Combos with Galvanic Key
5 known combos in Commander — View Galvanic Key
Results:
Infinite colorless mana
· Infinite untap of artifacts you control
· Infinite mana artifacts you control can produce
Show steps
- Activate Everflowing Chalince by tapping it, adding at least {6}.
- Activate Galvanic Key by paying {3} and tapping it.
- When you activate Galvanic Key, Rings of Brighthearth triggers, causing you to pay {2} to copy that ability.
- Resolve one copy of the Galvanic Key ability, untapping Everflowing Chalice.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Activate Magistrate's Scepter's first ability by paying {4} and tapping it.
- Kurkesh triggers, causing you to pay {R} to copy Magistrate's Scepter's ability.
- Resolve both Magistrate Scepter abilities, putting two charge counters on it.
- Activate Galvanic Key by paying {3} and tapping it, targeting Magistrate's Scepter.
- Kurkesh triggers, causing you to pay {R} to copy Galvanic Key's ability, targeting Magistrate's Scepter.
- Resolve the copy of Galvanic Key's ability, untapping Magistrate's Scepter.
- Activate Magistrate's Scepter's first ability by paying {4} and tapping it.
- Kurkesh triggers, choose not to pay for the trigger.
- Resolve the Magistrate's Scepter ability, putting a charge counter on it.
- Resolve the Galvanic Key ability from step 4, untapping Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it.
- Kurkesh triggers, causing you to pay {R} to copy Magistrate's Scepter's ability.
- Resolve both Magistrate Scepter abilities, causing you to take two extra turns after this one.
- Repeat every other turn.
Results:
Infinite charge counters on a permanent
· Infinite colored mana
· Infinite mana artifacts you control can produce
· Infinite storm count
· Infinite untap of artifacts you control
Show steps
- Activate Empowered Autogenerator by tapping it, putting a charge counter on it and adding {U} for each charge counter on it.
- Activate Galvanic Key by paying {3} and tapping it, untapping Empowered Autogenerator.
- Activate Empowered Autogenerator by tapping it, putting a charge counter on it and adding {U} for each charge counter on it.
- Activate Drafna's first ability by paying {1}{U}, returning Galvanic Key from the battlefield to your hand.
- Cast Galvanic Key by paying {2}.
- Repeat from step 2.
Results:
Infinite mana artifacts you control can produce
· Infinite mana lands you control can produce
· Infinite untap of artifacts you control
· Infinite untap of lands you control
Show steps
- Cast High Tide by paying {U}, causing all Islands to add an additional {U} when they are tapped for mana this turn.
- Activate two Islands you control by tapping them, adding {U}{U}{U}{U}.
- Activate Candelabra of Tawnos by paying {2} and tapping it.
- Rings of Brighthearth triggers, causing you to pay {2} to copy Candelabra of Tawnos' ability.
- Resolve the first Candelabra of Tawnos ability, untapping the two Islands.
- Activate two Islands you control by tapping them, adding {U}{U}{U}{U}.
- Resolve the second Candelabra of Tawnos ability, untapping the two Islands.
- Activate Galvanic Key by paying {3} and tapping it.
- Rings of Brighthearth triggers, causing you to pay {2} to copy Galvanic Key's ability.
- Resolve both Galvanic Key abilities, untapping Galvanic Key and Candelabra of Tawnos.
- Repeat from step 2.
Results:
Each opponent loses the game
· Near-infinite damage
Show steps
- Activate Bolas's Citadel by tapping it and sacrificing ten other nonland permanents you control.
- Ashnod the Uncaring triggers, copying Bolas's Citadel's ability.
- Resolve both Bolas's Citadel abilities, causing each opponent to lose 20 life.
- Each opponent that had 20 or less life loses the game due to having 0 or less life.
- Activate Galvanic Key by paying {3} and tapping it, untapping Bolas's Citadel.
- Activate Bolas's Citadel by tapping it and sacrificing itself, Manifold Key, and eight other nonland permanents you control.
- Ashnod the Uncaring triggers, copying Bolas's Citadel's ability.
- Resolve both Bolas's Citadel abilities, causing each opponent to lose 20 life.
- Each remaining opponent loses the game due to having 0 or less life.
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