Combos with Great Train Heist

5 known combos in Commander — View Great Train Heist

Results: Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite magecraft triggers · Infinite combat phases · Infinitely powerful creatures you control until end of turn
Show steps
  1. Cast Great Train Heist by paying at least {2}{R}{R}, choosing its first mode and optionally its second and/or third modes.
  2. Kitsa's prowess ability triggers, giving it +1/+1 until end of turn.
  3. Holding priority, activate any number of creatures by tapping them, adding at least {2}.
  4. Activate Kitsa's second ability by paying {2} and tapping it, copying Great Train Heist.
  5. Resolve the copy of Great Train Heist, untapping all creatures you control and causing you to get an additional combat phase after this one if it is your combat phase, along with any other mode(s) that were chosen.
  6. Repeat from step 3.
2,075 decks Colorless View on Commander Spellbook →
Results: Infinite storm count · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite magecraft triggers · Infinite combat damage
Show steps
  1. Deal combat damage with the creature that has Spellbinder attached, triggering Spellbinder.
  2. Holding priority, activate any number of creatures you control by tapping them, adding at least {2}{R}.
  3. Resolve the Spellbinder trigger, casting a copy of Great Train Heist without paying its mana cost, and choosing to pay an additional {2}{R} to select its first mode, causing you to untap all creatures you control and to get an additional combat phase after this one.
  4. Repeat each combat phase.
272 decks Colorless View on Commander Spellbook →
Elite Arcanist Elite Arcanist
Great Train Heist Great Train Heist
Results: Infinite storm count · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite magecraft triggers · Infinitely powerful creatures you control until end of turn
Show steps
  1. Activate any number of creatures by tapping it, adding at least {3}{R}.
  2. Activate Elite Arcanist by paying {1} and tapping it, copying Great Train Heist and casting the copy without paying its mana cost, and choosing to pay {2}{R} to select its first mode.
  3. Resolve the copy of Great Train Heist, untapping all creatures you control and get an additional combat phase if it is currently a combat phase.
  4. Repeat.
23 decks Colorless View on Commander Spellbook →
Spellbinder Spellbinder
Great Train Heist Great Train Heist
Sylvan Awakening Sylvan Awakening
Results: Infinite storm count · Infinite combat phases · Infinite mana lands you control can produce · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite magecraft triggers · Infinite combat damage · Infinite untap of lands you control
Show steps
  1. Cast Sylvan Awakening by paying {2}{G}, causing all lands you control to become creatures with haste until end of turn.
  2. Deal combat damage with the creature that has Spellbinder attached, triggering Spellbinder.
  3. Holding priority, activate any number of creatures and/or lands you control by tapping them, adding at least {2}{R}.
  4. Resolve the Spellbinder trigger, casting a copy of Great Train Heist without paying its mana cost, and choosing to pay an additional {2}{R} to select its first mode, causing you to untap all creatures you control and to get an additional combat phase after this one.
  5. Repeat from step 2 each combat phase.
Results: Infinite storm count · Infinite combat phases · Infinite untap of creatures you control · Infinite mana creatures you control can produce · Infinite tapped Treasure tokens · Infinite magecraft triggers · Infinite combat damage · Infinitely powerful creatures you control until end of turn
Show steps
  1. Cast Sozin's Comet by paying {3}{R}{R}.
  2. Declare Charnelhoard Wurm as an attacker, triggering its firebending ability, adding {R}{R}{R}{R}{R}.
  3. Holding priority, cast Great Train Heist by paying {2}{R}{R}, selecting its first mode, causing you to untap all creatures you control and get an additional combat phase after this one.
  4. Deal combat damage using Charnelhoard Wurm, triggering its ability, returning Great Train Heist from your graveyard to your hand.
  5. Repeat from step 2.
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