Combos with Greater Good

15 known combos in Commander — View Greater Good

Results: Infinite draw triggers · Near-infinite ETB · Near-infinite self-discard triggers · Near-infinite tapped creature tokens
Show steps
  1. Activate Greater Good by sacrificing Hogaak.
  2. If Hogaak is your commander, choose not to return it to the command zone from your graveyard.
  3. Resolve the Greater Good ability, causing you to draw eight cards and discard three cards.
  4. Activate Zombie Infestation twice by discarding four cards, creating two 2/2 Zombie creature tokens.
  5. Cast Hogaak from your graveyard by exiling five other cards from your graveyard and by tapping the two Zombies.
  6. Repeat.
681 decks Colorless View on Commander Spellbook →
Results: Infinite card draw · Infinite draw triggers
Show steps
  1. Cast Body of Research by paying {G}{G}{G}{U}{U}{U}, creating a 0/0 Fractal creature token and putting a number of +1/+1 counters on it equal to the number of cards in your library.
  2. Activate Greater Good by sacrificing the Fractal, causing you to draw cards equal to the Fractal's power, then discard three cards.
281 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. Activate Ominous Seas by removing eight foreshadow counters from it, creating a 8/8 Kraken creature token.
  2. Activate Greater Good by sacrificing the Kraken token, drawing eight cards and discarding three cards.
  3. Ominous Seas triggers eight times, putting eight foreshadow counters on itself.
  4. Repeat until you draw from an empty library, winning the game.
196 decks Colorless View on Commander Spellbook →
Results: Infinite draw triggers · Infinite self-discard triggers · Near-infinite death triggers · Near-infinite ETB · Near-infinite LTB · Near-infinite sacrifice triggers · Near-infinite untap of some creatures you control
Show steps
  1. During an opponent's turn, activate Greater Good by sacrificing another creature with power one or greater.
  2. If the creature was a Tentacle, The Watcher triggers, untapping up to one Kraken you control and putting a stun counter on up to one nonland permanent.
  3. Resolve the Greater Good ability, causing you to draw cards equal to the sacrificed creature's power and then discard three cards.
  4. For each card drawn this way, The Watcher's first ability triggers, creating that many 1/1 Tentacle creature tokens.
  5. Repeat.
162 decks Colorless View on Commander Spellbook →
Results: Win the game
Show steps
  1. Activate Ominous Seas by removing eight foreshadow counters from it, creating a 8/8 Kraken creature token.
  2. Activate Greater Good by sacrificing the Kraken token, drawing eight cards and discarding three cards.
  3. Ominous Seas triggers eight times, putting eight foreshadow counters on itself.
  4. Repeat until you draw from an empty library, winning the game.
142 decks Colorless View on Commander Spellbook →
Results: Infinite self-discard triggers · Near-infinite ETB · Infinite draw triggers · Infinite looting · Near-infinite LTB · Near-infinite death triggers · Near-infinite sacrifice triggers · Near-infinite tapped creature tokens
Show steps
  1. Activate Greater Good by sacrificing a creature with power 1 or greater, causing you to to draw cards equal to the creature's power and then discard three cards.
  2. Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token for each card discarded.
  3. Repeat.
68 decks Colorless View on Commander Spellbook →
Results: Infinite sacrifice triggers · Infinite colored mana · Infinite creature tokens with haste
Show steps
  1. On your upkeep, activate Words of Wilding by paying {1}.
  2. On your draw step, create two Bear tokens.
  3. Activate two Bear tokens by tapping itself, adding one mana of any color.
  4. Activate World of Wilding by paying {2}.
  5. Activate Greater Good by sacrificing a Bear token, creating four Bear tokens and discarding three cards.
  6. Activate two Bear tokens by tapping those, adding two mana of any colors.
  7. Repeat from step 4.
Results: Infinite sacrifice triggers · Infinite colored mana · Infinite creature tokens with haste
Show steps
  1. On your upkeep, activate Words of Wilding by paying {1}.
  2. On your draw step, create two Bear tokens.
  3. Activate two Bear tokens by tapping itself, adding one mana of any color.
  4. Activate World of Wilding by paying {2}.
  5. Activate Greater Good by sacrificing a Bear token, creating four Bear tokens and discarding three cards.
  6. Activate two Bear tokens by tapping those, adding two mana of any colors.
  7. Repeat from step 4.
Results: Infinite sacrifice triggers · Infinite colored mana · Infinite creature tokens with haste
Show steps
  1. On your upkeep, activate Words of Wilding by paying {1}.
  2. On your draw step, create two Bear tokens.
  3. Activate two Bear tokens by tapping itself, adding one mana of any color.
  4. Activate World of Wilding by paying {2}.
  5. Activate Greater Good by sacrificing a Bear token, creating four Bear tokens and discarding three cards.
  6. Activate two Bear tokens by tapping those, adding two mana of any colors.
  7. Repeat from step 4.
Results: Infinite draw triggers · Infinite looting · Infinite self-discard triggers · Near-infinite death triggers · Near-infinite ETB · Near-infinite LTB · Near-infinite sacrifice triggers
Show steps
  1. Activate Greater Good by sacrificing The Swarmlord.
  2. Choose to return The Swarmlord to the command zone from your graveyard.
  3. The Swarmlord dies, causing you to draw a card.
  4. Resolve the Greater Good ability, causing you to draw a number of cards equal to The Swarmlord's power, and then discard three cards.
