Combos with Fall of the Thran

12 known combos in Commander — View Fall of the Thran

Results: Infinite landfall triggers · Infinite mana lands you control can produce · Infinite proliferate · Return all nonland permanents from your graveyard to the battlefield
Show steps
  1. Play any land from your hand.
  2. The land enters the battlefield, triggering Emeria Shepherd and Evolution Sage.
  3. Resolve the Emeria Shepherd trigger, choosing not to return a permanent.
  4. Resolve the Evolution Sage trigger, putting a lore counter on Fall of the Thran.
  5. Fall of the Thran triggers, causing each player to return two land cards from their graveyard to the battlefield.
  6. The two lands enter the battlefield, triggering Emeria Shepherd twice and Evolution Sage twice.
  7. Resolve both Emeria Shepherd triggers, choosing not to return a permanent.
  8. Resolve the first Evolution Sage trigger, choosing not to proliferate.
  9. Resolve the second Evolution Sage trigger, putting a lore counter on Fall of the Thran.
  10. Fall of the Thran triggers, causing each player to return two land cards from their graveyard to the battlefield, in which one of your returned lands must be a Plains, and sacrificing Fall of the Thran.
  11. The two lands enter the battlefield, triggering Emeria Shepherd twice and Evolution Sage twice.
  12. Holding priority, activate all available lands you control by tapping them, adding at least {W}.
  13. Resolve the first Emeria Shepherd trigger, choosing not to return a permanent.
  14. Resolve the first Evolution Sage trigger, choosing not to proliferate.
  15. Resolve the second Emeria Shepherd trigger, returning Fall of the Thran from your graveyard to the battlefield.
  16. Fall of the Thran enters the battlefield with a lore counter, destroying all lands.
  17. Resolve the second Evolution Sage trigger, putting a lore counter on Fall of the Thran.
  18. Repeat from step 5.
27 decks Colorless View on Commander Spellbook →
Fall of the Thran Fall of the Thran
Evolution Sage Evolution Sage
Retreat to Coralhelm Retreat to Coralhelm
Xavier Sal, Infested Captain Xavier Sal, Infested Captain
+1 more
Results: Infinite copies of creature tokens you control · Infinite creature tokens · Infinite ETB · Infinite landfall triggers · Infinitely large creature until end of turn · Infinite mana creatures you control can produce · Infinite mana lands you control that enter the battlefield untapped can produce · Infinite proliferate · Infinite scry 1 · Infinite untap of creatures you control · Return all land cards from all graveyards to the battlefield under their owner's control
Show steps
  1. At the beginning of your precombat main phase, Fall of the Thran triggers, putting a lore counter on it.
  2. Fall of the Thran's second or third chapter ability triggers.
  3. Holding priority, activate Thaumatog's first ability by sacrificing a land, giving it +1/+1 until end of turn.
  4. You may optionally repeat step 3 one additional time.
  5. If Fall of the Thran has three loyalty counters on it, activate Xavier Sal's first ability by tapping it and removing a lore counter from Fall of the Thran, causing you to populate.
  6. Resolve the Fall of the Thran chapter trigger from step 2, causing each player to return two land cards from your graveyard to the battlefield.
  7. Whenever the land(s) enter the battlefield, Evolution Sage and Retreat to Coralhelm trigger for each land that entered the battlefield under your control.
  8. Holding priority, if the land(s) enter the battlefield untapped, you may activate them by tapping them, adding at least {1}.
  9. Resolve the first Retreat to Coralhelm trigger, untapping Xavier Sal.
  10. Resolve the second Retreat to Coralhelm trigger, if applicable, either causing you to scry 1 or to tap or untap target creature.
  11. Resolve the first Evolution Sage trigger, putting a lore counter on Fall of the Thran.
  12. Repeat from step 2.
  13. If applicable, resolve all remaining Evolution Sage triggers, causing you to proliferate that many times.
  14. If you sacrifice and return two lands each cycle, this combo will net infinite untap of creatures you control and infinite scry 1.
