Combos with Donate
15 known combos in Commander — View Donate
Results:
Target opponent loses the game at the beginning of their next upkeep
Show steps
- Cast Donate by paying {2}{U}, giving control of Demonic Pact to an opponent.
- At the beginning of the opponent's upkeep, Demonic Pact triggers, causing them to select the fourth mode and lose the game.
Results:
Target opponent loses the game
Show steps
- Cast Donate by paying {2}{U}, giving Nine Lives to an opponent.
- Cast Austere Command by paying {4}{W}{W}, destroying all enchantments.
- Nine Lives leaves the battlefield, causing its controller to lose the game.
Results:
Target opponent loses the game
Show steps
- Cast Donate by paying {2}{U}, giving Nine Lives to an opponent.
- Cast Cleansing Nova by paying {3}{W}{W}, destroying all artifacts and enchantments.
- Nine Lives leaves the battlefield, causing its controller to lose the game.
Results:
Target opponent loses the game at the beginning of their next upkeep
Show steps
- Cast Heartless Act by paying {1}{B}, removing up to three oil counters from Archfiend of the Dross.
- Cast Donate by paying {2}{U}, causing you to give control of Archfiend of the Dross to an opponent.
- At the beginning of the opponent's next upkeep, Archfiend of the Dross triggers, causing the opponent to remove an oil counter from it and lose the game.
Results:
Exile all spells target opponent casts from their hand
· Target opponent can only cast one spell per turn
· Lock
Show steps
- Cast Donate by paying {2}{U}, giving control of Moderation to an opponent.
- Cast Knowledge Pool by paying {6}.
- Whenever the opponent that controls Moderation casts a spell from their hand, Knowledge Pool triggers, exiling that spell.
- Because Moderation prevents the opponent from casting more than one spell each turn, the opponent cannot cast the spell permitted by Knowledge Pool, or any other spell that turn.
Results:
Target opponent loses the game
Show steps
- Cast Donate by paying {2}{U}, giving an opponent control of Nefarious Lich.
- Activate Staff of Compleation's first ability by tapping it and paying 1 life, destroying Nefarious Lich.
- When Nefarious Lich leaves the battlefield, it triggers, causing its controller to lose the game.
Results:
Target opponent loses the game
Show steps
- Cast Donate by paying {2}{U}, giving an opponent control of Nine Lives.
- If needed, activate Shadowspear by paying {1}, causing all permanents your opponents control to lose hexproof and indestructible until end of turn.
- Cause Nine Lives to leave the battlefield.
- Nine Lives triggers, causing its controller to lose the game.
Results:
Target opponent loses the game
Show steps
- Cast Donate by paying {2}{U}, giving an opponent control of Nefarious Lich.
- Activate Despotic Scepter by tapping it, destroying Nefarious Lich.
- When Nefarious Lich leaves the battlefield, it triggers, causing its controller to lose the game.
Results:
Infinite landfall triggers
· Infinite mana lands you control can produce during each opponent's turn
Show steps
- Cast Donate by paying {2}{U}, giving an opponent control of Price of Glory.
- End your turn.
- During any opponent's turn, activate any land you control by tapping it, adding at least {1}.
- The opponent's Price of Glory triggers, destroying the land.
- Sacred Ground triggers, causing you to return the land from your graveyard to the battlefield.
- Repeat from step 3.
Results:
Infinite card draw for target opponent
· Infinite draw triggers for target opponent
· Target opponent loses the game
Show steps
- Cast Donate by paying {2}{U}, giving control of Notion Thief to an opponent.
- During that opponent's draw step, they draw a card.
- Consecrated Sphinx triggers, causing the opponent to draw two cards due to Notion Thief.
- Consecrated Sphinx triggers twice.
- Resolve the first trigger, causing the opponent to draw two cards due to Notion Thief.
- Repeat from step 4 until the opponent loses the game due to drawing from an empty library.
Results:
Infinite card draw for target opponent
· Infinite draw triggers for target opponent
· Near-infinite damage to one opponent
Show steps
- Cast Donate by paying {2}{U}, giving an opponent control of Vilis.
- During that player's next draw step, they draw a card.
- Underworld Dreams triggers, dealing 1 damage to that opponent.
- Vilis triggers, causing the opponent to draw a card.
- Repeat from step 3.
Results:
Target opponent loses the game
Show steps
- Cast Donate Giving control of Wall of Blood to an opponent.
- Activate Mindslaver targeting that opponent.
- Pass the turn.
- Have your opponent activate Wall of Blood.
- Repeat step 4.
Results:
Near-infinite damage to one opponent
· Target opponent loses the game
· Infinite card draw for target opponent
· Infinite draw triggers for target opponent
Show steps
- Cast Donate by paying {2}{U}, giving control of Vilis to an opponent.
- During that opponent's draw step, they draw a card.
- Nekusar triggers, dealing 1 damage to the opponent.
- Vilis triggers, causing the opponent to draw a card.
- Repeat from step 3 until the opponent loses the game either due to drawing from an empty library, or from having 0 life.
Results:
Target opponent loses the game
· Near-infinite damage to one opponent
· Infinite card draw for target opponent
· Infinite draw triggers for target opponent
Show steps
- Cast Donate by paying {2}{U}, giving control of Vilis to an opponent.
- During that opponent's draw step, they draw a card.
- Razorkin Needlehead triggers, dealing 1 damage to the opponent.
- Vilis triggers, causing the opponent to draw a card.
- Repeat from step 3 until the opponent loses the game either due to drawing from an empty library, or from having 0 life.
Results:
Target opponent loses the game
Show steps
- Cast Donate by paying {2}{U}, giving an opponent control of Lich's Mastery.
- If needed, activate Shadowspear by paying {1}, causing all permanents your opponents control to lose hexproof and indestructible until end of turn.
- Cause Lich's Mastery to leave the battlefield.
- Lich's Mastery triggers, causing its controller to lose the game.
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