the replicate cost was paid.
  3. Resolve the first Pact of the Titan, creating a 4/4 Giant creature token.
  4. When the Giant enters the battlefield, Impact Tremors triggers, dealing 1 damage to each opponent.
  5. Repeat from step 3 for each remaining Pact of the Titan.
15 decks Colorless View on Commander Spellbook →
Results: Infinite LTB · Infinite ETB · Infinite sacrifice triggers · Infinite death triggers · Infinite damage · Infinite +1/+1 counters on a creature
Show steps
  1. Cause a creature to enter the battlefield under your control.
  2. Impact Tremors triggers, dealing 1 damage to each opponent.
  3. The Red Terror triggers, putting a +1/+1 counter on itself.
  4. Animation Module triggers, causing you to pay {1} to create a 1/1 Servo artifact creature token.
  5. When the Servo enters, Impact Tremors triggers.
  6. Holding priority, activate Phyrexian Altar by sacrificing the Servo, adding {1}.
  7. Resolve the Impact Tremors triggers, dealing 1 damage to each opponent.
  8. Repeat from step 3.
Results: Infinite damage · Infinite ETB · Infinite LTB · Infinite storm count
Show steps
  1. Cast Burning-Tree Emissary by paying {R/G}{R/G}.
  2. Burning-Tree Emissary and Impact Tremors trigger twice each.
  3. Resolve both Burning-Tree Emissary triggers, adding {R}{R}{G}{G}.
  4. Resolve both Impact Tremors triggers, deals 2 damage to each opponent.
  5. Cast Horned Kavu by paying {R}{G}.
  6. Horned Kavu and Impact Tremors trigger twice each.
  7. Resolve both Horned Kavu triggers, returning Horned Kavu and Burning-Tree Emissary to your hand.
  8. Resolve both Impact Tremors triggers, deals 2 damage to each opponent.
  9. Repeat.
Results: Infinite damage · Infinite ETB · Infinite LTB · Infinite storm count
Show steps
  1. Cast Burning-Tree Emissary for {0}.
  2. Burning-Tree Emissary enters the battlefield, triggering itself and Impact Tremors.
  3. Resolve the Burning-Tree Emissary trigger, adding {R}{G}.
  4. Resolve the Impact Tremors trigger, dealing 1 damage to each opponent.
  5. Activate Temur Sabertooth by paying {1}{G}, returning Burning-Tree Emissary to your hand.
  6. Repeat.
Results: Near-infinite lifeloss for target opponent · Target opponent loses the game
Show steps
  1. At the beginning of your combat phase, Offspring's Revenge triggers, exiling Tree of Perdition from your graveyard and creating a 1/1 copy of it with haste.
  2. The Tree of Perdition copy enters the battlefield, triggering Impact Tremors.
  3. Holding priority, activate the Tree of Perdition copy by tapping it, exchanging its toughness with target opponent's life total.
  4. Resolve the Impact Tremors trigger, dealing 1 damage to each opponent.
  5. The opponent whose life total was swapped loses the game due to having zero or les life.
Results: Each opponent loses the game · Exile all cards in hands and graveyards · Exile all permanents · Near-infinite lifeloss for all players · Mass Land Denial
Show steps
  1. Cast Scholar of the Lost Trove by paying {5}{U}{U}.
  2. Scholar of the Lost Trove enters the battlefield, triggering itself and Impact Tremors.
  3. Resolve the Scholar of the Lost Trove trigger, casting Worldfire from your graveyard without paying its mana cost.
  4. Resolve Worldfire, exiling all permanents, all cards in all hands and graveyards, setting each player's life total to one, and exiling Worldfire.
  5. Resolve the Impact Tremors trigger from step 2, dealing 1 damage to each opponent.
  6. Each opponent loses the game due to having zero life.
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