Fall of the Thran Fall of the Thran
Evolution Sage Evolution Sage
Retreat to Coralhelm Retreat to Coralhelm
Xavier Sal, Infested Captain Xavier Sal, Infested Captain
+1 more
Results: Infinite copies of creature tokens you control · Infinite creature tokens · Infinite ETB · Infinite landfall triggers · Infinite mana creatures you control can produce · Infinite mana lands you control that enter the battlefield untapped can produce · Infinite proliferate · Infinite scry 1 · Infinite untap of creatures you control · Return all land cards from all graveyards to the battlefield under their owner's control
Show steps
  1. At the beginning of your precombat main phase, Fall of the Thran triggers, putting a lore counter on it.
  2. Fall of the Thran's second or third chapter ability triggers.
  3. Holding priority, activate Coastal Hornclaw by sacrificing a land, giving it flying until end of turn.
  4. You may optionally repeat step 3 one additional time.
  5. If Fall of the Thran has three loyalty counters on it, activate Xavier Sal's first ability by tapping it and removing a lore counter from Fall of the Thran, causing you to populate.
  6. Resolve the Fall of the Thran chapter trigger from step 2, causing each player to return two land cards from your graveyard to the battlefield.
  7. Whenever the land(s) enter the battlefield, Evolution Sage and Retreat to Coralhelm trigger for each land that entered the battlefield under your control.
  8. Holding priority, if the land(s) enter the battlefield untapped, you may activate them by tapping them, adding at least {1}.
  9. Resolve the first Retreat to Coralhelm trigger, untapping Xavier Sal.
  10. Resolve the second Retreat to Coralhelm trigger, if applicable, either causing you to scry 1 or to tap or untap target creature.
  11. Resolve the first Evolution Sage trigger, putting a lore counter on Fall of the Thran.
  12. Repeat from step 2.
  13. If applicable, resolve all remaining Evolution Sage triggers, causing you to proliferate that many times.
  14. If you sacrifice and return two lands each cycle, this combo will net infinite untap of creatures you control and infinite scry 1.
Fall of the Thran Fall of the Thran
Evolution Sage Evolution Sage
Retreat to Coralhelm Retreat to Coralhelm
Xavier Sal, Infested Captain Xavier Sal, Infested Captain
+1 more
Results: Infinite copies of creature tokens you control · Infinite creature tokens · Infinite ETB · Infinite landfall triggers · Infinite mana creatures you control can produce · Infinite mana lands you control that enter the battlefield untapped can produce · Infinite proliferate · Infinite scry 1 · Infinite untap of creatures you control · Return all land cards from all graveyards to the battlefield under their owner's control
Show steps
  1. At the beginning of your precombat main phase, Fall of the Thran triggers, putting a lore counter on it.
  2. Fall of the Thran's second or third chapter ability triggers.
  3. Holding priority, activate Squandered Resources by sacrificing a land, adding one mana of any color that land can produce.
  4. You may optionally repeat step 3 one additional time.
  5. If Fall of the Thran has three loyalty counters on it, activate Xavier Sal's first ability by tapping it and removing a lore counter from Fall of the Thran, causing you to populate.
  6. Resolve the Fall of the Thran chapter trigger from step 2, causing each player to return two land cards from your graveyard to the battlefield.
  7. Whenever the land(s) enter the battlefield, Evolution Sage and Retreat to Coralhelm trigger for each land that entered the battlefield under your control.
  8. Holding priority, if the land(s) enter the battlefield untapped, you may activate them by tapping them, adding at least {1}.
  9. Resolve the first Retreat to Coralhelm trigger, untapping Xavier Sal.
  10. Resolve the second Retreat to Coralhelm trigger, if applicable, either causing you to scry 1 or to tap or untap target creature.
  11. Resolve the first Evolution Sage trigger, putting a lore counter on Fall of the Thran.
  12. Repeat from step 2.
  13. If applicable, resolve all remaining Evolution Sage triggers, causing you to proliferate that many times.
  14. If you sacrifice and return two lands each cycle, this combo will net infinite untap of creatures you control and infinite scry 1.
