Combos with Equilibrium
11 known combos in Commander — View Equilibrium
Results:
Cast all spells in your library
· Infinite blue mana
· Infinite creature tokens
· Infinite ETB
· Infinite LTB
· Infinite storm count
· Exile your library
Show steps
- Cast the Myr with mana value two or less in your hand by paying {0} due to Urza's Incubator.
- Urtet and Equilibrium trigger.
- Resolve the Urtet trigger, creating a 1/1 Myr artifact creature token.
- Activate Urza's first ability by tapping the Myr token, adding {U}.
- Resolve the Equilibrium trigger, causing you to pay {1} to return the Myr with mana value two or less currently on the battlefield to your hand.
- Repeat an arbitrarily large number of times.
- At the beginning of your combat phase, Urtet's second ability triggers, untapping all Myr you control.
- You may then tap the Myrs using Urza's first ability, and use the mana to activate Urza's second ability any number of times.
Results:
Infinite colorless mana
· Infinite creature tokens
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
· Infinite storm count
Show steps
- Cast the Myr with mana value two or less in your hand by paying {0} due to Urza's Incubator.
- Urtet and Equilibrium trigger.
- Resolve the Urtet trigger, creating a 1/1 Myr artifact creature token.
- Activate Krark-Clan Ironworks by sacrificing the Myr token, adding {C}{C}.
- Resolve the Equilibrium trigger, causing you to pay {1} to return the Myr with mana value two or less currently on the battlefield to your hand.
- Repeat an arbitrarily large number of times.
- At the beginning of your combat phase, Urtet's second ability triggers, untapping all Myr you control.
Results:
Infinite colorless mana
· Infinite creature tokens
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
· Infinite storm count
Show steps
- Cast the Myr with mana value two or less in your hand by paying {0} due to Urza's Incubator.
- Urtet and Equilibrium trigger.
- Resolve the Urtet trigger, creating a 1/1 Myr artifact creature token.
- Activate Ashnod's Altar by sacrificing the Myr token, adding {C}{C}.
- Resolve the Equilibrium trigger, causing you to pay {1} to return the Myr with mana value two or less currently on the battlefield to your hand.
- Repeat an arbitrarily large number of times.
- At the beginning of your combat phase, Urtet's second ability triggers, untapping all Myr you control.
Results:
Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
· Infinite storm count
Show steps
- Cast the Myr with mana value two or less in your hand by paying {0} due to Urza's Incubator.
- Urtet and Equilibrium trigger.
- Resolve the Urtet trigger, creating a 1/1 Myr artifact creature token.
- Activate Phyrexian Altar by sacrificing the Myr token, adding {1}.
- Resolve the Equilibrium trigger, causing you to pay {1} to return the Myr with mana value two or less currently on the battlefield to your hand.
- Repeat.
Results:
Infinite ETB
· Infinite LTB
· Infinite proliferate
· Infinite storm count
Show steps
- Cast Memnite by paying {0}.
- Inexorable Tide and Equilibrium trigger.
- Resolve the Inexorable Tide trigger, putting an ice counter on Iceberg.
- Activate Iceberg's second ability by removing an ice counter, adding {C}.
- Resolve the Equilibrium trigger, causing you to pay {1} to return Ornithopter from the battlefield to your hand.
- Cast Ornithopter by paying {0}.
- Inexorable Tide and Equilibrium trigger.
- Resolve the Inexorable Tide trigger, putting an ice counter on Iceberg.
- Activate Iceberg's second ability by removing an ice counter, adding {C}.
- Resolve the Equilibrium trigger, causing you to pay {1} to return Memnite from the battlefield to your hand.
- Repeat.
Results:
Infinite ETB
· Infinite LTB
· Infinite proliferate
· Infinite storm count
Show steps
- Cast Memnite by paying {0}.
- Inexorable Tide and Equilibrium trigger.
- Resolve the Inexorable Tide trigger, putting an ice counter on Iceberg.
- Activate Iceberg's second ability by removing an ice counter, adding {C}.
- Resolve the Equilibrium trigger, causing you to pay {1} to return Rograkh from the battlefield to your hand.
- Cast Rograkh by paying {0}.
- Inexorable Tide and Equilibrium trigger.
- Resolve the Inexorable Tide trigger, putting an ice counter on Iceberg.
- Activate Iceberg's second ability by removing an ice counter, adding {C}.
- Resolve the Equilibrium trigger, causing you to pay {1} to return Memnite from the battlefield to your hand.
- Repeat.
Results:
Infinite ETB
· Infinite LTB
· Infinite proliferate
· Infinite storm count
Show steps
- Cast Ornithopter by paying {0}.
- Inexorable Tide and Equilibrium trigger.
- Resolve the Inexorable Tide trigger, putting an ice counter on Iceberg.
- Activate Iceberg's second ability by removing an ice counter, adding {C}.
- Resolve the Equilibrium trigger, causing you to pay {1} to return Rograkh from the battlefield to your hand.
- Cast Rograkh by paying {0}.
- Inexorable Tide and Equilibrium trigger.
- Resolve the Inexorable Tide trigger, putting an ice counter on Iceberg.
- Activate Iceberg's second ability by removing an ice counter, adding {C}.
- Resolve the Equilibrium trigger, causing you to pay {1} to return Ornithopter from the battlefield to your hand.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Declare Gudul Lurker as an attacker.
- During the declare blockers phase, when you recieve priority, activate Sakashima's Student's Ninjutsu ability by paying {1}{U} and returning Gudul Lurker from the battlefield to your hand, putting Sakashima's Student from your hand onto the battlefield tapped and attacking as a copy of Medomai.
- Deal combat damage with Sakashima's Student, causing you to take an additional turn after this one.
- Cast Gudul Lurker by paying {U}.
- Equilibrium triggers, causing you to pay {1} to return Sakashima's Student from the battlefield to your hand.
- Pass the turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Declare Slither Blade as an attacker.
- During the declare blockers phase, when you recieve priority, activate Sakashima's Student's Ninjutsu ability by paying {1}{U} and returning Slither Blade from the battlefield to your hand, putting Sakashima's Student from your hand onto the battlefield tapped and attacking as a copy of Medomai.
- Deal combat damage with Sakashima's Student, causing you to take an additional turn after this one.
- Cast Slither Blade by paying {U}.
- Equilibrium triggers, causing you to pay {1} to return Sakashima's Student from the battlefield to your hand.
- Pass the turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Declare Soltari Foot Soldier as an attacker.
- During the declare blockers phase, when you recieve priority, activate Sakashima's Student's Ninjutsu ability by paying {1}{U} and returning Soltari Foot Soldier from the battlefield to your hand, putting Sakashima's Student from your hand onto the battlefield tapped and attacking as a copy of Medomai.
- Deal combat damage with Sakashima's Student, causing you to take an additional turn after this one.
- Cast Soltari Foot Soldier by paying {W}.
- Equilibrium triggers, causing you to pay {1} to return Sakashima's Student from the battlefield to your hand.
- Pass the turn.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Declare Triton Shorestalker as an attacker.
- During the declare blockers phase, when you recieve priority, activate Sakashima's Student's Ninjutsu ability by paying {1}{U} and returning Triton Shorestalker from the battlefield to your hand, putting Sakashima's Student from your hand onto the battlefield tapped and attacking as a copy of Medomai.
- Deal combat damage with Sakashima's Student, causing you to take an additional turn after this one.
- Cast Triton Shorestalker by paying {U}.
- Equilibrium triggers, causing you to pay {1} to return Sakashima's Student from the battlefield to your hand.
- Pass the turn.
- Repeat.
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