Combos with Heidar, Rimewind Master

15 known combos in Commander — View Heidar, Rimewind Master

Results: Opponents skip their untap steps · Lock
Show steps
  1. On the end step before your turn, activate Heidar by paying {2} and tapping it, returning Stasis from the battlefield to your hand.
  2. During either of your main phases, cast Stasis by paying {1}{U}.
  3. While Stasis is on the battlefield, your opponent will skip their untap steps.
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Results: Prevent all damage that would be dealt to you · You have protection from everything · Lock
Show steps
  1. Activate Heidar by paying {2} and tapping it, returning The One Ring from the battlefield to your hand.
  2. Cast The One Ring by paying {4}.
  3. The One Ring triggers, giving you protection from everything until your next turn.
  4. Repeat each turn.
106 decks Colorless View on Commander Spellbook →
Results: Infinite blinking of lands · Infinite landfall triggers · Infinite mana basic lands you control can produce · Infinite mana creatures you control can produce · Infinite scry 1 · Infinite storm count · Infinite untap of creatures you control
Show steps
  1. Cast High Tide by paying {U}.
  2. Activate four Islands by tapping them, adding {U}{U}{U}{U}.
  3. High Tide triggers, adding {U}{U}{U}{U}.
  4. Cast Parallax Tide by paying {2}{U}{U}.
  5. Activate Parallax Tide four times by removing four fade counters from it, exiling the four tapped Islands.
  6. Activate Heidar by paying {2} and tapping it, returning Parallax Tide from the battlefield to your hand.
  7. When Parallax Tide leaves the battlefield, it triggers, returning all cards exiled with it to the battlefield.
  8. When the Islands enter the battlefield, Retreat to Coralhelm triggers four times, untapping Heidar, and allowing you to untap up to three other creatures you control and/or scry 1 up to three times.
  9. Repeat from step 2.
Results: Infinite blinking of lands · Infinite landfall triggers · Infinite mana basic lands you control can produce · Infinite mana creatures you control can produce · Infinite scry 1 · Infinite storm count · Infinite untap of creatures you control
Show steps
  1. Activate four Islands by tapping them, adding {U}{U}{U}{U}.
  2. Extraplanar Lens triggers, adding {U}{U}{U}{U}.
  3. Cast Parallax Tide by paying {2}{U}{U}.
  4. Activate Parallax Tide four times by removing four fade counters from it, exiling the four tapped Islands.
  5. Activate Heidar by paying {2} and tapping it, returning Parallax Tide from the battlefield to your hand.
  6. When Parallax Tide leaves the battlefield, it triggers, returning all cards exiled with it to the battlefield.
  7. When the Islands enter the battlefield, Retreat to Coralhelm triggers four times, untapping Heidar, and allowing you to untap up to three other creatures you control and/or scry 1 up to three times.
  8. Repeat from step 2.
Results: Infinite blinking of lands · Infinite landfall triggers · Infinite mana basic lands you control can produce · Infinite mana creatures you control can produce · Infinite scry 1 · Infinite storm count · Infinite untap of creatures you control
Show steps
  1. Activate four Islands by tapping them, adding {U}{U}{U}{U}.
  2. Caged Sun triggers, adding {U}{U}{U}{U}.
  3. Cast Parallax Tide by paying {2}{U}{U}.
  4. Activate Parallax Tide four times by removing four fade counters from it, exiling the four tapped Islands.
  5. Activate Heidar by paying {2} and tapping it, returning Parallax Tide from the battlefield to your hand.
  6. When Parallax Tide leaves the battlefield, it triggers, returning all cards exiled with it to the battlefield.
  7. When the Islands enter the battlefield, Retreat to Coralhelm triggers four times, untapping Heidar, and allowing you to untap up to three other creatures you control and/or scry 1 up to three times.
  8. Repeat from step 2.
Results: Infinite blinking of lands · Infinite landfall triggers · Infinite mana basic lands you control can produce · Infinite mana creatures you control can produce · Infinite scry 1 · Infinite storm count · Infinite untap of creatures you control
Show steps
  1. Activate four Islands by tapping them, adding {U}{U}{U}{U}.
  2. Gauntlet of Power triggers, adding {U}{U}{U}{U}.
  3. Cast Parallax Tide by paying {2}{U}{U}.
  4. Activate Parallax Tide four times by removing four fade counters from it, exiling the four tapped Islands.
  5. Activate Heidar by paying {2} and tapping it, returning Parallax Tide from the battlefield to your hand.
  6. When Parallax Tide leaves the battlefield, it triggers, returning all cards exiled with it to the battlefield.
  7. When the Islands enter the battlefield, Retreat to Coralhelm triggers four times, untapping Heidar, and allowing you to untap up to three other creatures you control and/or scry 1 up to three times.
