Entomb
Instant
Search your library for a card, put that card into your graveyard, then shuffle.
*A grave is the safest place to store ill-gotten treasures.*
Why Play Entomb
At one mana, this instant provides unmatched graveyard setup for combo and reanimator strategies. The ability to search for any card in your library makes it incredibly versatile—whether you're setting up Reanimate targets like Griselbrand or filling your graveyard for delve spells. Play it early to enable turn-two reanimation effects, or hold it as instant-speed setup to dodge counterspells on your combo turn.Format Notes
Banned in Legacy specifically for enabling overpowered reanimator combos, but remains legal and powerful in Vintage where it sees play in various combo decks. In Commander, it's a staple in graveyard-based strategies and reanimator builds, offering reliable tutoring at minimal mana investment. The card's raw power level keeps it relevant across eternal formats where graveyard interaction is viable.Combos & Synergies
Classic reanimation spells like Reanimate and Animate Dead turn Entomb into a one-mana tutor for massive threats. Flashback and escape cards benefit enormously, with Entomb setting up powerful recursive engines. Delve spells like Treasure Cruise become much stronger when you can instantly fill your graveyard, while threshold enablers appreciate the guaranteed graveyard fuel this provides.Featured in These Decks
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