Combos with Double Vision

15 known combos in Commander — View Double Vision

Results: Infinite turns · Lock
Show steps
  1. Cast Walk the Aeons by paying {4}{U}{U}.
  2. Double Vision triggers, copying Walk the Aeons.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. When Venser enters the battlefield, it triggers twice, returning itself and the original Walk the Aeons to your hand from the battlefield and stack respectively.
  5. Resolve the copy of Walk the Aeons, causing you to take an extra turn after this one.
  6. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. Cast Time Warp by paying {3}{U}{U}.
  2. Double Vision triggers, copying Time Warp.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. When Venser enters the battlefield, it triggers twice, returning itself and the original Time Warp to your hand from the battlefield and stack respectively.
  5. Resolve the copy of Time Warp, causing you to take an extra turn after this one.
  6. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. Cast Nexus of Fate by paying {5}{U}{U}.
  2. Double Vision triggers, creating a copy of Nexus of Fate.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. Venser enters the battlefield, returning itself and original Nexus of Fate to your hand.
  5. Resolve the Nexus of Fate copy, causing you to take an extra turn after this one.
  6. Move to your extra turn.
  7. Repeat.
Results: Infinite turns · Lock
Show steps
  1. Cast Walk the Aeons by paying {4}{U}{U}.
  2. Double Vision triggers, copying Walk the Aeons.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. When Venser enters the battlefield, it triggers twice, returning itself and the original Walk the Aeons to your hand from the battlefield and stack respectively.
  5. Resolve the copy of Walk the Aeons, causing you to take an extra turn after this one.
  6. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. Cast Capture of Jingzhou by paying {3}{U}{U}.
  2. Double Vision triggers, copying Capture of Jingzhou.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. When Venser enters the battlefield, it triggers twice, returning itself and the original Capture of Jingzhou to your hand from the battlefield and stack respectively.
  5. Resolve the copy of Capture of Jingzhou, causing you to take an extra turn after this one.
  6. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. Cast Temporal Manipulation by paying {3}{U}{U}.
  2. Double Vision triggers, copying Temporal Manipulation.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. When Venser enters the battlefield, it triggers twice, returning itself and the original Temporal Manipulation to your hand from the battlefield and stack respectively.
  5. Resolve the copy of Temporal Manipulation, causing you to take an extra turn after this one.
  6. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. Cast Time Warp by paying {3}{U}{U}.
  2. Double Vision triggers, copying Time Warp.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. When Venser enters the battlefield, it triggers twice, returning itself and the original Time Warp to your hand from the battlefield and stack respectively.
  5. Resolve the copy of Time Warp, causing you to take an extra turn after this one.
  6. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. Cast Capture of Jingzhou by paying {3}{U}{U}.
  2. Double Vision triggers, copying Capture of Jingzhou.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. When Venser enters the battlefield, it triggers twice, returning itself and the original Capture of Jingzhou to your hand from the battlefield and stack respectively.
  5. Resolve the copy of Capture of Jingzhou, causing you to take an extra turn after this one.
  6. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. Cast Temporal Manipulation by paying {3}{U}{U}.
  2. Double Vision triggers, copying Temporal Manipulation.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. When Venser enters the battlefield, it triggers twice, returning itself and the original Temporal Manipulation to your hand from the battlefield and stack respectively.
  5. Resolve the copy of Temporal Manipulation, causing you to take an extra turn after this one.
  6. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. Cast Walk the Aeons by paying {4}{U}{U}.
  2. Double Vision triggers, copying Walk the Aeons.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. When Venser enters the battlefield, it triggers twice, returning itself and the original Walk the Aeons to your hand from the battlefield and stack respectively.
  5. Resolve the copy of Walk the Aeons, causing you to take an extra turn after this one.
  6. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. Cast Capture of Jingzhou by paying {3}{U}{U}.
  2. Double Vision triggers, copying Capture of Jingzhou.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. When Venser enters the battlefield, it triggers twice, returning itself and the original Capture of Jingzhou to your hand from the battlefield and stack respectively.
  5. Resolve the copy of Capture of Jingzhou, causing you to take an extra turn after this one.
  6. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. Cast Temporal Manipulation by paying {3}{U}{U}.
  2. Double Vision triggers, copying Temporal Manipulation.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. When Venser enters the battlefield, it triggers twice, returning itself and the original Temporal Manipulation to your hand from the battlefield and stack respectively.
  5. Resolve the copy of Temporal Manipulation, causing you to take an extra turn after this one.
  6. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. Cast Time Warp by paying {3}{U}{U}.
  2. Double Vision triggers, copying Time Warp.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. When Venser enters the battlefield, it triggers twice, returning itself and the original Time Warp to your hand from the battlefield and stack respectively.
  5. Resolve the copy of Time Warp, causing you to take an extra turn after this one.
  6. Repeat each turn.
Results: Infinite turns · Lock
Show steps
  1. Cast Nexus of Fate by paying {5}{U}{U}.
  2. Double Vision triggers, creating a copy of Nexus of Fate.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. Venser enters the battlefield, returning itself and original Nexus of Fate to your hand.
  5. Resolve the Nexus of Fate copy, causing you to take an extra turn after this one.
  6. Move to your extra turn.
  7. Repeat.
Results: Infinite turns · Lock
Show steps
  1. Cast Walk the Aeons by paying {4}{U}{U}.
  2. Double Vision triggers, copying Walk the Aeons.
  3. Holding priority, cast Venser by paying {2}{U}{U}.
  4. When Venser enters the battlefield, it triggers twice, returning itself and the original Walk the Aeons to your hand from the battlefield and stack respectively.
  5. Resolve the copy of Walk the Aeons, causing you to take an extra turn after this one.
  6. Repeat each turn.
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