Combos with Fire Lord Azula
15 known combos in Commander — View Fire Lord Azula
Results:
Infinite self-discard triggers
· Infinite draw triggers
· Infinite looting
· Near-infinite storm count
· Near-infinite mana lands you control can produce
· Near-infinite magecraft triggers
· Near-infinite untap of lands you control
· Near-infinite blue mana
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, activate up to three lands by tapping them, adding at least {U}{U}{U}.
- Cast Frantic Search by paying {2}{U}.
- Fire Lord Azula's second ability triggers, copying Frantic Search.
- Resolve the copy of Frantic Search, causing you to loot twice and untap up to three lands.
- Holding priority, activate up to three lands by tapping them, adding at least {U}{U}{U}.
- Cast Narset's Reversal by paying {U}{U}, targeting the original Frantic Search spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Frantic Search spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Frantic Search and returning the original Frantic Search to your hand.
- Resolve the copy of Frantic Search from step 9, causing you to loot twice and untap up to three lands.
- Holding priority, repeat from step 2.
Results:
Infinite untap of lands you control
· Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite mana lands you control can produce
· Infinite storm count
· Return any number of creatures to their owners' hands
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, activate up to two lands by tapping them, adding at least {1}{R}.
- Cast Snap by paying {1}{U}, targeting any creature.
- Fire Lord Azula triggers, copying Snap.
- Holding priority, cast Dualcaster Mage by paying its mana cost.
- Fire Lord Azula triggers, copying Dualcaster Mage.
- Resolve the copy of Dualcaster Mage. When it enters, it triggers, copying Snap, targeting any other creature.
- Resolve Snap, returning the targeted creature from the battlefield to its owner's hand and untapping up to two lands.
- Holding priority, activate up to two lands by tapping them, adding at least {1}{R}.
- Resolve the original Dualcaster Mage spell. When it enters, it triggers, copying Snap, with Snap targeting Dualcaster Mage.
- Resolve the copy of Snap, returning Dualcaster Mage from the battlefield to its owner's hand and untapping up to two lands.
- Holding priority, activate up to two lands by tapping them, adding at least {1}{R}.
- Repeat from step 5.
Results:
Infinite draw triggers
· Infinite looting
· Infinite self-discard triggers
· Near-infinite magecraft triggers
· Near-infinite mana lands you control can produce
· Near-infinite storm count
· Near-infinite untap of lands you control
Show steps
- Declare Fire Lord Azula as an attacker. Its firebending ability triggers, adding {R}{R}
- Holding priority, activate up to three lands by tapping them, adding at least {1}{U}.
- Cast Frantic Search either from your hand by paying {2}{U} or from your graveyard for its escape cost by paying {2}{U} and exiling three other cards from your graveyard.
- Fire Lord Azula triggers, copying Frantic Search.
- Resolve the copy of Frantic Search, causing you to loot twice and untap up to three lands.
- Holding priority, activate up to three lands by tapping them, adding at least {1}{U}.
- Resolve Frantic Search, causing you to loot twice and untap up to three lands.
- Repeat from step 2.
Results:
Infinite mana permanents you control can produce
· Infinite storm count
· Infinite magecraft triggers
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, activate any number of lands by tapping them, adding at least {1}{U}{U}.
- Cast Turnabout by paying {2}{U}{U}
- Fire Lord Azula's second ability triggers, copying Turnabout.
- Resolve the copy of Turnabout, causing you to untap all lands you control.
- Holding priority, activate any number of lands by tapping them, adding at least {1}{U}{U}.
- Cast Narset's Reversal by paying {U}{U}, targeting the original Turnabout spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Turnabout spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Turnabout and returning the original Turnabout to your hand.
- Resolve the copy of Turnabout from step 9, causing you to untap all lands you control.
- Holding priority, repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, cast Time Warp by paying its mana cost.
- Fire Lord Azula's second ability triggers, copying Time Warp.
- Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Time Warp spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Time Warp spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Time Warp and returning the original Time Warp to your hand.
- Resolve both copies of Time Warp from steps 3 and 7, causing you to take two extra turns after this one.
- Repeat during your second extra turn.
Results:
Infinite turns
· Lock
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, cast Time Warp by paying its mana cost.
- Fire Lord Azula's second ability triggers, copying Time Warp.
- Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Time Warp spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Time Warp spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Time Warp and returning the original Time Warp to your hand.
- Resolve both copies of Time Warp from steps 3 and 7, causing you to take two extra turns after this one.
- Repeat during your second extra turn.
Results:
Infinite ETB
· Infinite LTB
· Infinite landfall triggers
· Infinite magecraft triggers
· Infinite mana permanents you control that enter the battlefield untapped can produce
· Infinite storm count
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, activate three permanents by tapping them, adding at least {2}{U}.
