Combos with Final Fortune

15 known combos in Commander — View Final Fortune

Isochron Scepter Isochron Scepter
Final Fortune Final Fortune
Sundial of the Infinite Sundial of the Infinite
Results: Infinite turns · Lock
Show steps
  1. Activate Isochron Scepter by paying {2}, casting a copy of Final Fortune without paying its mana cost.
  2. Resolve the Final Fortune, taking an extra turn after this one.
  3. At the beginning of each extra turn's end step, Final Fortune triggers.
  4. Holding priority, activate Sundial of the Infinite by paying {1} and tapping it, ending the turn.
  5. Repeat.
2,122 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Activate Isochron Scepter by paying {2}, casting a copy of Final Fortune.
  2. At the beginning of your next end step, if you cast Final Fortune on the previous turn, Final Fortune's lose the game ability triggers.
  3. In response, activate Obeka by tapping it, choosing to end the turn and exiling the stack in the process.
  4. Repeat each turn.
1,823 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite creature tokens · Infinite turns · Lock
Show steps
  1. Cast Final Fortune for {R}{R}.
  2. Move to your extra turn.
  3. Activate Feldon for {2}{R}Tap creating a token copy of Archaeomancer.
  4. With Archaeomancer's etb, put Final Fortune back into your hand.
  5. Cast Final Fortune for {R}{R}.
  6. Move to your end step, then activate Obeka to end your turn with Archaeomancer's sacrifice trigger and Final Fortune's lose the game trigger on the stack.
  7. Repeat 2-6.
254 decks Colorless View on Commander Spellbook →
Feldon of the Third Path Feldon of the Third Path
Sundial of the Infinite Sundial of the Infinite
Final Fortune Final Fortune Archaeomancer Archaeomancer
Results: Infinite ETB · Infinite creature tokens · Infinite turns · Lock
Show steps
  1. Cast Final Fortune for {R}{R}.
  2. Move to your extra turn.
  3. activate Feldon for {2}{R}Tap creating a token copy of Archaeomancer.
  4. With Archaeomancer's etb, put Final Fortune back into your hand.
  5. Cast Final Fortune for {R}{R}.
  6. Move to your end step, then activate Sundial of the Infinite to end your turn with Archaeomancer's sacrifice trigger and Final Fortune's lose the game trigger on the stack.
  7. Repeat 2-6.
219 decks Colorless View on Commander Spellbook →
Isochron Scepter Isochron Scepter
Final Fortune Final Fortune
Platinum Angel Platinum Angel
Results: Infinite turns · Lock
Show steps
  1. Activate Isochron Scepter by paying {2}, casting a copy of Final Fortune without paying its mana cost.
  2. Resolve the Final Fortune, taking an extra turn after this one.
  3. Repeat.
210 decks Colorless View on Commander Spellbook →
Sunforger Sunforger
Final Fortune Final Fortune
Angel's Grace Angel's Grace
Mistveil Plains Mistveil Plains
+1 more
Results: Infinite turns · Lock
Show steps
  1. Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Final Fortune and casting it without paying its mana cost.
  2. Resolve Final Fortune, causing you to take an extra turn after this one and lose the game at the beginning of that turn's end step.
  3. Activate Mistveil Plains by paying {W} and tapping it, putting Final Fortune on the bottom of your library from your graveyard.
  4. Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
  5. Move to your next turn.
  6. Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Angel's Grace and casting it without paying its mana cost.
  7. Resolve Angel's Grace, causing you to be unable to lose the game this turn.
  8. Activate Mistveil Plains by paying {W} and tapping it, putting Angel's Grace on the bottom of your library from your graveyard.
  9. Deal combat damage to an opponent using the creature that has Sword of Feast and Famine attached.
  10. Sword of Feast and Famine triggers, causing the defending player to discard a card and you to untap all lands you control.
  11. Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
  12. Repeat.
165 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Pay {2} and tap Elite Arcanist to cast Final Fortune.
  2. Pass the turn.
  3. Pay {2} and tap Elite Arcanist to cast Final Fortune.
  4. Pass the turn.
  5. With the lose the game trigger on the stack, tap Obeka to end the turn.
  6. Repeat steps 3-5.
121 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Cast Final Fortune by paying {R}{R}.
  2. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent.
  3. Resolve Final Fortune, causing you to take an extra turn after this one.
  4. Move to your extra turn.
  5. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Final Fortune from your graveyard to your hand.
  6. Repeat steps 1-3 one additional time.
  7. At the beginning of your end step, Final Fortune triggers.
  8. Holding priority, activate Obeka by tapping it, ending the turn and exiling the Final Fortune trigger from the stack.
  9. Repeat from step 4.
112 decks Colorless View on Commander Spellbook →
Exalted Flamer of Tzeentch Exalted Flamer of Tzeentch
Sundial of the Infinite Sundial of the Infinite
Final Fortune Final Fortune
Results: Infinite turns · Lock
Show steps
  1. Cast Final Fortune by paying {R}{R}.
  2. Exalted Flamer of Tzeentch's second ability triggers, dealing 1 damage to each opponent.
  3. Resolve Final Fortune, causing you to take an extra turn after this one.
  4. Move to your extra turn.
  5. At the beginning of your upkeep, Exalted Flamer of Tzeentch's first ability triggers, returning Final Fortune from your graveyard to your hand.