  5. Activate Firemind Vessel by tapping it, adding two mana of different colors.
  6. Activate Mind over Matter by discarding a card, untapping Firemind Vessel.
  7. Repeat from step 5 until you have enough mana to cast The Swarmlord.
  8. Cast The Swarmlord from the command zone by paying {3}{U}{R}{G} and commander tax, causing The Swarmlord to enter the battlefield with two +1/+1 counters for each time you've cast it from the command zone this game.
  9. Repeat.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Activate Greater Good by sacrificing Worldspine Wurm.
  2. Worldspine Wurm dies, triggering its first and second ability.
  3. Resolve the first Worldspine Wurm trigger, creating three 5/5 Wurm creature tokens.
  4. Resolve the second Worldspine Wurm trigger, shuffling it into your library from your graveyard.
  5. Resolve the Greater Good ability, causing you to draw fifteen cards and discard three cards.
  6. At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
Results: Infinite card draw · Infinite looting · Near-infinite ETB · Near-infinite landfall triggers · Near-infinite LTB · Near-infinite self-discard triggers
Show steps
  1. Activate a Swamp and a Forest by tapping them, adding {B}{G}.
  2. Cast Molderhulk by paying {B}{G}.
  3. Molderhulk enters the battlefield, triggering itself, Dual Nature, and Cloudstone Curio.
  4. Resolve the Cloudstone Curio trigger, choosing not to return anything.
  5. Resolve the Dual Nature trigger, creating a Molderhulk token.
  6. Molderhulk and Cloudstone Curio trigger.
  7. Resolve the Cloudstone Curio trigger, returning the nontoken Molderhulk to your hand.
  8. Molderhulk leaves the battlefield, triggering Dual Nature and exiling all Molderhulk tokens.
  9. Resolve the token Molderhulk trigger, returning a Forest from your graveyard to the battlefield.
  10. Cloudstone Curio triggers, returning a different Forest from the battlefield to your hand.
  11. Resolve the nontoken Molderhulk's trigger, returning a Swamp from your graveyard to the battlefield.
  12. Cloudstone Curio triggers, returning a different Swamp from the battlefield to your hand.
  13. Activate Greater Good by sacrificing the token Molderhulk, drawing six cards and discarding a Swamp, a Forest, and any third card.
  14. Repeat.
Results: Infinite colored mana · Infinite sacrifice triggers · Infinite creature tokens with haste
Show steps
  1. On your upkeep, activate Words of Wilding by paying {1}.
  2. On your draw step, create a Bear token.
  3. Activate a Bear token by tapping itself, adding two mana of any colors.
  4. Activate World of Wilding by paying {2}.
  5. Activate Greater Good by sacrificing a Bear token, creating two Bear tokens and discarding three cards.
  6. Activate a Bear token by tapping itself, adding two mana of any colors.
  7. Repeat from step 4.
Results: Win the game at the beginning of your next upkeep
Show steps
  1. Activate Greater Good by sacrificing Impervious Greatwurm, causing you to draw sixteen cards and discard three cards.
  2. At the beginning of your next upkeep, Triskaidekaphile triggers, causing you to win the game.
Results: Infinite card draw · Infinite looting · Near-infinite ETB · Near-infinite landfall triggers · Near-infinite LTB · Near-infinite self-discard triggers
Show steps
  1. Activate a Swamp and a Forest by tapping them, adding {B}{G}.
  2. Cast Molderhulk by paying {B}{G}.
  3. Molderhulk, Necroduality, and Cloudstone Curio trigger.
  4. Resolve the Cloudstone Curio trigger, choosing not to return anything.
  5. Resolve the Necroduality trigger, creating a Molderhulk token.
  6. Molderhulk and Cloudstone Curio trigger.
  7. Resolve the Cloudstone Curio trigger, returning the nontoken Molderhulk to your hand.
  8. Resolve the token Molderhulk trigger, returning a Forest from your graveyard to the battlefield.
  9. Cloudstone Curio triggers, returning a different Forest from the battlefield to your hand.
  10. Resolve the nontoken Molderhulk's trigger, returning a Swamp from your graveyard to the battlefield.
  11. Cloudstone Curio triggers, returning a different Swamp from the battlefield to your hand.
  12. Activate Greater Good by sacrificing the token Molderhulk, drawing six cards and discarding a Swamp, a Forest, and any third card.
  13. Repeat.
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