Combos with Flame Jab
7 known combos in Commander — View Flame Jab
Results:
Infinite self-discard triggers
· Infinite self-mill
· Near-infinite damage
· Near-infinite magecraft triggers
· Near-infinite storm count
Show steps
- Cast Flame Jab from your graveyard by paying {R} and discarding Dakmor Salvage.
- Runaway Steam-Kin and Moonveil Regent trigger.
- Resolve the Runaway Steam-Kin trigger, putting a +1/+1 counter on it.
- Resolve the Moonveil Regent trigger, causing you to discard your hand, mill two cards and return Dakmor Salvage from your graveyard to your hand.
- Resolve Flame Jab, dealing 1 damage to any target.
- Repeat two additional times.
- Activate Runaway Steam-Kin by removing three +1/+1 counters from it, adding {R}{R}{R}.
- Repeat.
Results:
Infinite self-discard triggers
· Infinite self-mill
· Near-infinite damage
· Near-infinite magecraft triggers
· Near-infinite storm count
Show steps
- Cast Flame Jab from your graveyard by paying {R} and discarding Dakmor Salvage.
- Birgi and Moonveil Regent trigger.
- Resolve the Birgi trigger, adding {R}.
- Resolve the Moonveil Regent trigger, causing you to discard your hand, mill two cards and return Dakmor Salvage from your graveyard to your hand.
- Resolve Flame Jab, dealing 1 damage to any target.
- Repeat.
Results:
Infinite self-discard triggers
· Infinite self-mill
· Near-infinite damage
· Near-infinite magecraft triggers
· Near-infinite storm count
Show steps
- Cast Flame Jab from your graveyard by paying {R} and discarding Dakmor Salvage.
- Storm-Kiln Artist and Moonveil Regent trigger.
- Resolve the Storm-Kiln Artist trigger, creating a Treasure token.
- Resolve the Moonveil Regent trigger, causing you to discard your hand, mill two cards and return Dakmor Salvage from your graveyard to your hand.
- Resolve Flame Jab, dealing 1 damage to any target.
- Activate the Treasure by tapping and sacrificing it, adding {R}.
- Repeat.
Results:
Near-infinite damage
· Near-infinite draw triggers
· Near-infinite magecraft triggers
· Near-infinite storm count
Show steps
- Cast Selective Memory by paying {3}{U}.
- Storm-Kiln Artist triggers, creating a Treasure token.
- Resolve Selective Memory, exiling all nonland cards from your library.
- Activate the Treasure token by tapping and sacrificing it, adding {R}.
- Cast Flame Jab from your graveyard for its retrace cost by paying {R} and discarding a land card.
- Storm-Kiln Artist and River Kelpie trigger.
- Resolve the Storm-Kiln Artist trigger, creating a Treasure token.
- Resolve the River Kelpie trigger, causing you to draw a land card.
- Resolve Flame Jab, dealing 1 damage to any target.
- Repeat from step 4.
Results:
Near-infinite damage
· Near-infinite draw triggers
· Near-infinite magecraft triggers
· Near-infinite storm count
Show steps
- Cast Selective Memory by paying {3}{U}.
- Birgi triggers, adding {R}.
- Resolve Selective Memory, exiling all nonland cards from your library.
- Cast Flame Jab from your graveyard for its retrace cost by paying {R} and discarding a land card.
- Birgi and River Kelpie trigger.
- Resolve the Birgi trigger, adding {R}.
- Resolve the River Kelpie trigger, causing you to draw a land card.
- Resolve Flame Jab, dealing 1 damage to any target.
- Repeat from step 4.
Results:
Infinite colored mana
· Infinite colorless mana
· Infinite creature tokens
· Infinite damage
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
Show steps
- If Flame Jab is in your graveyard, cast it for its retrace cost by paying {1} and discarding a basic land card, targeting Polyraptor.
- Otherwise, cast it by paying {1}, targeting Polyraptor.
- Resolve Flame Jab, dealing 1 damage to Polyraptor.
- Polyraptor triggers, creating a token copy of itself.
- The Polyraptor token enters the battlefield, triggering Mana Echoes, adding {C} for each Dinosaur you control.
- If you cast Flame Jab from your graveyard, activate Groundskeeper by paying {2}, returning a basic land card from your graveyard to your hand.
- Repeat.
- Once you have infinite mana, you may instead target any other target using Flame Jab.
Results:
Infinite colored mana
· Infinite colorless mana
· Infinite creature tokens
· Infinite damage
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite storm count
Show steps
- If Flame Jab is in your graveyard, cast it for its retrace cost by paying {1} and discarding a basic land card, targeting Polyraptor.
- Otherwise, cast it by paying {1}, targeting Polyraptor.
- Resolve Flame Jab, dealing 1 damage to Polyraptor.
- Polyraptor triggers, creating a token copy of itself.
- The Polyraptor token enters the battlefield, triggering Mana Echoes, adding {C} for each Dinosaur you control.
- If you cast Flame Jab from your graveyard, activate Groundskeeper by paying {2}, returning a basic land card from your graveyard to your hand.
- Repeat.
- Once you have infinite mana, you may instead target any other target using Flame Jab.
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