Fall of the Thran Fall of the Thran
Evolution Sage Evolution Sage
Retreat to Coralhelm Retreat to Coralhelm
Xavier Sal, Infested Captain Xavier Sal, Infested Captain
+1 more
Results: Infinite copies of creature tokens you control · Infinite creature tokens · Infinite ETB · Infinite landfall triggers · Infinite lifegain · Infinite lifegain triggers · Infinite mana creatures you control can produce · Infinite mana lands you control that enter the battlefield untapped can produce · Infinite proliferate · Infinite scry 1 · Infinite untap of creatures you control · Return all land cards from all graveyards to the battlefield under their owner's control
Show steps
  1. At the beginning of your precombat main phase, Fall of the Thran triggers, putting a lore counter on it.
  2. Fall of the Thran's second or third chapter ability triggers.
  3. Holding priority, activate Zuran Orb by sacrificing a land, causing you to gain 2 life.
  4. You may optionally repeat step 3 one additional time.
  5. If Fall of the Thran has three loyalty counters on it, activate Xavier Sal's first ability by tapping it and removing a lore counter from Fall of the Thran, causing you to populate.
  6. Resolve the Fall of the Thran chapter trigger from step 2, causing each player to return two land cards from your graveyard to the battlefield.
  7. Whenever the land(s) enter the battlefield, Evolution Sage and Retreat to Coralhelm trigger for each land that entered the battlefield under your control.
  8. Holding priority, if the land(s) enter the battlefield untapped, you may activate them by tapping them, adding at least {1}.
  9. Resolve the first Retreat to Coralhelm trigger, untapping Xavier Sal.
  10. Resolve the second Retreat to Coralhelm trigger, if applicable, either causing you to scry 1 or to tap or untap target creature.
  11. Resolve the first Evolution Sage trigger, putting a lore counter on Fall of the Thran.
  12. Repeat from step 2.
  13. If applicable, resolve all remaining Evolution Sage triggers, causing you to proliferate that many times.
  14. If you sacrifice and return two lands each cycle, this combo will net infinite untap of creatures you control and infinite scry 1.
Fall of the Thran Fall of the Thran
Evolution Sage Evolution Sage
Retreat to Coralhelm Retreat to Coralhelm
Xavier Sal, Infested Captain Xavier Sal, Infested Captain
+1 more
Results: Infinite copies of creature tokens you control · Infinite creature tokens · Infinite ETB · Infinite landfall triggers · Infinite lifegain · Infinite lifegain triggers · Infinite mana creatures you control can produce · Infinite mana lands you control that enter the battlefield untapped can produce · Infinite proliferate · Infinite scry 1 · Infinite untap of creatures you control · Return all land cards from all graveyards to the battlefield under their owner's control
Show steps
  1. At the beginning of your precombat main phase, Fall of the Thran triggers, putting a lore counter on it.
  2. Fall of the Thran's second or third chapter ability triggers.
  3. Holding priority, activate Overgrown Estate by sacrificing a land, causing you to gain 3 life.
  4. You may optionally repeat step 3 one additional time.
  5. If Fall of the Thran has three loyalty counters on it, activate Xavier Sal's first ability by tapping it and removing a lore counter from Fall of the Thran, causing you to populate.
  6. Resolve the Fall of the Thran chapter trigger from step 2, causing each player to return two land cards from your graveyard to the battlefield.
  7. Whenever the land(s) enter the battlefield, Evolution Sage and Retreat to Coralhelm trigger for each land that entered the battlefield under your control.
  8. Holding priority, if the land(s) enter the battlefield untapped, you may activate them by tapping them, adding at least {1}.
  9. Resolve the first Retreat to Coralhelm trigger, untapping Xavier Sal.
  10. Resolve the second Retreat to Coralhelm trigger, if applicable, either causing you to scry 1 or to tap or untap target creature.
  11. Resolve the first Evolution Sage trigger, putting a lore counter on Fall of the Thran.
  12. Repeat from step 2.
  13. If applicable, resolve all remaining Evolution Sage triggers, causing you to proliferate that many times.
  14. If you sacrifice and return two lands each cycle, this combo will net infinite untap of creatures you control and infinite scry 1.
