Combos with Fury Storm
12 known combos in Commander — View Fury Storm
Fury Storm
Storm-Kiln Artist
Results:
Infinite colored mana
· Infinite power for any creature
· Infinite magecraft triggers
· Infinite Treasure tokens
Show steps
- Cast your additional instant or sorcery spell, or wait for an opponent to cast one.
- Storm-Kiln Artist triggers, creating a Treasure token.
- Cast Fury Storm targeting the instant or sorcery spell.
- Storm-Kiln Artist triggers, creating a Treasure token.
- Fury Storm triggers, copying itself for each time you have cast your commander from your command zone this game and choosing the original copy of Fury Storm as the target.
- Storm-Kiln Artist triggers for each copy, creating a Treasure token each time.
- Resolve a Fury Storm copy, copying Fury Storm and choosing the original Fury Storm as the target.
- Storm-Kiln Artist triggers, creating a Treasure token.
- Repeat from step 7.
Fury Storm
Archmage Emeritus
Results:
Infinite card draw
· Near-infinite magecraft triggers
Show steps
- Cast your additional instant or sorcery spell, or wait for an opponent to cast one.
- Archmage Emeritus triggers, drawing you a card.
- Cast Fury Storm targeting the instant or sorcery spell.
- Archmage Emeritus triggers, drawing you a card.
- Fury Storm triggers, copying itself for each time you have cast your commander from your command zone this game and choosing the original copy of Fury Storm as the target.
- Archmage Emeritus triggers for each copy, drawing you a card each time.
- Resolve a Fury Storm copy, copying Fury Storm and choosing the original Fury Storm as the target.
- Archmage Emeritus triggers, drawing you a card.
- Repeat from step 7.
Results:
Infinite copies of instant and sorcery spells on the stack
· Infinite magecraft triggers
Show steps
- Cast any other instant or sorcery by paying its mana cost, or wait for an opponent to cast one.
- Holding priority, cast Fury Storm by paying {2}{R}{R}, targeting the instant or sorcery spell.
- Fury Storm triggers, creating a copy of Fury Storm for each time you've cast your commander this game plus an additional copy, with one copy targeting Fury Storm and all remaining copies targeting another instant or sorcery on the stack.
- Resolve the copy of Fury Storm that is targeting Fury Storm, creating two copies of Fury Storm, with one copy targeting Fury Storm and the remaining copy targeting another instant or sorcery on the stack.
- Repeat from step 4.
Fury Storm
Ral, Storm Conduit
Results:
Infinite damage
· Infinite magecraft triggers
Show steps
- Cast your additional instant or sorcery spell, or wait for an opponent to cast one.
- Ral triggers, dealing 1 damage to target opponent or planeswalker.
- Cast Fury Storm targeting the instant or sorcery spell.
- Ral triggers, dealing 1 damage to target opponent or planeswalker.
- Fury Storm triggers, copying itself for each time you have cast your commander from your command zone this game and choosing the original copy of Fury Storm as the target.
- Ral triggers for each copy, dealing 1 damage to target opponent or planeswalker each time.
- Resolve a Fury Storm copy, copying Fury Storm and choosing the original Fury Storm as the target.
- Ral triggers, dealing 1 damage to target opponent or planeswalker.
- Repeat from step 7.
Results:
Infinite creature tokens
· Infinite magecraft triggers
Show steps
- Cast your additional instant or sorcery spell, or wait for an opponent to cast one.
- Sedgemoor Witch triggers, creating a Pest creature token.
- Cast Fury Storm targeting the instant or sorcery spell.
- Sedgemoor Witch triggers, creating a Pest creature token.
- Fury Storm triggers, copying itself for each time you have cast your commander from your command zone this game and choosing the original copy of Fury Storm as the target.
- Sedgemoor Witch triggers for each copy, creating a Pest creature token each time.
- Resolve a Fury Storm copy, copying Fury Storm and choosing the original Fury Storm as the target.
- Sedgemoor Witch triggers, creating a Pest creature token.
- Repeat from step 7.
Fury Storm
Professor Onyx
Results:
Infinite lifegain
· Infinite lifegain triggers
· Infinite lifeloss
· Infinite magecraft triggers
Show steps
- Cast your additional instant or sorcery spell, or wait for an opponent to cast one.
- Professor Onyx triggers, losing each opponent two life and gaining you 2 life.
- Cast Fury Storm targeting the instant or sorcery spell.
- Professor Onyx triggers, losing each opponent two life and gaining you 2 life.
- Fury Storm triggers, copying itself for each time you have cast your commander from your command zone this game and choosing the original copy of Fury Storm as the target.
- Professor Onyx triggers for each copy, losing each opponent two life and gaining you 2 life each time.
- Resolve a Fury Storm copy, copying Fury Storm and choosing the original Fury Storm as the target.
- Professor Onyx triggers, losing each opponent two life and gaining you 2 life.
- Repeat from step 7.
Fury Storm
Deekah, Fractal Theorist
Results:
Infinite creature tokens
· Infinite magecraft triggers
Show steps
- Cast your additional instant or sorcery spell, or wait for an opponent to cast one.
