Combos with Imodane, the Pyrohammer

15 known combos in Commander — View Imodane, the Pyrohammer

Results: Near-infinite damage
Show steps
  1. Cast the instant or sorcery spell by paying its mana cost, targeting Zada.
  2. Zada triggers, copying the spell for each other creature you control the spell could target, ensuring that Imodane's copy is put onto the stack first.
  3. Resolve the first copy, dealing three times the listed amount of damage to the targeted creature.
  4. Imodane triggers, dealing nine times the listed amount of damage to each opponent.
  5. Repeat from step 3 for each remaining copy.
707 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Shivan Meteor by paying {3}{R}{R}, dealing 13 damage to any creature.
  2. Imodane triggers, giving each opponent thirteen poison counters.
  3. Each opponent loses the game as a state-based action due to having ten or more poison counters.
662 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage
Show steps
  1. Cast the instant or sorcery spell by paying its mana cost, targeting Zada.
  2. Zada triggers, copying the spell for each other creature you control the spell could target, ensuring that Imodane's copy is put onto the stack first.
  3. Resolve the first copy, dealing three times the listed amount of damage to the targeted creature.
  4. Imodane triggers, dealing nine times the listed amount of damage to each opponent.
  5. Repeat from step 3 for each remaining copy.
587 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage
Show steps
  1. Cast the instant or sorcery spell by paying its mana cost, targeting Zada.
  2. Zada triggers, copying the spell for each other creature you control the spell could target, ensuring that Imodane's copy is put onto the stack first.
  3. Resolve the first copy, dealing twice the listed amount of damage to the targeted creature.
  4. Imodane triggers, dealing four times the listed amount of damage to each opponent.
  5. Repeat from step 3 for each remaining copy.
494 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game · Near-infinite damage
Show steps
  1. Cast Fire Covenant by paying {1}{B}{R} and paying life equal to the highest life total among your opponents, dealing that much damage to any one creature.
  2. Imodane triggers, dealing that much damage to each opponent.
  3. Each opponent loses the game due to having 0 or less life.
407 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage
Show steps
  1. Cast the instant or sorcery spell by paying its mana cost, targeting Zada.
  2. Zada triggers, copying the spell for each other creature you control the spell could target, ensuring that Imodane's copy is put onto the stack first.
  3. Resolve the first copy, dealing twice the listed amount of damage to the targeted creature.
  4. Imodane triggers, dealing four times the listed amount of damage to each opponent.
  5. Repeat from step 3 for each remaining copy.
323 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage
Show steps
  1. Cast the instant or sorcery spell by paying its mana cost, targeting Zada.
  2. Zada triggers, copying the spell for each other creature you control the spell could target, ensuring that Imodane's copy is put onto the stack first.
  3. Resolve the first copy, dealing twice the listed amount of damage to the targeted creature.
  4. Imodane triggers, dealing four times the listed amount of damage to each opponent.
  5. Repeat from step 3 for each remaining copy.
208 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Explosive Singularity by paying at most {8}{R}{R}, dealing 10 damage to any creature.
  2. Imodane triggers, giving each opponent ten poison counters.
  3. Each opponent loses the game as a state-based action due to having ten or more poison counters.
27 decks Colorless View on Commander Spellbook →
Results: Each opponent loses the game
Show steps
  1. Cast Shivan Meteor by paying {3}{R}{R}, dealing 13 damage to any creature.
  2. Imodane triggers, giving each opponent thirteen poison counters.
  3. Each opponent loses the game as a state-based action due to having ten or more poison counters.
Results: Each opponent loses the game
Show steps
  1. Cast Shivan Meteor by paying {3}{R}{R}, dealing 13 damage to any creature.
  2. Imodane triggers, giving each opponent thirteen poison counters.
  3. Each opponent loses the game as a state-based action due to having ten or more poison counters.
Results: Each opponent loses the game
Show steps
  1. Cast Tainted Strike by paying {B}, giving Imodane +1/+0 and infect until end of turn.
  2. Cast Shivan Meteor by paying {3}{R}{R}, dealing 13 damage to any creature.
  3. Imodane triggers, giving each opponent thirteen poison counters.
  4. Each opponent loses the game as a state-based action due to having ten or more poison counters.
Results: Each opponent loses the game
Show steps
  1. Cast Shivan Meteor by paying {3}{R}{R}, dealing 13 damage to any creature.
  2. Imodane triggers, giving each opponent thirteen poison counters.
  3. Each opponent loses the game as a state-based action due to having ten or more poison counters.
Results: Each opponent loses the game
Show steps
  1. Cast Triumph of the Hordes by paying {2}{G}{G}, causing creatures you control to get +1/+1 and gain infect until end of turn.
  2. Cast Shivan Meteor by paying {3}{R}{R}, dealing 13 damage to any creature.
  3. Imodane triggers, giving each opponent thirteen poison counters.
  4. Each opponent loses the game as a state-based action due to having ten or more poison counters.
Results: Each opponent loses the game
Show steps
  1. Cast Explosive Singularity by paying at most {8}{R}{R}, dealing 10 damage to any creature.
  2. Imodane triggers, giving each opponent ten poison counters.
  3. Each opponent loses the game as a state-based action due to having ten or more poison counters.
Results: Each opponent loses the game
Show steps
  1. Cast Tainted Strike by paying {B}, giving Imodane +1/+0 and infect until end of turn.
  2. Cast Explosive Singularity by paying at most {8}{R}{R}, dealing 10 damage to any creature.
  3. Imodane triggers, giving each opponent ten poison counters.
  4. Each opponent loses the game as a state-based action due to having ten or more poison counters.
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