Combos with Harmonic Prodigy

15 known combos in Commander — View Harmonic Prodigy

Twinflame Twinflame
Storm-Kiln Artist Storm-Kiln Artist
Harmonic Prodigy Harmonic Prodigy Ardent Elementalist Ardent Elementalist
Results: Infinite creature tokens with haste · Infinite ETB · Infinite magecraft triggers · Infinite storm count
Show steps
  1. Cast Twinflame by paying {1}{R}, targeting Ardent Elementalist.
  2. Storm-Kiln Artist triggers twice, creating two Treasure artifact tokens.
  3. Resolve Twinflame, creating a token copy of Ardent Elementalist with haste.
  4. When the Ardent Elementalist token enters the battlefield, it triggers, returning Twinflame to your hand from your graveyard.
  5. Activate the Treasures by tapping and sacrificing them, adding {1}{R}.
  6. Repeat.
245 decks Colorless View on Commander Spellbook →
Results: Infinitely large creature until end of turn · Infinite magecraft triggers · Infinite storm count
Show steps
  1. Cast View from Above by paying {1}{U}, targeting Storm-Kiln Artist.
  2. Storm-Kiln Artist triggers twice and Harmonic Prodigy triggers once.
  3. Resolve the Storm-Kiln Artist triggers, creating two Treasure tokens.
  4. Resolve the Harmonic Prodigy trigger, giving it +1/+1 until end of turn.
  5. Resolve View from Above, giving Storm-Kiln Artist flying until end of turn and returning View from Above to your hand.
  6. Activate the two Treasure tokens by tapping and sacrificing them, adding {1}{U}.
  7. Repeat.
123 decks Colorless View on Commander Spellbook →
Results: Infinite copies of permanents you control · Infinite creature tokens · Infinite ETB · Infinite landfall triggers · Infinitely large creatures you control until end of turn · Infinite magecraft triggers · Infinite mana permanents you control can produce · Infinite storm count
Show steps
  1. Cast Clockspinning with buyback by paying {3}{U}, targeting Harmonic Prodigy.
  2. Orvar triggers twice and Harmonic Prodigy triggers once.
  3. Resolve the Harmonic Prodigy trigger, giving it +1/+1 until end of turn.
  4. Resolve the Orvar triggers, creating two token copies of Harmonic Prodigy.
  5. Resolve Clockspinning, returning it to your hand.
  6. Cast Clockspinning with buyback by paying {3}{U}, targeting Harmonic Prodigy.
  7. Orvar triggers four times, and each Harmoic Prodigy triggers three times.
  8. Resolve all Harmonic Prodigy triggers, giving each Harmonic Prodigy +3/+3 until end of turn.
  9. Resolve all Orvar triggers, creating four token copies of Harmonic Prodigy.
  10. Resolve Clockspinning, returning it to your hand.
  11. Cast Clockspinning with buyback by paying {3}{U}, targeting any nonlegendary permanent you control that enters the battlefield untapped and that can tap to produce at least {U}.
  12. Orvar triggers eight times, and each Harmonic Prodigy triggers seven times.
  13. Resolve all Harmonic Prodigy triggers, giving each Harmonic Prodigy +7/+7 until end of turn.
  14. Resolve all Orvar triggers, creating eight copies of the mana-producing permanent.
  15. Resolve Clockspinning, returning it to your hand.
  16. Activate four of the copies of the mana-producing permanent by tapping them, adding at least {U}{U}{U}{U}.
  17. Repeat from step 11.
31 decks Colorless View on Commander Spellbook →
Results: Infinite copies of permanents you control · Infinite creature tokens · Infinite ETB · Infinite landfall triggers · Infinitely large creatures you control until end of turn · Infinite magecraft triggers · Infinite mana permanents you control can produce · Infinite storm count
Show steps
  1. Cast Whim of Volrath with buyback by paying {2}{U}, targeting Harmonic Prodigy.
  2. Orvar triggers twice and Harmonic Prodigy triggers once.
  3. Resolve the Harmonic Prodigy trigger, giving it +1/+1 until end of turn.
  4. Resolve the Orvar triggers, creating two token copies of Harmonic Prodigy.
  5. Resolve Whim of Volrath, returning it to your hand.
  6. Cast Whim of Volrath with buyback by paying {2}{U}, targeting any nonlegendary permanent you control that enters the battlefield untapped and that can tap to produce at least {U}.