Fall of the Thran Fall of the Thran
Evolution Sage Evolution Sage
Retreat to Coralhelm Retreat to Coralhelm
Xavier Sal, Infested Captain Xavier Sal, Infested Captain
+1 more
Results: Infinite copies of creature tokens you control · Infinite creature tokens · Infinite ETB · Infinite landfall triggers · Infinite mana creatures you control can produce · Infinite mana lands you control that enter the battlefield untapped can produce · Infinite proliferate · Infinite scry 1 · Infinite untap of creatures you control · Return all land cards from all graveyards to the battlefield under their owner's control
Show steps
  1. At the beginning of your precombat main phase, Fall of the Thran triggers, putting a lore counter on it.
  2. Fall of the Thran's second or third chapter ability triggers.
  3. Holding priority, activate Troubled Healer by sacrificing a land, preventing the next 2 damage that would be dealt to any target this turn.
  4. You may optionally repeat step 3 one additional time.
  5. If Fall of the Thran has three loyalty counters on it, activate Xavier Sal's first ability by tapping it and removing a lore counter from Fall of the Thran, causing you to populate.
  6. Resolve the Fall of the Thran chapter trigger from step 2, causing each player to return two land cards from your graveyard to the battlefield.
  7. Whenever the land(s) enter the battlefield, Evolution Sage and Retreat to Coralhelm trigger for each land that entered the battlefield under your control.
  8. Holding priority, if the land(s) enter the battlefield untapped, you may activate them by tapping them, adding at least {1}.
  9. Resolve the first Retreat to Coralhelm trigger, untapping Xavier Sal.
  10. Resolve the second Retreat to Coralhelm trigger, if applicable, either causing you to scry 1 or to tap or untap target creature.
  11. Resolve the first Evolution Sage trigger, putting a lore counter on Fall of the Thran.
  12. Repeat from step 2.
  13. If applicable, resolve all remaining Evolution Sage triggers, causing you to proliferate that many times.
  14. If you sacrifice and return two lands each cycle, this combo will net infinite untap of creatures you control and infinite scry 1.
Fall of the Thran Fall of the Thran
Evolution Sage Evolution Sage
Retreat to Coralhelm Retreat to Coralhelm
Xavier Sal, Infested Captain Xavier Sal, Infested Captain
+1 more
Results: Infinite copies of creature tokens you control · Infinite creature tokens · Infinite ETB · Infinite landfall triggers · Infinite mana creatures you control can produce · Infinite mana lands you control that enter the battlefield untapped can produce · Infinite proliferate · Infinite scry 1 · Infinite untap of creatures you control · Return all land cards from all graveyards to the battlefield under their owner's control
Show steps
  1. At the beginning of your precombat main phase, Fall of the Thran triggers, putting a lore counter on it.
  2. Fall of the Thran's second or third chapter ability triggers.
  3. Holding priority, activate Trenching Steed by sacrificing a land, giving it +0/+3 until end of turn.
  4. You may optionally repeat step 3 one additional time.
  5. If Fall of the Thran has three loyalty counters on it, activate Xavier Sal's first ability by tapping it and removing a lore counter from Fall of the Thran, causing you to populate.
  6. Resolve the Fall of the Thran chapter trigger from step 2, causing each player to return two land cards from your graveyard to the battlefield.
  7. Whenever the land(s) enter the battlefield, Evolution Sage and Retreat to Coralhelm trigger for each land that entered the battlefield under your control.
  8. Holding priority, if the land(s) enter the battlefield untapped, you may activate them by tapping them, adding at least {1}.
  9. Resolve the first Retreat to Coralhelm trigger, untapping Xavier Sal.
  10. Resolve the second Retreat to Coralhelm trigger, if applicable, either causing you to scry 1 or to tap or untap target creature.
  11. Resolve the first Evolution Sage trigger, putting a lore counter on Fall of the Thran.
  12. Repeat from step 2.
  13. If applicable, resolve all remaining Evolution Sage triggers, causing you to proliferate that many times.
  14. If you sacrifice and return two lands each cycle, this combo will net infinite untap of creatures you control and infinite scry 1.