  6. Repeat steps 1-3 one additional time.
  7. At the beginning of your end step, Final Fortune triggers.
  8. Holding priority, activate Sundial of the Infinite by paying {1} and tapping it, ending the turn and exiling the Final Fortune trigger from the stack.
  9. Repeat from step 4.
109 decks Colorless View on Commander Spellbook →
Magar of the Magic Strings Magar of the Magic Strings
Final Fortune Final Fortune
Sundial of the Infinite Sundial of the Infinite
Results: Infinite turns · Lock
Show steps
  1. Cast Final Fortune by paying its mana cost, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
  2. Activate Magar by paying {1}{B}{R}, noting Final Fortune and putting it face down on the battlefield as a 3/3 creature.
  3. During your next turn, deal combat damage to an opponent using the face down creature that has Final Fortune noted.
  4. The creature triggers, casting a copy of Final Fortune without paying its mana cost. Resolve the copy, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
  5. Activate Sundial of the Infinite by paying {1} and tapping it, causing you to end the turn. This will prevent the Final Fortune trigger from causing you to lose the game.
  6. Repeat from step 3.
104 decks Colorless View on Commander Spellbook →
Gideon of the Trials Gideon of the Trials
Isochron Scepter Isochron Scepter
Final Fortune Final Fortune
Results: Infinite turns · Lock
Show steps
  1. Activate Isochron Scepter by paying {2}, casting a copy of Final Fortune without paying its mana cost.
  2. Resolve Final Fortune, taking an extra turn after this one.
  3. Repeat each turn.
  4. At the beginning of each extra turn's end step, Final Fortune triggers to cause you to lose the game, but you cannot lose the game due to Gideon of the Trials's emblem.
82 decks Colorless View on Commander Spellbook →
Kiki-Jiki, Mirror Breaker Kiki-Jiki, Mirror Breaker
Ardent Elementalist Ardent Elementalist Final Fortune Final Fortune
Sundial of the Infinite Sundial of the Infinite
Results: Infinite turns · Lock
Show steps
  1. Cast Final Fortune by paying {R}{R}, causing you to take an extra turn after this one.
  2. Activate Kiki-Jiki by tapping it, creating a token copy of Ardent Elementalist.
  3. The Ardent Elementalist token enters the battlefield, returning Final Fortune from your graveyard to your hand.
  4. At the beginning of each extra turn's end step, Final Fortune triggers.
  5. Holding priority, activate Sundial of the Infinite by paying {1} and tapping it, ending the turn.
  6. Repeat each turn.
81 decks Colorless View on Commander Spellbook →
Results: Infinite turns · Lock
Show steps
  1. Cast Final Fortune by paying its mana cost, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
  2. Activate Magar by paying {1}{B}{R}, noting Final Fortune and putting it face down on the battlefield as a 3/3 creature.
  3. During your next turn, deal combat damage to an opponent using the face down creature that has Final Fortune noted.
  4. The creature triggers, casting a copy of Final Fortune without paying its mana cost. Resolve the copy, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
  5. Activate Obeka by tapping it, causing you to end the turn. This will prevent the Final Fortune trigger from causing you to lose the game.
  6. Repeat from step 3.
66 decks Colorless View on Commander Spellbook →
Magar of the Magic Strings Magar of the Magic Strings
Final Fortune Final Fortune
Glorious End Glorious End
Results: Infinite turns · Lock
Show steps
  1. Cast Final Fortune by paying its mana cost, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
  2. Activate Magar by paying {1}{B}{R}, noting Final Fortune and putting it face down on the battlefield as a 3/3 creature.
  3. Activate Magar by paying {1}{B}{R}, noting Glorious End and putting it face down on the battlefield as a 3/3 creature.
  4. During your next turn, deal combat damage to an opponent using the face down creatures that have Final Fortune and Glorious End noted. The creatures trigger.
  5. Resolve the first trigger, casting a copy of Final Fortune without paying its mana cost. Resolve the copy, causing you to take an extra turn after this one and to lose the game at the beginning of that turn's end step.
  6. Resolve the second trigger, casting a copy of Glorious End without paying its mana cost. Resolve the copy, causing you to end the turn. This will prevent the Final Fortune trigger from causing you to lose the game.
  7. Repeat from step 3.
64 decks Colorless View on Commander Spellbook →
Lich's Mastery Lich's Mastery
Isochron Scepter Isochron Scepter
Final Fortune Final Fortune
Results: Infinite turns · Lock
Show steps
  1. Activate Isochron Scepter by paying {2}, casting a copy of Final Fortune without paying its mana cost.
  2. Resolve Final Fortune, taking an extra turn after this one.
  3. Repeat each turn.
  4. At the beginning of each extra turn's end step, Final Fortune triggers to cause you to lose the game, but you cannot lose the game due to Lich's Mastery.
58 decks Colorless View on Commander Spellbook →
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