  7. Orvar triggers four times, and each Harmonic Prodigy triggers three times.
  8. Resolve all Harmonic Prodigy triggers, giving each Harmonic Prodigy +3/+3 until end of turn.
  9. Resolve all Orvar triggers, creating four copies of the mana-producing permanent.
  10. Resolve Whim of Volrath, returning it to your hand.
  11. Activate three of the copies of the mana-producing permanent by tapping them, adding at least {U}{U}{U}.
  12. Repeat from step 6.
26 decks Colorless View on Commander Spellbook →
Harmonic Prodigy Harmonic Prodigy
Dire Fleet Ravager Dire Fleet Ravager
Wound Reflection Wound Reflection
Results: Each opponent loses the game · Near-infinite lifeloss
Show steps
  1. Cast Dire Fleet Ravager by paying {3}{B}{B}.
  2. Dire Fleet Ravager enters the battlefield, triggering its ability twice.
  3. Resolve the first Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  4. Resolve the second Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  5. At the beginning of your end step, Wound Reflection triggers, causing each opponent to lose life equal to the life they lost this turn.
  6. Each opponent loses the game due to having zero or less life.
26 decks Colorless View on Commander Spellbook →
Twinflame Twinflame
Storm-Kiln Artist Storm-Kiln Artist
Harmonic Prodigy Harmonic Prodigy
Revolutionist Revolutionist
Results: Infinite creature tokens with haste · Infinite ETB · Infinite magecraft triggers · Infinite storm count
Show steps
  1. Cast Twinflame by paying {1}{R}, targeting Revolutionist.
  2. Storm-Kiln Artist triggers twice, creating two Treasure artifact tokens.
  3. Resolve Twinflame, creating a token copy of Revolutionist with haste.
  4. When the Revolutionist token enters the battlefield, it triggers, returning Twinflame to your hand from your graveyard.
  5. Activate the Treasures by tapping and sacrificing them, adding {1}{R}.
  6. Repeat.
25 decks Colorless View on Commander Spellbook →
Twinflame Twinflame
Storm-Kiln Artist Storm-Kiln Artist
Harmonic Prodigy Harmonic Prodigy
Anarchist Anarchist
Results: Infinite creature tokens with haste · Infinite ETB · Infinite magecraft triggers · Infinite storm count
Show steps
  1. Cast Twinflame by paying {1}{R}, targeting Anarchist.
  2. Storm-Kiln Artist triggers twice, creating two Treasure artifact tokens.
  3. Resolve Twinflame, creating a token copy of Anarchist with haste.
  4. When the Anarchist token enters the battlefield, it triggers, returning Twinflame to your hand from your graveyard.
  5. Activate the Treasures by tapping and sacrificing them, adding {1}{R}.
  6. Repeat.
15 decks Colorless View on Commander Spellbook →
Harmonic Prodigy Harmonic Prodigy
Dire Fleet Ravager Dire Fleet Ravager
Warlock Class Warlock Class
Results: Each opponent loses the game · Near-infinite lifeloss
Show steps
  1. Cast Dire Fleet Ravager by paying {3}{B}{B}.
  2. Dire Fleet Ravager enters the battlefield, triggering its ability twice.
  3. Resolve the first Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  4. Resolve the second Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  5. At the beginning of your end step, Warlock Class triggers, causing each opponent to lose life equal to the life they lost this turn.
  6. Each opponent loses the game due to having zero or less life.
12 decks Colorless View on Commander Spellbook →
Rootha, Mercurial Artist Rootha, Mercurial Artist
Through the Breach Through the Breach
Storm-Kiln Artist Storm-Kiln Artist
Harmonic Prodigy Harmonic Prodigy
Results: Infinite ETB · Infinite LTB · Infinite magecraft triggers
Show steps
  1. Cast Through the Breach by paying {4}{R}.
  2. Storm-Kiln Artist triggers twice, creating two Treasure tokens.
  3. Activate the Treasure tokens by tapping and sacrificing them, adding {2}.
  4. Activate Rootha by paying {2} and returning it from the battlefield to your hand, copying Through the Breach.
  5. Storm-Kiln Artist triggers twice, creating two Treasure tokens.
  6. Resolve the copy of Through the Breach, putting Rootha from your hand onto the battlefield.
  7. Repeat from step 3.
10 decks Colorless View on Commander Spellbook →
Results: Infinite combat phases · Infinite copies of creatures you control · Infinite creature tokens · Infinite energy counters · Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite untap of creatures you control
Show steps
  1. Declare Delina and Lightning Runner as attackers, triggering Delina twice and Lightning Runner once.
  2. Resolve a Delina trigger, creating at least one token copy of Electrostatic Pummeler that enters the battlefield tapped and attacking.
  3. When the Electrostatic Pummeler token(s) enter the battlefield, they trigger, causing you to get at least {E}{E}{E}.
  4. Repeat from step 2 for the remaining Delina trigger.
  5. Resolve the Lightning Runner trigger, causing you to get {E}{E} and pay eight {E} to untap all creatures you control and to get an additional combat phase after this one.
