Goreclaw, Terror of Qal Sisma — Magic: The Gathering card

Goreclaw, Terror of Qal Sisma

{3}{G}
Legendary Creature — Bear

Creature spells you cast with power 4 or greater cost {2} less to cast.<br>Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

Set Pioneer Masters
Rarity Uncommon

Why Play Goreclaw, Terror of Qal Sisma

Ramping out expensive creatures while providing an aggressive threat makes Goreclaw essential for big creature strategies. The two-mana discount on power 4+ creatures accelerates your game plan significantly, letting you deploy threats like Steel Leaf Champion or Carnage Tyrant ahead of schedule. When Goreclaw attacks, it transforms your entire board into a trampling army, turning mediocre attacks into lethal damage and breaking through clogged battlefields.

Format Notes

Commander represents Goreclaw's strongest showing, where it frequently helms mono-green stompy decks focused on massive creatures and overrun effects. The card sees occasional play in Pioneer green devotion builds and Modern creature-based strategies, though it faces stiff competition from more efficient ramp spells. While never banned, Goreclaw remains a budget-friendly option that can compete at casual to semi-competitive tables across multiple formats.

Combos & Synergies

Ghalta, Primal Hunger becomes absurdly cheap with Goreclaw's discount stacked on top of its cost reduction ability, often casting for just two mana. Kogla, the Titan Ape pairs excellently, benefiting from the casting discount while providing immediate board impact and synergy with Human creatures. Nylea, God of the Hunt amplifies Goreclaw's anthem effect by granting additional trample redundancy and activated abilities to push damage through.