Combos with High Score

15 known combos in Commander — View High Score

Results: Infinite +1/+1 counters on creatures you control · Infinite damage
Show steps
  1. Activate Walking Ballista by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor.
  2. Activate Walking Ballista by removing a +1/+1 counter on it, dealing 1 damage to any target.
  3. Repeat.
316 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on a creature · Infinite damage
Show steps
  1. Cast Gatta and Luzzu by paying {2}{W}.
  2. When Gatta and Luzzu enters the battlefield, it triggers, targeting Walking Ballista.
  3. Activate Walking Ballista by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and High Score.
  4. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 3.
145 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on a creature · Infinite damage
Show steps
  1. Cast Strength of Will by paying {1}{G}, targeting Walking Ballista.
  2. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to it.
  3. Walking Ballista triggers, putting two +1/+1 counters on it due to High Score.
  4. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 2.
93 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on creatures you control · Infinite damage
Show steps
  1. Activate Triskelion by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor.
  2. Activate Triskelion by removing a +1/+1 counter on it, dealing 1 damage to any target.
  3. Repeat.
86 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on creatures you control · Infinite damage
Show steps
  1. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself.
  2. Rite of Passage triggers, putting two +1/+1 counters on Walking Ballista.
  3. Repeat an arbitrarily large number of times.
  4. Move to the next turn, removing all damage marked on Walking Ballista.
  5. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  6. Repeat step 5 as desired.
23 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on a creature · Infinite damage
Show steps
  1. Cast Strength of Will by paying {1}{G}, targeting Triskelion.
  2. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to it.
  3. Triskelion triggers, putting two +1/+1 counters on it due to High Score.
  4. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 2.
15 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on a creature · Infinite damage
Show steps
  1. Cast Gatta and Luzzu by paying {2}{W}.
  2. When Gatta and Luzzu enters the battlefield, it triggers, targeting Triskelion.
  3. Activate Triskelion by removing a +1/+1 counter from it, targeting itself, but instead putting two +1/+1 counters on it due to Gatta and Luzzu and High Score.
  4. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target.
  5. Repeat from step 3.
13 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on creatures you control · Infinite damage
Show steps
  1. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to itself.
  2. Rite of Passage triggers, putting two +1/+1 counters on Triskelion.
  3. Repeat an arbitrarily large number of times.
  4. Move to the next turn, removing all damage marked on Triskelion.
  5. Activate Triskelion by removing a +1/+1 counter from it, dealing 1 damage to any target.
  6. Repeat step 5 as desired.
11 decks Colorless View on Commander Spellbook →
Results: Infinite +1/+1 counters on creatures you control · Infinite green mana
Show steps
  1. Activate Experiment Kraj by tapping it, putting two +1/+1 counters onto Devoted Druid.
  2. Activate Experiment Kraj using Devoted Druid's last ability by putting a -1/-1 counter on itself, untapping it.
  3. Activate Experiment Kraj's own ability, putting two +1/+1 counters on itself.
  4. Remove the -1/-1 counter and one of the +1/+1 counters from Experiment Kraj as a state-based action.
  5. Repeat steps 2 through 4 any number of times, resulting in any number of +1/+1 counters on Experiment Kraj.
  6. Activate Experiment Kraj using Devoted Druid's last ability by putting a -1/-1 counter on itself, untapping it.
  7. Activate Experiment Kraj using Devoted Druid's first ability by tapping it, add {G}.
  8. Repeat steps 6 and 7 any number of times.
  9. You may also activate Experiment Kraj's own ability any number of times instead of step 7, putting any number of +1/+1 counters onto creatures.
Results: Infinite +1/+1 counters on creatures you control · Infinite lifegain · Infinite lifegain triggers
Show steps
  1. Activate Unspeakable Symbol by paying 3 life, putting two +1/+1 counters on Spike Feeder.
  2. Activate Spike Feeder's second ability twice by removing two +1/+1 counters from it, causing you to gain 4 life.
  3. Repeat.
Results: Infinite card draw · Infinite draw triggers · Near-infinite +1/+1 counters
Show steps
  1. Activate Lonis by paying {2} and sacrificing another artifact.
  2. If the artifact was a Clue, Lonis' third ability triggers, putting two +1/+1 counters on any other creature you control.
  3. Resolve the Lonis ability, putting two +1/+1 counters on it and causing you to draw a card.
  4. Lonis' second ability triggers, creating two Clue artifact tokens.
  5. Activate Krark-Clan Ironworks by sacrificing a Clue, adding {C}{C}.
  6. Lonis' third ability triggers, putting two +1/+1 counters on any other creature you control.
  7. Repeat.
Results: Infinite +1/+1 counters on a creature · Infinite damage
Show steps
  1. Activate Anti-Venom using Walking Ballista's ability by removing a +1/+1 counter from it, targeting itself and putting two +1/+1 counters on it due to its replacement effect and High Score.
  2. Activate Anti-Venom using Walking Ballista's ability by removing a +1/+1 counter from it, dealing 1 damage to any target.
  3. Repeat.
Results: Infinite +1/+1 counters on creatures you control · Infinite damage
Show steps
  1. Activate Deathbringer Thoctar by removing a +1/+1 counter on it, targeting itself, but putting two +1/+1 counters on it due to Vigor.
  2. Activate Deathbringer Thoctar by removing a +1/+1 counter on it, dealing 1 damage to any target.
  3. Repeat.
Results: Infinite +1/+1 counters on creatures you control · Infinite card draw for any number of players · Infinite colored mana · Infinite draw triggers for any number of opponents · Infinite lifegain · Infinite lifegain triggers · Return all creature cards from all graveyards to the battlefield under your control
Show steps
  1. Activate Kenrith by paying {G}, putting two +1/+1 counters on Crystalline Crawler.
  2. Activate Crystalline Crawler by removing a +1/+1 counter from it, adding {G}.
  3. Repeat.
Results: Infinite +1/+1 counters on creatures you control · Infinite card draw for any number of players · Infinite colored mana · Infinite draw triggers for any number of opponents · Infinite lifegain · Infinite lifegain triggers · Return all creature cards from all graveyards to the battlefield under your control
Show steps
  1. Activate Kenrith by paying {G}, putting two +1/+1 counters on Crystalline Crawler.
  2. Activate Crystalline Crawler by removing a +1/+1 counter from it, adding {G}.
  3. Repeat.
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