Hall of Storm Giants — Magic: The Gathering card

Hall of Storm Giants

Land

If you control two or more other lands, this land enters tapped.

{T}: Add {U}.

{5}{U}: Until end of turn, this land becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Set Adventures in the Forgotten Realms
Rarity Rare
Mana Value 0
Artist Johannes Voss
Collector # 257
Frequently asked questions about Hall of Storm Giants →

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