Combos with Divine Intervention

8 known combos in Commander — View Divine Intervention

Divine Intervention Divine Intervention
Vampire Hexmage Vampire Hexmage
Results: Draw the game
Show steps
  1. Activate Vampire Hexmage by sacrificing it, removing all counters from Divine Intervention.
  2. Divine Intervention triggers, causing the game to end in a draw.
181 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. Activate Hex Parasite by paying {2}{B/P}, removing two intervention counters from Divine Intervention.
  2. Divine Intervention triggers, causing the game to end in a draw.
115 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. If Divine Intervention has exactly one intervention counter on it, cast Clockspinning by paying {U}.
  2. Otherwise, cast Clockspinning with buyback by paying {3}{U}.
  3. Resolve Clockspinning, removing an intervention counter from Divine Intervention, and returning Clockspinning to your hand if the buyback cost was paid.
  4. If the final counter was removed this way, Divine Intervention's second ability triggers, causing the game to end in a draw.
  5. Otherwise, repeat from step 1.
100 decks Colorless View on Commander Spellbook →
Divine Intervention Divine Intervention
Resourceful Defense Resourceful Defense
Results: Draw the game
Show steps
  1. Activate Resourceful Defense by paying {4}{W}, moving all intervention counters from Divine Intervention onto Resourceful Defense.
  2. Divine Intervention's second ability triggers, causing the game to end in a draw.
49 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. Cast Render Inert by paying {2}{B}, removing all intervention counters from Divine Intervention and causing you to draw a card.
  2. Divine Intervention's second ability triggers, causing the game to end in a draw.
38 decks Colorless View on Commander Spellbook →
Invasion of Fiora // Marchesa, Resolute Monarch Invasion of Fiora // Marchesa, Resolute Monarch
Divine Intervention Divine Intervention
Results: Draw the game
Show steps
  1. Declare Marchesa as an attacker.
  2. Marchesa's first ability triggers, removing all intervention counters from Divine Intervention.
  3. Divine Intervention's second ability triggers, causing the game to end in a draw
21 decks Colorless View on Commander Spellbook →
Divine Intervention Divine Intervention
Cemetery Desecrator Cemetery Desecrator
Results: Draw the game
Show steps
  1. Cast Cemetery Desecrator by paying {4}{B}{B}.
  2. Cemetery Desecrator enters the battlefield, exiling a card from a graveyard with mana value equal to, or greater than, the number of intervention counters on Divine Intervention, and removing all intervention counters from Divine Intervention.
  3. Divine Intervention's second ability triggers, causing the game to end in a draw.
17 decks Colorless View on Commander Spellbook →
Results: Draw the game
Show steps
  1. Cast Thornmantle Striker by paying {4}{B}.
  2. Thornmantle Striker enters the battlefield, removing all intervention counters from Divine Intervention.
  3. Divine Intervention's second ability triggers, causing the game to end in a draw.
Buy Divine Intervention on TCGPlayer Buy on Amazon

As an Amazon Associate and TCGPlayer affiliate I earn from qualifying purchases.