  6. At the end of your combat phase, each creature token created by Delina triggers, exiling themselves.
  7. Repeat each combat phase.
  8. Once you have infinite {E}, you may target any other creature(s) you control.
Results: Infinite combat phases · Infinite copies of creatures you control · Infinite creature tokens · Infinite energy counters · Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite untap of creatures you control
Show steps
  1. Declare Delina and Lightning Runner as attackers, triggering Delina twice and Lightning Runner once.
  2. Resolve a Delina trigger, creating at least one token copy of Aethertorch Renegade that enters the battlefield tapped and attacking.
  3. When the Aethertorch Renegade token(s) enter the battlefield, they trigger, causing you to get at least {E}{E}{E}{E}.
  4. Repeat from step 2 for the remaining Delina trigger.
  5. Resolve the Lightning Runner trigger, causing you to get {E}{E} and pay eight {E} to untap all creatures you control and to get an additional combat phase after this one.
  6. At the end of your combat phase, each creature token created by Delina triggers, exiling themselves.
  7. Repeat each combat phase.
  8. Once you have infinite {E}, you may target any other creature(s) you control.
Harmonic Prodigy Harmonic Prodigy
Dire Fleet Ravager Dire Fleet Ravager
Archfiend of Despair Archfiend of Despair
Results: Each opponent loses the game · Near-infinite lifeloss
Show steps
  1. Cast Dire Fleet Ravager by paying {3}{B}{B}.
  2. Dire Fleet Ravager enters the battlefield, triggering its ability twice.
  3. Resolve the first Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  4. Resolve the second Dire Fleet Ravager trigger, causing each player to lose a third of their life total, rounded up.
  5. At the beginning of your end step, Archfiend of Despair triggers, causing each opponent to lose life equal to the life they lost this turn.
  6. Each opponent loses the game due to having zero or less life.
Results: Infinite combat phases · Infinite copies of creatures you control · Infinite creature tokens · Infinite energy counters · Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite untap of creatures you control
Show steps
  1. Declare Delina and Lightning Runner as attackers, triggering Delina twice and Lightning Runner once.
  2. Resolve a Delina trigger, creating at least one token copy of Multiform Wonder that enters the battlefield tapped and attacking.
  3. When the Multiform Wonder token(s) enter the battlefield, they trigger, causing you to get at least {E}{E}{E}.
  4. Repeat from step 2 for the remaining Delina trigger.
  5. Resolve the Lightning Runner trigger, causing you to get {E}{E} and pay eight {E} to untap all creatures you control and to get an additional combat phase after this one.
  6. At the end of your combat phase, each creature token created by Delina triggers, exiling themselves.
  7. Repeat each combat phase.
  8. Once you have infinite {E}, you may target any other creature(s) you control.
Results: Infinite combat phases · Infinite copies of creatures you control · Infinite creature tokens · Infinite energy counters · Infinite ETB · Infinite lifegain · Infinite lifegain triggers · Infinite LTB · Infinite mana creatures you control can produce · Infinite untap of creatures you control
Show steps
  1. Declare Delina and Lightning Runner as attackers, triggering Delina twice and Lightning Runner once.
  2. Resolve a Delina trigger, creating at least one token copy of Reservoir Walker that enters the battlefield tapped and attacking.
  3. When the Reservoir Walker token(s) enter the battlefield, they trigger, causing you to get at least {E}{E}{E} and gain at least 3 life.
  4. Repeat from step 2 for the remaining Delina trigger.
  5. Resolve the Lightning Runner trigger, causing you to get {E}{E} and pay eight {E} to untap all creatures you control and to get an additional combat phase after this one.
  6. At the end of your combat phase, each creature token created by Delina triggers, exiling themselves.
  7. Repeat each combat phase.
  8. Once you have infinite {E}, you may target any other creature(s) you control.
Results: Infinite combat phases · Infinite copies of creatures you control · Infinite creature tokens · Infinite energy counters · Infinite ETB · Infinite LTB · Infinite mana creatures you control can produce · Infinite untap of creatures you control
Show steps
  1. Declare Delina and Lightning Runner as attackers, triggering Delina twice and Lightning Runner once.
  2. Resolve a Delina trigger, creating at least one token copy of Bristling Hydra that enters the battlefield tapped and attacking.
  3. When the Bristling Hydra token(s) enter the battlefield, they trigger, causing you to get at least {E}{E}{E}.
  4. Repeat from step 2 for the remaining Delina trigger.
  5. Resolve the Lightning Runner trigger, causing you to get {E}{E} and pay eight {E} to untap all creatures you control and to get an additional combat phase after this one.
  6. At the end of your combat phase, each creature token created by Delina triggers, exiling themselves.
  7. Repeat each combat phase.
  8. Once you have infinite {E}, you may target any other creature(s) you control.
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