Combos with Diamond Mare

13 known combos in Commander — View Diamond Mare

Results: Infinite card draw · Infinite draw triggers · Near-infinite +1/+1 counters · Near-infinite ETB · Near-infinite LTB · Near-infinite Treasure tokens · Near-infinite colored mana · Near-infinite creature tokens · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss · Near-infinite ventures into the dungeon · Near-infinite storm count
Show steps
  1. Cast Acererak either from your hand or from the command zone by paying {B} plus commander tax, if applicable.
  2. Diamond Mare triggers, causing you to gain life.
  3. When Acererak enters, its first ability and Carnival of Souls trigger.
  4. Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. Repeat.
471 decks Colorless View on Commander Spellbook →
Results: Infinite card draw · Infinite draw triggers · Near-infinite +1/+1 counters · Near-infinite ETB · Near-infinite LTB · Near-infinite Treasure tokens · Near-infinite colored mana · Near-infinite creature tokens · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss · Near-infinite ventures into the dungeon · Near-infinite storm count
Show steps
  1. Cast Acererak either from your hand or from the command zone by paying {B} plus commander tax, if applicable.
  2. Diamond Mare triggers, causing you to gain life.
  3. When Acererak enters, its first ability and Carnival of Souls trigger.
  4. Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. Repeat.
363 decks Colorless View on Commander Spellbook →
Results: Infinite card draw · Infinite draw triggers · Near-infinite +1/+1 counters · Near-infinite ETB · Near-infinite LTB · Near-infinite Treasure tokens · Near-infinite colored mana · Near-infinite creature tokens · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss · Near-infinite ventures into the dungeon · Near-infinite storm count
Show steps
  1. Cast Acererak either from your hand or from the command zone by paying {B} plus commander tax, if applicable.
  2. Diamond Mare triggers, causing you to gain life.
  3. When Acererak enters, its first ability and Carnival of Souls trigger.
  4. Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. Repeat.
10 decks Colorless View on Commander Spellbook →
Results: Infinite card draw · Infinite draw triggers · Near-infinite ETB · Near-infinite LTB · Near-infinite Treasure tokens · Near-infinite colored mana · Near-infinite creature tokens · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss · Near-infinite ventures into the dungeon · Near-infinite storm count · Near-infinite +1/+1 counters
Show steps
  1. Cast Acererak by paying {B}.
  2. Diamond Mare triggers, causing you to gain life.
  3. When Acererak enters, its first ability and Carnival of Souls trigger.
  4. Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. Repeat.
Results: Infinite card draw · Infinite draw triggers · Near-infinite +1/+1 counters · Near-infinite ETB · Near-infinite LTB · Near-infinite Treasure tokens · Near-infinite colored mana · Near-infinite creature tokens · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss · Near-infinite ventures into the dungeon · Near-infinite storm count
Show steps
  1. Cast Acererak by paying {B}.
  2. Diamond Mare triggers, causing you to gain life.
  3. When Acererak enters, its first ability and Carnival of Souls trigger.
  4. Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. Repeat.
Results: Infinite card draw · Infinite draw triggers · Near-infinite +1/+1 counters · Near-infinite ETB · Near-infinite LTB · Near-infinite Treasure tokens · Near-infinite colored mana · Near-infinite creature tokens · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss · Near-infinite ventures into the dungeon · Near-infinite storm count
Show steps
  1. Cast Acererak by paying {B}.
  2. Diamond Mare triggers, causing you to gain life.
  3. When Acererak enters, its first ability and Carnival of Souls trigger.
  4. Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. Repeat.
Results: Infinite card draw · Infinite draw triggers · Near-infinite +1/+1 counters · Near-infinite ETB · Near-infinite LTB · Near-infinite Treasure tokens · Near-infinite colored mana · Near-infinite creature tokens · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss · Near-infinite ventures into the dungeon · Near-infinite storm count
Show steps
  1. Cast Acererak by paying {B}.
  2. Diamond Mare triggers, causing you to gain life.
  3. When Acererak enters, its first ability and Carnival of Souls trigger.
  4. Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. Repeat.
Results: Infinite card draw · Infinite draw triggers · Near-infinite +1/+1 counters · Near-infinite ETB · Near-infinite LTB · Near-infinite Treasure tokens · Near-infinite colored mana · Near-infinite creature tokens · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss · Near-infinite ventures into the dungeon · Near-infinite storm count
Show steps
  1. Cast Acererak by paying {B}.
  2. Diamond Mare triggers, causing you to gain life.
  3. When Acererak enters, its first ability and Carnival of Souls trigger.
  4. Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. Repeat.
Results: Infinite card draw · Infinite draw triggers · Near-infinite +1/+1 counters · Near-infinite ETB · Near-infinite LTB · Near-infinite Treasure tokens · Near-infinite colored mana · Near-infinite creature tokens · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss · Near-infinite ventures into the dungeon · Near-infinite storm count
Show steps
  1. Activate Rowan by tapping it.
  2. Cast Acererak by paying {B}.
  3. Diamond Mare triggers, causing you to gain life.
  4. When Acererak enters, its first ability and Carnival of Souls trigger.
  5. Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  6. Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  7. Repeat from step 2.
Results: Infinite card draw · Infinite draw triggers · Near-infinite +1/+1 counters · Near-infinite ETB · Near-infinite LTB · Near-infinite Treasure tokens · Near-infinite colored mana · Near-infinite creature tokens · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss · Near-infinite ventures into the dungeon · Near-infinite storm count
Show steps
  1. Cast Acererak by paying {B}.
  2. Diamond Mare triggers, causing you to gain life.
  3. When Acererak enters, its first ability and Carnival of Souls trigger.
  4. Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. Repeat.
Results: Infinite card draw · Infinite draw triggers · Near-infinite +1/+1 counters · Near-infinite ETB · Near-infinite LTB · Near-infinite Treasure tokens · Near-infinite colored mana · Near-infinite creature tokens · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss · Near-infinite ventures into the dungeon · Near-infinite storm count
Show steps
  1. Cast Acererak by paying {B}.
  2. Diamond Mare triggers, causing you to gain life.
  3. When Acererak enters, its first ability and Carnival of Souls trigger.
  4. Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. Repeat.
Results: Infinite card draw · Infinite draw triggers · Near-infinite +1/+1 counters · Near-infinite ETB · Near-infinite LTB · Near-infinite Treasure tokens · Near-infinite colored mana · Near-infinite creature tokens · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss · Near-infinite ventures into the dungeon · Near-infinite storm count
Show steps
  1. Cast Acererak by paying {B}.
  2. Diamond Mare triggers, causing you to gain life.
  3. When Acererak enters, its first ability and Carnival of Souls trigger.
  4. Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. Repeat.
Results: Infinite card draw · Infinite draw triggers · Near-infinite +1/+1 counters · Near-infinite ETB · Near-infinite LTB · Near-infinite Treasure tokens · Near-infinite colored mana · Near-infinite creature tokens · Near-infinite lifegain · Near-infinite lifegain triggers · Near-infinite lifeloss · Near-infinite ventures into the dungeon · Near-infinite storm count
Show steps
  1. Cast Acererak by paying {B}.
  2. Diamond Mare triggers, causing you to gain life.
  3. When Acererak enters, its first ability and Carnival of Souls trigger.
  4. Resolve the Carnival of Souls trigger, causing you to add {B} and lose 1 life.
  5. Resolve the Acererak trigger, returning it from the battlefield to your hand, and venturing into Lost Mine of Phandelver.
  6. Repeat.
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