Combos with Eternity Vessel
15 known combos in Commander — View Eternity Vessel
Results:
Win the game
Show steps
- Activate Resourceful Defense by paying {4}{W}, moving all charge counters from Eternity Vessel to Darksteel Reactor.
- Darksteel Reactor's second ability triggers, causing you to win the game.
Results:
Near-infinite damage to one opponent
· Target opponent loses the game
Show steps
- Cast Eternity Vessel by paying {6}.
- Eternity Vessel enters the battlefield with a number of charge counters on it equal to your life total.
- All Will Be One triggers, dealing damage to target opponent equal to the counters placed this way.
- The opponent loses the game due to having zero or less life.
Results:
Win the game
Show steps
- Cast Eternity Vessel.
- Cast Dismantle targeting Eternity Vessel, destroying it and placing an amount of counters on Darksteel Reactor equal to the number of charge counters that were on Eternity Vessel.
- Darksteel Reactor triggers, winning you the game.
Results:
Win the game
Show steps
- Cast Eternity Vessel by paying {6}. It will enter with a number of charge counters on it equal to your life total.
- Cause Eternity Vessel to leave the battlefield. When it does, Donatello triggers, putting a number of charge counters on Darksteel Reactor equal to the number Eternity Vessel had on it.
- Darksteel Reactor triggers, causing you to win the game.
Results:
Near-infinite damage to one opponent
· Target opponent loses the game
Show steps
- Cast Dismantle by paying {2}{R}, destroying Eternity Vessel, and putting a number of charge counters on Dragonspark Reactor equal to the number Eternity Vessel had.
- Activate Dragonspark Reactor by paying {4} and sacrificing it, dealing damage equal to the number of charge counters on it to an opponent and up to one target creature.
- The opponent loses the game due to having 0 or less life.
Results:
Lock
· Near-infinite turns
Show steps
- Cast Eternity Vessel by paying {6}. It will enter with a number of charge counters on it equal to your life total.
- Cause Eternity Vessel to leave the battlefield. When it does, Donatello triggers, putting a number of charge counters on Magistrate's Scepter equal to the number Eternity Vessel had on it.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- Repeat step 3 as able each turn.
Results:
Win the game
Show steps
- Cast True Polymorph causing Eternity Vessel to become a copy of Darksteel Reactor.
- You win the game.
Results:
Win the game
Show steps
- Cast Masterful Replication by paying {5}{U}, causing each artifact you control to become a copy of Darksteel Reactor until end of turn.
- Eternity Vessel's second ability triggers, causing you to win the game.
Results:
Win the game
Show steps
- Activate Saheeli by removing two loyalty counters from it, causing Eternity Vessel to become a copy of Darksteel Reactor until end of turn.
- Eternity Vessel's second ability triggers, causing you to win the game.
Results:
Win the game
Show steps
- Activate Karn twice by paying {2}, causing Eternity Vessel and Darksteel Reactor to become artifact creatures until end of turn.
- Cause Eternity Vessel to leave the battlefield.
- The Ozolith triggers, putting a number of charge counters on itself equal to the charge counters that were on Eternity Vessel.
- At the beginning of your combat phase, The Ozolith triggers, moving all counters from it onto Darksteel Reactor.
- Darksteel Reactor triggers, causing you to win the game.
Results:
Win the game
Show steps
- Activate Resourceful Defense by paying {4}{W}, moving all charge counters from Eternity Vessel onto Twenty-Toed Toad.
- Declare Twenty-Toed Toad as an attacker. It triggers, causing you to win the game.
Results:
Win the game
Show steps
- Cause Eternity Vessel to leave the battlefield.
- The Ozolith triggers, putting a number of charge counters on itself equal to the charge counters that were on Eternity Vessel.
- At the beginning of your combat phase, The Ozolith triggers, moving all counters from it onto Darksteel Reactor.
- Darksteel Reactor triggers, causing you to win the game.
Results:
Infinite turns
· Lock
Show steps
- Cast Eternity Vessel by paying {6}. Eternity Vessel enters the battlefield with a number of charge counters on it equal to your life total.
- Activate Resourceful Defense by paying {4}{W}, moving all charge counters from Eternity Vessel onto Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- If Magistrate's Scepter has few than three charge counters on it, activate Drafna's first ability by paying {1}{U}, returning Eternity Vessel from the battlefield to your hand.
- Repeat from step 3 during your next turn if Magistrate's Scepter has three or more charge counters on it. Otherwise, repeat from step 1.
Results:
Infinite turns
· Lock
Show steps
- Cast Eternity Vessel by paying {6}. Eternity Vessel enters the battlefield with a number of charge counters on it equal to your life total.
- Activate Resourceful Defense by paying {4}{W}, moving all charge counters from Eternity Vessel onto Magistrate's Scepter.
- Activate Magistrate's Scepter's second ability by tapping it and removing three charge counters from it, causing you to take an extra turn after this one.
- If Magistrate's Scepter has few than three charge counters on it, activate Meticulous Excavation by paying {2}{W}, returning Eternity Vessel from the battlefield to your hand.
- Repeat from step 3 during your next turn if Magistrate's Scepter has three or more charge counters on it. Otherwise, repeat from step 1.
Results:
Near-infinite damage to one opponent
· Target opponent loses the game
Show steps
- Cast Fate Trasnfer by paying {1}{U/B}, moving all counters from Eternity Vessel onto Dragonspark Reactor.
- Activate Dragonspark Reactor by paying {4} and sacrificing it, dealing damage equal to the number of charge counters on it to an opponent and up to one target creature.
- The opponent loses the game due to having 0 or less life.
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