- Deekah triggers, creating a Fractal creature token.
- Cast Fury Storm targeting the instant or sorcery spell.
- Deekah triggers, creating a Fractal creature token.
- Fury Storm triggers, copying itself for each time you have cast your commander from your command zone this game and choosing the original copy of Fury Storm as the target.
- Deekah triggers for each copy, creating a Fractal creature token each time.
- Resolve a Fury Storm copy, copying Fury Storm and choosing the original Fury Storm as the target.
- Deekah triggers, creating a Fractal creature token.
- Repeat from step 7.
Results:
Infinite damage
· Infinite +1/+1 counters on a creature
Show steps
- Cast Chandra's Ignition by paying {3}{R}{R}.
- Holding priority, cast Fury Storm by paying {2}{R}{R}.
- Kalamax's first and second abilities trigger.
- Resolve the first ability, creating a copy of Fury Storm targeting Chanrda's Ignition.
- Resolve the second ability, putting a +1/+1 counter on Kalamax.
- Resolve the Fury Storm copy, creating a copy of Fury Storm.
- Kalamax's second ability triggers, putting a +1/+1 counter on itself.
- Repeat from step 6 any number of times.
- Once you have an arbitrarily large Kalamax, resolve Chandra's Ignition, causing Kalamax to deal damage equal to its power to each other creature and each opponent.
Fury Storm
Witherbloom Apprentice
Results:
Infinite lifegain
· Infinite lifegain triggers
· Infinite lifeloss
· Infinite magecraft triggers
Show steps
- Cast your additional instant or sorcery spell, or wait for an opponent to cast one.
- Witherbloom Apprentice triggers, losing each opponent 1 life and gaining you 1 life.
- Cast Fury Storm targeting the instant or sorcery spell.
- Witherbloom Apprentice triggers, losing each opponent 1 life and gaining you 1 life.
- Fury Storm triggers, copying itself for each time you have cast your commander from your command zone this game and choosing the original copy of Fury Storm as the target.
- Witherbloom Apprentice triggers for each copy, losing each opponent 1 life and gaining you 1 life each time.
- Resolve a Fury Storm copy, copying Fury Storm and choosing the original Fury Storm as the target.
- Witherbloom Apprentice triggers, losing each opponent 1 life and gaining you 1 life.
- Repeat from step 7.
Fury Storm
Witherbloom Pledgemage
Results:
Infinite lifegain
· Infinite lifegain triggers
· Infinite magecraft triggers
Show steps
- Cast your additional instant or sorcery spell, or wait for an opponent to cast one.
- Witherbloom Pledgemage triggers, gaining you 1 life.
- Cast Fury Storm targeting the instant or sorcery spell.
- Witherbloom Pledgemage triggers, gaining you 1 life.
- Fury Storm triggers, copying itself for each time you have cast your commander from your command zone this game and choosing the original copy of Fury Storm as the target.
- Witherbloom Pledgemage triggers for each copy, gaining you 1 life each time.
- Resolve a Fury Storm copy, copying Fury Storm and choosing the original Fury Storm as the target.
- Witherbloom Pledgemage triggers, gaining you 1 life.
- Repeat from step 7.
Results:
Infinite magecraft triggers
· Infinite mana permanents you control can produce
Show steps
- Cast Reality Spasm by paying at least {3}{U}{U}, targeting at least three permanents and choosing the untap mode.
- Holding priority, cast Fury Storm by paying its mana cost, copying Reality Spasm, targeting at least three permanents.
- Holding priority, activate at least two mana-producing permanents you control by tapping them, adding at least {1}{U}.
- Activate Errant by paying {1}{U} and tapping it, copying the Reality Spasm copy, targeting Errant and at least two mana-producing permanents you control.
- Resolve the copy of Reality Spasm from step 3, untapping Errant and at least two mana-producing permanents you control.
- Repeat from step 3.
Results:
Infinite damage
· Infinite lifegain triggers
· Infinite lifegain
Show steps
- Cast Arcbond by paying {2}{R}, targeting Bloodthirsty Conqueror.
- Holding priority, cast Fury Storm by paying its mana cost, copying Arcbond, with the copy targeting another indestructible creature you control.
- Resolve both Arcbonds.
- Deal damage to Bloodthirsty Conqueror.
- Arbond triggers, dealing that much damage to each player and each other creature.
- Bloodthirsty Conqueror triggers for each opponent dealt damage, and Arcbond triggers due to the other indestructible creature being dealt damage.
- Resolve all Bloodthirsty Conqueror triggers, causing you to gain life.
- Resolve the Arcbond trigger, dealing that much damage to each player and each other creature.
- Bloodthirsty Conqueror triggers for each opponent dealt damage, and Arcbond triggers due to Bloodthirsty Conqueror being dealt damage.
- Resolve all Bloodthirsty Conqueror triggers, causing you to gain life.
- Resolve the Arcbond trigger, dealing that much damage to each player and each other creature.
- Repeat form step 6.
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