Combos with Dream Trawler

15 known combos in Commander — View Dream Trawler

Results: Infinite draw triggers · Infinite rummaging · Infinite self-discard triggers · Near-infinite power for a creature until end of turn
Show steps
  1. Activate Dream Trawler by discarding a card.
  2. Curator of Mysteries triggers, causing you to draw a card due to Eligeth.
  3. Resolve the Dream Trawler ability.
  4. Repeat.
36 decks Colorless View on Commander Spellbook →
Results: Infinite self-discard triggers · Near-infinite ETB · Infinite draw triggers · Infinite rummaging · Near-infinite tapped creature tokens · Near-infinite power for a creature until end of turn
Show steps
  1. Activate Dream Trawler by discarding a card.
  2. Cryptcaller Chariot triggers, causing you to create a tapped 2/2 Zombie creature token.
  3. When the Zombie enters the battlefield, Kindred Discovery triggers, causing you to draw a card.
  4. Resolve the Dream Trawler ability.
  5. Repeat.
32 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite draw triggers · Near-infinite self-discard triggers · Near-infinite card draw · Near-infinite looting · Near-infinite power for a creature until end of turn
Show steps
  1. Activate Dream Trawler by discarding a card.
  2. Glint-Horn Buccaneer triggers, dealing 1 damage to each opponent.
  3. Niv-Mizzet triggers, causing you to draw that many cards.
  4. Dream Trawler triggers for each card drawn, giving it +1/+0 until end of turn for each card draw.
  5. Resolve the Dream Trawler ability from step 1.
  6. Repeat.
24 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Infinite self-discard triggers · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library · Near-infinite power for a creature until end of turn · Infinite rummaging
Show steps
  1. Activate Dream Trawler by discarding a card.
  2. Toluz's second ability and Feast of Sanity trigger.
  3. Resolve the Feast of Sanity trigger, dealing 1 damage to any target and causing you to gain 1 life.
  4. Resolve the Toluz trigger, exiling the discarded card from your graveyard.
  5. Ketramose triggers, causing you to draw a card and lose 1 life.
  6. Resolve the Dream Trawler ability.
  7. Repeat.
15 decks Colorless View on Commander Spellbook →
Results: Infinite self-discard triggers · Near-infinite lifeloss · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library · Near-infinite power for a creature until end of turn · Infinite rummaging
Show steps
  1. Activate Dream Trawler by discarding a card.
  2. Toluz's second ability triggers, exiling the discarded card from your graveyard.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Queza triggers, causing you to gain 1 life and an opponent to lose 1 life.
  5. Resolve the Dream Trawler ability.
  6. Repeat.
Results: Infinite self-discard triggers · Near-infinite lifegain · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library · Near-infinite power for a creature until end of turn · Infinite rummaging
Show steps
  1. Activate Dream Trawler by discarding a card.
  2. Toluz's second ability triggers, exiling the discarded card from your graveyard.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Sheoldred triggers, causing you to gain 2 life.
  5. Resolve the Dream Trawler ability.
  6. Repeat.
Results: Infinite self-discard triggers · Near-infinite lifeloss · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library with the ability to play the exiled cards until end of turn · Near-infinite power for a creature until end of turn · Infinite rummaging
Show steps
  1. Activate Dream Trawler by discarding a card.
  2. Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Queza triggers, causing you to gain 1 life and an opponent to lose 1 life.
  5. Resolve the Dream Trawler ability.
  6. Repeat.
Results: Infinite self-discard triggers · Near-infinite lifeloss · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library · Infinite rummaging · Near-infinite power for a creature until end of turn
Show steps
  1. Activate Dream Trawler by discarding a card.
  2. Necropotence triggers, exiling the discarded card from your graveyard.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Queza triggers, causing you to gain 1 life and target opponent to lose 1 life.