Fall of the Thran Fall of the Thran
Evolution Sage Evolution Sage
Retreat to Coralhelm Retreat to Coralhelm
Overgrown Estate Overgrown Estate
+1 more
Results: Infinite landfall triggers · Infinite lifegain · Infinite lifegain triggers · Infinite mana creatures you control can produce · Infinite mana lands you control that enter the battlefield untapped can produce · Infinite proliferate · Infinite scry 1 · Infinite untap of creatures you control · Return all land cards from all graveyards to the battlefield under their owner's control
Show steps
  1. At the beginning of your precombat main phase, Fall of the Thran triggers, putting a lore counter on it.
  2. Fall of the Thran's second or third chapter ability triggers.
  3. Holding priority, activate Overgrown Estate by sacrificing a land, causing you to gain 3 life.
  4. You may optionally repeat step 3 one additional time.
  5. If Fall of the Thran has three loyalty counters on it, activate Thrull Parasite by tapping it and paying 2 life, removing a lore counter from Fall of the Thran.
  6. Resolve the Fall of the Thran chapter trigger from step 2, causing each player to return two land cards from their graveyard to the battlefield.
  7. Whenever the land(s) enter the battlefield, Evolution Sage and Retreat to Coralhelm trigger for each land that entered the battlefield under your control.
  8. Holding priority, if the land(s) enter the battlefield untapped, you may activate them by tapping them, adding at least {1}.
  9. Resolve the first Retreat to Coralhelm trigger, untapping Thrull Parasite.
  10. Resolve the second Retreat to Coralhelm trigger, if applicable, either causing you to scry 1 or to tap or untap target creature.
  11. Resolve the first Evolution Sage trigger, putting a lore counter on Fall of the Thran.
  12. Repeat from step 2.
  13. If applicable, resolve all remaining Evolution Sage triggers, causing you to proliferate that many times.
  14. If you sacrifice and return two lands each cycle, this combo will net infinite lifegain, infinite untap of creatures you control, and infinite scry 1.
Fall of the Thran Fall of the Thran
Evolution Sage Evolution Sage
Retreat to Coralhelm Retreat to Coralhelm
Zuran Orb Zuran Orb
+1 more
Results: Infinite landfall triggers · Infinite lifegain · Infinite lifegain triggers · Infinite mana creatures you control can produce · Infinite mana lands you control that enter the battlefield untapped can produce · Infinite proliferate · Infinite scry 1 · Infinite untap of creatures you control · Return all land cards from all graveyards to the battlefield under their owner's control
Show steps
  1. At the beginning of your precombat main phase, Fall of the Thran triggers, putting a lore counter on it.
  2. Fall of the Thran's second or third chapter ability triggers.
  3. Holding priority, activate Zuran Orb by sacrificing a land, causing you to gain 2 life.
  4. You may optionally repeat step 3 one additional time.
  5. If Fall of the Thran has three loyalty counters on it, activate Thrull Parasite by tapping it and paying 2 life, removing a lore counter from Fall of the Thran.
  6. Resolve the Fall of the Thran chapter trigger from step 2, causing each player to return two land cards from your graveyard to the battlefield.
  7. Whenever the land(s) enter the battlefield, Evolution Sage and Retreat to Coralhelm trigger for each land that entered the battlefield under your control.
  8. Holding priority, if the land(s) enter the battlefield untapped, you may activate them by tapping them, adding at least {1}.
  9. Resolve the first Retreat to Coralhelm trigger, untapping Thrull Parasite.
  10. Resolve the second Retreat to Coralhelm trigger, if applicable, either causing you to scry 1 or to tap or untap target creature.
  11. Resolve the first Evolution Sage trigger, putting a lore counter on Fall of the Thran.
  12. Repeat from step 2.
  13. If applicable, resolve all remaining Evolution Sage triggers, causing you to proliferate that many times.
  14. If you sacrifice and return two lands each cycle, this combo will net infinite lifegain, infinite untap of creatures you control, and infinite scry 1.
