Doubling Season — Magic: The Gathering card

Doubling Season

{4}{G}
Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

Set Foundations
Rarity Mythic Rare
Mana Value 5
Artist Chuck Lukacs
Collector # 216

Why Play Doubling Season

Decks built around token generation and planeswalkers benefit enormously from this enchantment's ability to double both tokens and loyalty counters. The effect shines when you can immediately capitalize on it the turn it enters play, such as following up with a planeswalker that can ultimate right away or a spell that creates multiple creature tokens. Green ramp strategies often use it as a powerful five-mana threat that can quickly overwhelm opponents when paired with token-producing spells or creatures with +1/+1 counter synergies.

Format Notes

Commander represents the primary home for Doubling Season, where it's considered a staple in superfriends builds and token-based strategies. The multiplayer format's longer games provide more opportunities to extract maximum value from the investment. While legal in competitive formats like Modern and Pioneer, its high mana cost and vulnerability to removal make it primarily a casual or fringe competitive choice outside of very specific builds.

Combos & Synergies

Planeswalkers with four starting loyalty can immediately ultimate when entering after Doubling Season, making cards like Garruk Wildspeaker and Elspeth, Knight-Errant particularly devastating combinations. Token producers like Avenger of Zendikar create overwhelming board states by generating twice the expected creatures. The enchantment also pairs excellently with Hardened Scales effects and creatures that enter with +1/+1 counters, creating massive threats that can end games quickly.