  5. Resolve the Dream Trawler ability.
  6. Repeat.
Results: Infinite self-discard triggers · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library · Near-infinite +1/+1 counters on a creature · Near-infinite power for a creature until end of turn · Infinite rummaging
Show steps
  1. Activate Dream Trawler by discarding a card.
  2. Toluz's second ability triggers, exiling the discarded card from your graveyard.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Shabraz triggers, causing you to gain 1 life and put a +1/+1 counter on Shabraz.
  5. Resolve the Dream Trawler ability.
  6. Repeat.
Results: Infinite self-discard triggers · Infinite draw triggers · Infinite rummaging · Near-infinite power for a creature until end of turn
Show steps
  1. Activate Dream Trawler by discarding a card.
  2. Curator of Mysteries triggers, causing you to scry 1.
  3. Matoya triggers, causing you to draw a card.
  4. Resolve the Dream Trawler ability.
  5. Repeat.
Results: Exile your library · Infinite draw triggers · Infinite rummaging · Infinite self-discard triggers · Near-infinite power for a creature until end of turn
Show steps
  1. Lose life by any method.
  2. Lich's Mastery's second ability triggers, causing you to exile a card from your graveyard.
  3. Ketramose triggers, causing you to lose 1 life and draw a card.
  4. Lich's Mastery second ability triggers. Holding priority, activate Dream Trawler by discarding a card.
  5. Resolve the Lich's Mastery trigger, exiling a card from your graveyard.
  6. Repeat from step 3.
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite self-discard triggers · Infinite lifegain triggers · Infinite lifegain
Show steps
  1. Activate Dream Trawler by discarding a land card.
  2. Slogurk triggers, putting a +1/+1 counter on it.
  3. Resolve the Dream Trawler ability.
  4. Repeat from step 1 two additional times.
  5. Activate Slogurk by removing three +1/+1 counters from it, returning it from the battlefield to your hand.
  6. When Slogurk leaves the battlefield, it triggers, returning three land cards from your graveyard to your hand.
  7. Cast Slogurk by paying {E} due to Primal Prayers.
  8. When Slogurk enters, Guide of Souls triggers, causing you to get {E} and gain 1 life.
  9. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite self-discard triggers
Show steps
  1. Activate Dream Trawler by discarding a land card.
  2. Slogurk triggers, putting a +1/+1 counter on it.
  3. Resolve the Dream Trawler ability.
  4. Repeat from step 1 two additional times.
  5. Activate Slogurk by removing three +1/+1 counters from it, returning it from the battlefield to your hand.
  6. When Slogurk leaves the battlefield, it triggers, returning three land cards from your graveyard to your hand.
  7. Cast Slogurk by paying {E} due to Primal Prayers.
  8. When Slogurk enters, Decoction Module triggers, causing you to get {E}.
  9. Repeat.
Results: Infinite LTB · Infinite ETB · Infinite storm count · Infinite self-discard triggers
Show steps
  1. Activate Dream Trawler by discarding a land card.
  2. Slogurk triggers, putting a +1/+1 counter on it.
  3. Resolve the Dream Trawler ability.
  4. Repeat from step 1 two additional times.
  5. Activate Slogurk by removing three +1/+1 counters from it, returning it from the battlefield to your hand.
  6. When Slogurk leaves the battlefield, it triggers, returning three land cards from your graveyard to your hand.
  7. Cast Slogurk by paying {E} due to Primal Prayers.
  8. When Slogurk enters, Aetherstorm Roc triggers, causing you to get {E}.
  9. Repeat.
Results: Near-infinite turns · Lock
Show steps
  1. If you have more than three cards in hand, activate Dream Trawler by discarding a card.
  2. Repeat step 1 until you have three or fewer cards in hand.
  3. At the beginning of your end step, Doctor Octopus triggers, causing you to draw at least five cards.
  4. Lyla triggers for each card drawn, putting that many +1/+1 counters on Sage of Hours.
  5. Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one.
  6. Repeat each turn.
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