Combos with Get Out

5 known combos in Commander — View Get Out

Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite storm count · Infinite magecraft triggers · Infinite untap of some creatures you control · Infinite power and toughness for certain creatures until end of turn · Infinite creature tokens that are infinitely large
Show steps
  1. Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
  2. Cast Get Out by paying {U}{U}, targeting Stormchaser's Talent. Stormchaser's Talent's first ability, Valley Floodcaller and each creature you control that has prowess trigger.
  3. Resolve the Stormchaser Talent trigger, creating a 1/1 Otter creature token with prowess.
  4. Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
  5. Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
  6. Resolve Get Out, returning Stormchaser's Talent from the battlefield to your hand.
  7. Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
  8. Cast Stormchaser's Talent by paying {U}. Valley Floodcaller and each creature you control that has prowess trigger.
  9. Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
  10. Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
  11. Activate Stormchaser's Talent by paying {3}{U}, causing it to gain level 2. It then triggers, returning Get Out from your graveyard to your hand.
  12. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite storm count · Infinite magecraft triggers · Infinite untap of some creatures you control · Infinite power and toughness for certain creatures until end of turn · Infinite creature tokens that are infinitely large
Show steps
  1. Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
  2. Cast Get Out by paying {U}{U}, targeting Stormchaser's Talent. Stormchaser's Talent's first ability, Valley Floodcaller and each creature you control that has prowess trigger.
  3. Resolve the Stormchaser Talent trigger, creating a 1/1 Otter creature token with prowess.
  4. Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
  5. Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
  6. Resolve Get Out, returning Stormchaser's Talent from the battlefield to your hand.
  7. Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
  8. Cast Stormchaser's Talent by paying {U}. Valley Floodcaller and each creature you control that has prowess trigger.
  9. Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
  10. Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
  11. Activate Stormchaser's Talent by paying {3}{U}, causing it to gain level 2. It then triggers, returning Get Out from your graveyard to your hand.
  12. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite storm count · Infinite magecraft triggers · Infinite untap of some creatures you control · Infinite power and toughness for certain creatures until end of turn · Infinite creature tokens that are infinitely large
Show steps
  1. Activate a basic Island by tapping it, adding {U}.
  2. Activate Earthcraft by tapping a Bird, Frog, Otter or Rat, untapping the basic Island.
  3. Repeat from step 1 three additional times.
  4. Cast Get Out by paying {U}{U}, targeting Stormchaser's Talent. Stormchaser's Talent's first ability, Valley Floodcaller and each creature you control that has prowess trigger.
  5. Resolve the Stormchaser Talent trigger, creating a 1/1 Otter creature token with prowess.
  6. Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
  7. Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
  8. Resolve Get Out, returning Stormchaser's Talent from the battlefield to your hand.
  9. Repeat steps 1 through 3 once.
  10. Cast Stormchaser's Talent by paying {U}. Valley Floodcaller and each creature you control that has prowess trigger.
  11. Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
  12. Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
  13. Activate Stormchaser's Talent by paying {3}{U}, causing it to gain level 2. It then triggers, returning Get Out from your graveyard to your hand.
  14. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite storm count · Infinite magecraft triggers · Infinite untap of some creatures you control · Infinite power and toughness for certain creatures until end of turn · Infinite creature tokens that are infinitely large
Show steps
  1. Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
  2. Cast Get Out by paying {U}{U}, targeting Stormchaser's Talent. Stormchaser's Talent's first ability, Valley Floodcaller and each creature you control that has prowess trigger.
  3. Resolve the Stormchaser Talent trigger, creating a 1/1 Otter creature token with prowess.
  4. Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
  5. Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
  6. Resolve Get Out, returning Stormchaser's Talent from the battlefield to your hand.
  7. Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
  8. Cast Stormchaser's Talent by paying {U}. Valley Floodcaller and each creature you control that has prowess trigger.
  9. Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
  10. Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
  11. Activate Stormchaser's Talent by paying {3}{U}, causing it to gain level 2. It then triggers, returning Get Out from your graveyard to your hand.
  12. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite storm count · Infinite magecraft triggers · Infinite untap of some creatures you control · Infinite power and toughness for certain creatures until end of turn · Infinite creature tokens that are infinitely large
Show steps
  1. Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
  2. Cast Get Out by paying {U}{U}, targeting Stormchaser's Talent. Stormchaser's Talent's first ability, Valley Floodcaller and each creature you control that has prowess trigger.
  3. Resolve the Stormchaser Talent trigger, creating a 1/1 Otter creature token with prowess.
  4. Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
  5. Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
  6. Resolve Get Out, returning Stormchaser's Talent from the battlefield to your hand.
  7. Activate at least four Birds, Frogs, Otters and/or Rats by tapping them, adding {2}{U}{U}.
  8. Cast Stormchaser's Talent by paying {U}. Valley Floodcaller and each creature you control that has prowess trigger.
  9. Resolve each prowess trigger, if applicable, giving those creatures +1/+1 until end of turn.
  10. Resolve the Valley Floodcaller trigger, giving Birds, Frogs, Otters and Rats you control +1/+1 until end of turn and untapping them.
  11. Activate Stormchaser's Talent by paying {3}{U}, causing it to gain level 2. It then triggers, returning Get Out from your graveyard to your hand.
  12. Repeat.
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