- Cast Ghostly Flicker by paying {2}{U}, targeting the tapped permanent and Archaeomancer.
- Fire Lord Azula triggers, copying Ghostly Flicker, targeting two other mana-producing permanents
- Resolve the copy of Ghostly Flicker, blinking the two targeted permanents.
- Resolve the original Ghostly Flicker, blinking the targeted permanent and Archaeomancer.
- When Archaeomancer enters, it triggers, returning Ghostly Flicker from your graveyard to your hand.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, cast Time Warp by paying its mana cost.
- Fire Lord Azula's second ability triggers, copying Time Warp.
- Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Time Warp spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Time Warp spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Time Warp and returning the original Time Warp to your hand.
- Resolve both copies of Time Warp from steps 3 and 7, causing you to take two extra turns after this one.
- Repeat during your second extra turn.
Results:
Infinite turns
· Lock
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, cast Temporal Manipulation by paying its mana cost.
- Fire Lord Azula's second ability triggers, copying Temporal Manipulation.
- Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Temporal Manipulation spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Temporal Manipulation spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Temporal Manipulation and returning the original Temporal Manipulation to your hand.
- Resolve both copies of Temporal Manipulation from steps 3 and 7, causing you to take two extra turns after this one.
- Repeat during your second extra turn.
Results:
Infinite ETB
· Infinite LTB
· Infinite landfall triggers
· Infinite magecraft triggers
· Infinite mana permanents you control that enter the battlefield untapped can produce
· Infinite storm count
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, activate three permanents by tapping them, adding at least {2}{U}.
- Cast Ghostly Flicker by paying {2}{U}, targeting the tapped permanent and Pinnacle Monk
- Fire Lord Azula triggers, copying Ghostly Flicker, targeting two other mana-producing permanents
- Resolve the copy of Ghostly Flicker, blinking the two targeted permanents.
- Resolve the original Ghostly Flicker, blinking the targeted permanent and Pinnacle Monk
- When Pinnacle Monk enters, it triggers, returning Ghostly Flicker from your graveyard to your hand.
- Repeat from step 2.
Results:
Infinite turns
· Lock
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, cast Temporal Manipulation by paying its mana cost.
- Fire Lord Azula's second ability triggers, copying Temporal Manipulation.
- Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Temporal Manipulation spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Temporal Manipulation spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Temporal Manipulation and returning the original Temporal Manipulation to your hand.
- Resolve both copies of Temporal Manipulation from steps 3 and 7, causing you to take two extra turns after this one.
- Repeat during your second extra turn.
Results:
Infinite turns
· Lock
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, cast Expropriate by paying its mana cost.
- Fire Lord Azula's second ability triggers, copying Expropriate.
- Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Expropriate spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Expropriate spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Expropriate and returning the original Expropriate to your hand.
- Resolve both copies of Expropriate from steps 3 and 7, causing you to take at least two extra turns after this one.
- Repeat during your last extra turn.
Results:
Infinite turns
· Lock
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, cast Expropriate by paying its mana cost.
- Fire Lord Azula's second ability triggers, copying Expropriate.
- Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Expropriate spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Expropriate spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Expropriate and returning the original Expropriate to your hand.
- Resolve both copies of Expropriate from steps 3 and 7, causing you to take at least two extra turns after this one.
- Repeat during your last extra turn.
Results:
Infinite turns
· Lock
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, cast Capture of Jingzhou by paying its mana cost.
- Fire Lord Azula's second ability triggers, copying Capture of Jingzhou.
- Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Capture of Jingzhou spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Capture of Jingzhou spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Capture of Jingzhou and returning the original Capture of Jingzhou to your hand.
- Resolve both copies of Capture of Jingzhou from steps 3 and 7, causing you to take two extra turns after this one.
- Repeat during your second extra turn.
Results:
Infinite turns
· Lock
Show steps
- Declare Fire Lord Azula as an attacker, triggering its firebending ability, adding {R}{R}.
- Holding priority, cast Temporal Manipulation by paying its mana cost.
- Fire Lord Azula's second ability triggers, copying Temporal Manipulation.
- Holding priority, cast Narset's Reversal by paying {U}{U}, targeting the original Temporal Manipulation spell.
- Fire Lord Azula's second ability triggers, copying Narset's Reversal, targeting the original Narset's Reversal.
- Resolve the copy of Narset's Reversal, causing you to copy Narset's Reversal targeting the original Temporal Manipulation spell, and then return the original Narset's Reversal to your hand.
- Resolve the copy of Narset's Reversal, copying Temporal Manipulation and returning the original Temporal Manipulation to your hand.
- Resolve both copies of Temporal Manipulation from steps 3 and 7, causing you to take two extra turns after this one.
- Repeat during your second extra turn.
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