  8. Repeat from step 2.
Results: Infinite turns · Lock
Show steps
  1. Activate Scroll of Fate by tapping it, manifesting Wormfang Manta from your hand.
  2. Pay {5}{U}{U} to turn Wormfang Manta face up.
  3. Activate Heider by paying {2} and tapping them, returning Wormfang Manta from the battlefield to your hand.
  4. Wormfang Manta's LTB ability triggers, creating an extra turn after this one.
  5. Repeat each turn.
Results: Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite storm count · Infinite untap of creatures · Infinite untap of creatures you control
Show steps
  1. Cast Ornithopter by paying {0}.
  2. When Ornithopter enters the battlefield, Intruder Alarm and Dual Nature's first ability triggers.
  3. Resolve the Intruder Alarm trigger, untapping all creatures.
  4. Resolve the Dual Nature trigger, creating a token copy of Ornithopter.
  5. Activate Ashnod's Altar by sacrificing the Ornithopter token, adding {C}{C}.
  6. Activate Heidar by paying {2} and tapping it, returning Ornithopter to your hand from the battlefield.
  7. Dual Nature's second ability triggers, exiling nothing.
  8. Repeat.
Results: Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite storm count · Infinite untap of creatures · Infinite untap of creatures you control
Show steps
  1. Cast Memnite by paying {0}.
  2. When Memnite enters the battlefield, Intruder Alarm and Dual Nature's first ability triggers.
  3. Resolve the Intruder Alarm trigger, untapping all creatures.
  4. Resolve the Dual Nature trigger, creating a token copy of Memnite.
  5. Activate Ashnod's Altar by sacrificing the Memnite token, adding {C}{C}.
  6. Activate Heidar by paying {2} and tapping it, returning Memnite to your hand from the battlefield.
  7. Dual Nature's second ability triggers, exiling nothing.
  8. Repeat.
Results: Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite storm count · Infinite untap of creatures · Infinite untap of creatures you control
Show steps
  1. Cast Rograkh by paying {0}.
  2. When Rograkh enters the battlefield, Intruder Alarm and Dual Nature's first ability triggers.
  3. Resolve the Intruder Alarm trigger, untapping all creatures.
  4. Resolve the Dual Nature trigger, creating a token copy of Rograkh.
  5. Activate Ashnod's Altar by sacrificing the Rograkh token, adding {C}{C}.
  6. Activate Heidar by paying {2} and tapping it, returning Rograkh to your hand from the battlefield.
  7. Dual Nature's second ability triggers, exiling nothing.
  8. Repeat.
Results: Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite storm count · Infinite untap of creatures · Infinite untap of creatures you control
Show steps
  1. Cast Kobolds of Kher Keep by paying {0}.
  2. When Kobolds of Kher Keep enters the battlefield, Intruder Alarm and Dual Nature's first ability triggers.
  3. Resolve the Intruder Alarm trigger, untapping all creatures.
  4. Resolve the Dual Nature trigger, creating a token copy of Kobolds of Kher Keep.
  5. Activate Ashnod's Altar by sacrificing the Kobolds of Kher Keep token, adding {C}{C}.
  6. Activate Heidar by paying {2} and tapping it, returning Kobolds of Kher Keep to your hand from the battlefield.
  7. Dual Nature's second ability triggers, exiling nothing.
  8. Repeat.
Results: Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite storm count · Infinite untap of creatures · Infinite untap of creatures you control
Show steps
  1. Cast Crookshank Kobolds by paying {0}.
  2. When Crookshank Kobolds enters the battlefield, Intruder Alarm and Dual Nature's first ability triggers.
  3. Resolve the Intruder Alarm trigger, untapping all creatures.
  4. Resolve the Dual Nature trigger, creating a token copy of Crookshank Kobolds.
  5. Activate Ashnod's Altar by sacrificing the Crookshank Kobolds token, adding {C}{C}.
  6. Activate Heidar by paying {2} and tapping it, returning Crookshank Kobolds to your hand from the battlefield.
  7. Dual Nature's second ability triggers, exiling nothing.
  8. Repeat.
Results: Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite storm count · Infinite untap of creatures · Infinite untap of creatures you control
Show steps
  1. Cast Crimson Kobolds by paying {0}.
  2. When Crimson Kobolds enters the battlefield, Intruder Alarm and Dual Nature's first ability triggers.
  3. Resolve the Intruder Alarm trigger, untapping all creatures.
  4. Resolve the Dual Nature trigger, creating a token copy of Crimson Kobolds.
  5. Activate Ashnod's Altar by sacrificing the Crimson Kobolds token, adding {C}{C}.
  6. Activate Heidar by paying {2} and tapping it, returning Crimson Kobolds to your hand from the battlefield.
  7. Dual Nature's second ability triggers, exiling nothing.
  8. Repeat.
Results: Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite storm count · Infinite untap of creatures · Infinite untap of creatures you control
Show steps
  1. Cast Phyrexian Walker by paying {0}.
  2. When Phyrexian Walker enters the battlefield, Intruder Alarm and Dual Nature's first ability triggers.
  3. Resolve the Intruder Alarm trigger, untapping all creatures.
  4. Resolve the Dual Nature trigger, creating a token copy of Phyrexian Walker.
  5. Activate Ashnod's Altar by sacrificing the Phyrexian Walker token, adding {C}{C}.
  6. Activate Heidar by paying {2} and tapping it, returning Phyrexian Walker to your hand from the battlefield.
  7. Dual Nature's second ability triggers, exiling nothing.
  8. Repeat.
Results: Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite storm count · Infinite untap of creatures · Infinite untap of creatures you control
Show steps
  1. Cast Shield Sphere by paying {0}.
  2. When Shield Sphere enters the battlefield, Intruder Alarm and Dual Nature's first ability triggers.
  3. Resolve the Intruder Alarm trigger, untapping all creatures.
  4. Resolve the Dual Nature trigger, creating a token copy of Shield Sphere.
  5. Activate Ashnod's Altar by sacrificing the Shield Sphere token, adding {C}{C}.
  6. Activate Heidar by paying {2} and tapping it, returning Shield Sphere to your hand from the battlefield.
  7. Dual Nature's second ability triggers, exiling nothing.
  8. Repeat.
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