Combos with Floating Shield
5 known combos in Commander — View Floating Shield
Results:
Infinite damage
· Infinite death triggers
· Infinite ETB
· Infinite lifegain
· Infinite lifegain triggers
· Infinite LTB
Show steps
- Deal damage to a creature you control with toughness equal to one.
- The creature dies as a state-based action due to having zero toughness.
- The creature dies as an Angel due to Conspiracy, triggering Bishop of Wings' second ability, causing you to create a 1/1 Spirit creature token.
- The Spirit enters the battlefield, as an Angel due to Conspiracy, triggering Bishop of Wings' first ability, causing you to gain four life.
- Last Laugh triggers, dealing 1 damage to each creature except Bishop of WIngs, as well as each player.
- The Spirit dies as a state-based action due to having zero toughness.
- Repeat from step 3.
Results:
Infinite damage
· Infinite death triggers
· Infinite ETB
· Infinite lifegain
· Infinite lifegain triggers
· Infinite LTB
Show steps
- Deal damage to a creature you control with toughness equal to one.
- The creature dies as a state-based action due to having zero toughness.
- The creature dies as an Angel due to Maskwood Nexus, triggering Bishop of Wings' second ability, causing you to create a 1/1 Spirit creature token.
- The Spirit enters the battlefield, as an Angel due to Maskwood Nexus, triggering Bishop of Wings' first ability, causing you to gain four life.
- Last Laugh triggers, dealing 1 damage to each creature except Bishop of WIngs, as well as each player.
- The Spirit dies as a state-based action due to having zero toughness.
- Repeat from step 3.
Results:
Infinite damage
· Infinite death triggers
· Infinite ETB
· Infinite lifegain
· Infinite lifegain triggers
· Infinite LTB
Show steps
- Cast Artificial Evolution by paying {U}, changing all instances of "Angel" on Bishop of Wings to "Spirit".
- Deal damage to a Spirit you control with toughness equal to 1.
- The creature dies as a state-based action due to having 0 toughness, triggering Bishop of Wings' second ability and Last Laugh.
- Resolve the Bishop of Wings trigger, causing you to create a 1/1 Spirit creature token.
- When the Spirit enters the battlefield, Bishop of Wings' first ability triggers , causing you to gain 4 life.
- Resolve the Last Laugh trigger, dealing 1 damage to each creature except Bishop of WIngs, as well as each player.
- Repeat from step 3.
Results:
Infinite damage
· Infinite death triggers
· Infinite ETB
· Infinite lifegain
· Infinite lifegain triggers
· Infinite LTB
Show steps
- Deal damage to a creature you control with toughness equal to one.
- The creature dies as a state-based action due to having zero toughness.
- The creature dies as an Angel due to Arcane Adaptation, triggering Bishop of Wings' second ability, causing you to create a 1/1 Spirit creature token.
- The Spirit enters the battlefield, as an Angel due to Arcane Adaptation, triggering Bishop of Wings' first ability, causing you to gain four life.
- Last Laugh triggers, dealing 1 damage to each creature except Bishop of WIngs, as well as each player.
- The Spirit dies as a state-based action due to having zero toughness.
- Repeat from step 3.
Results:
Infinite damage
· Infinite death triggers
· Infinite ETB
· Infinite lifegain
· Infinite lifegain triggers
· Infinite LTB
Show steps
- Deal damage to a creature you control with toughness equal to one.
- The creature dies as a state-based action due to having zero toughness.
- The creature dies as an Angel due to Xenograft, triggering Bishop of Wings' second ability, causing you to create a 1/1 Spirit creature token.
- The Spirit enters the battlefield, as an Angel due to Xenograft, triggering Bishop of Wings' first ability, causing you to gain four life.
- Last Laugh triggers, dealing 1 damage to each creature except Bishop of WIngs, as well as each player.
- The Spirit dies as a state-based action due to having zero toughness.
- Repeat from step 3.
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