Fall of the Thran Fall of the Thran
Evolution Sage Evolution Sage
Retreat to Coralhelm Retreat to Coralhelm
Xavier Sal, Infested Captain Xavier Sal, Infested Captain
+1 more
Results: Infinite copies of creature tokens you control · Infinite creature tokens · Infinite ETB · Infinite landfall triggers · Infinite mana creatures you control can produce · Infinite mana lands you control that enter the battlefield untapped can produce · Infinite proliferate · Infinite scry 1 · Infinite untap of creatures you control · Return all land cards from all graveyards to the battlefield under their owner's control
Show steps
  1. At the beginning of your precombat main phase, Fall of the Thran triggers, putting a lore counter on it.
  2. Fall of the Thran's second or third chapter ability triggers.
  3. Holding priority, activate Need for Speed by sacrificing a land, giving a creature haste until end of turn.
  4. You may optionally repeat step 3 one additional time.
  5. If Fall of the Thran has three loyalty counters on it, activate Xavier Sal's first ability by tapping it and removing a lore counter from Fall of the Thran, causing you to populate.
  6. Resolve the Fall of the Thran chapter trigger from step 2, causing each player to return two land cards from your graveyard to the battlefield.
  7. Whenever the land(s) enter the battlefield, Evolution Sage and Retreat to Coralhelm trigger for each land that entered the battlefield under your control.
  8. Holding priority, if the land(s) enter the battlefield untapped, you may activate them by tapping them, adding at least {1}.
  9. Resolve the first Retreat to Coralhelm trigger, untapping Xavier Sal.
  10. Resolve the second Retreat to Coralhelm trigger, if applicable, either causing you to scry 1 or to tap or untap target creature.
  11. Resolve the first Evolution Sage trigger, putting a lore counter on Fall of the Thran.
  12. Repeat from step 2.
  13. If applicable, resolve all remaining Evolution Sage triggers, causing you to proliferate that many times.
  14. If you sacrifice and return two lands each cycle, this combo will net infinite untap of creatures you control and infinite scry 1.
Fall of the Thran Fall of the Thran
Evolution Sage Evolution Sage
Retreat to Coralhelm Retreat to Coralhelm
Xavier Sal, Infested Captain Xavier Sal, Infested Captain
+1 more
Results: Infinite copies of creature tokens you control · Infinite creature tokens · Infinite ETB · Infinite landfall triggers · Infinitely large creature until end of turn · Infinite mana creatures you control can produce · Infinite mana lands you control that enter the battlefield untapped can produce · Infinite proliferate · Infinite scry 1 · Infinite untap of creatures you control · Return all land cards from all graveyards to the battlefield under their owner's control
Show steps
  1. At the beginning of your precombat main phase, Fall of the Thran triggers, putting a lore counter on it.
  2. Fall of the Thran's second or third chapter ability triggers.
  3. Holding priority, activate Lithatog's second ability by sacrificing a land, giving it +1/+1 until end of turn.
  4. You may optionally repeat step 3 one additional time.
  5. If Fall of the Thran has three loyalty counters on it, activate Xavier Sal's first ability by tapping it and removing a lore counter from Fall of the Thran, causing you to populate.
  6. Resolve the Fall of the Thran chapter trigger from step 2, causing each player to return two land cards from your graveyard to the battlefield.
  7. Whenever the land(s) enter the battlefield, Evolution Sage and Retreat to Coralhelm trigger for each land that entered the battlefield under your control.
  8. Holding priority, if the land(s) enter the battlefield untapped, you may activate them by tapping them, adding at least {1}.
  9. Resolve the first Retreat to Coralhelm trigger, untapping Xavier Sal.
  10. Resolve the second Retreat to Coralhelm trigger, if applicable, either causing you to scry 1 or to tap or untap target creature.
  11. Resolve the first Evolution Sage trigger, putting a lore counter on Fall of the Thran.
  12. Repeat from step 2.
  13. If applicable, resolve all remaining Evolution Sage triggers, causing you to proliferate that many times.
  14. If you sacrifice and return two lands each cycle, this combo will net infinite untap of creatures you control and infinite scry 1.
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