Combos with Deserted Temple
15 known combos in Commander — View Deserted Temple
Results:
Infinite colorless mana
· Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Activate Scorched Ruins by tapping it, adding {C}{C}{C}{C}.
- Activate Deserted Temple's second ability by paying {1} and tapping it, targeting Scorched Ruins.
- Rings of Brighthearth triggers, causing you to pay {2} to copy Deserted Temple's ability, targeting Deserted Temple.
- Resolve both Deserted Temple abilities, untapping Deserted Temple and Scorched Ruins.
- Repeat an arbitrarily large number of times.
- Once you have a large amount of {C}, you may untap any other lands you control in place of Scorched Ruins.
Results:
Infinite mana lands you control can produce
· Infinite black mana
· Infinite untap of lands you control
Show steps
- Activate Cabal Coffers by paying {2} and tapping it, adding at least six {B}.
- Activate Deserted Temple's second ability by paying {1} and tapping it, targeting Cabal Coffers.
- Rings of Brighthearth triggers, causing you to pay {2} to copy Deserted Temple's ability, targeting Deserted Temple.
- Resolve both Deserted Temple abilities, untapping Deserted Temple and Cabal Coffers
- Repeat
Results:
Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Activate Nykthos, Shrine to Nyx by paying {2} and tapping it, adding at least {6}
- Activate Deserted Temple's second ability by paying {1} and tapping it, targeting Nykthos, Shrine to Nyx.
- Rings of Brighthearth triggers, causing you to pay {2} to copy Deserted Temple's ability, targeting Deserted Temple.
- Resolve both Deserted Temple abilities, untapping Deserted Temple and Nykthos, Shrine to Nyx
- Repeat
Results:
Infinite untap of lands you control
· Infinite black mana
· Infinite mana lands you control can produce
Show steps
- Activate Cabal Stronghold by paying {3} and tapping it, adding at least seven {B}.
- Activate Deserted Temple's second ability by paying {1} and tapping it, targeting Cabal Stronghold.
- Rings of Brighthearth triggers, causing you to pay {2} to copy Deserted Temple's ability, targeting Deserted Temple.
- Resolve both Deserted Temple abilities, untapping Deserted Temple and Cabal Stronghold
- Repeat
Results:
Infinite turns
· Lock
Show steps
- Activate Magosi's second ability by paying {U} and tapping it.
- Rings of Brighthearth triggers, choose not to pay.
- Resolve the Magosi ability, putting an eon counter on it and causing you to skip your next turn.
- Activate Deserted Temple's second ability by paying {1} and tapping it, untapping Magosi.
- Activate Magosi's third ability by tapping it, removing an eon counter from it and returning it from the battlefield to your hand.
- Rings of Brighthearth triggers, causing you to pay {2} to copy Magosi's ability.
- Resolve both Magosi abilities, causing you to take two extra turns after this one.
- Play Magosi.
- Move to your first extra turn, which is skipped due to Magosi's ability which resolved in step 3.
- Move to your second extra turn.
- Repeat.
Results:
Infinite mana lands you control can produce
· Infinite green mana
· Infinite untap of lands you control
Show steps
- Activate Gaea's Cradle by tapping it, adding at least {G}{G}{G}{G}
- Activate Deserted Temple's second ability by paying {1} and tapping it, targeting Gaea's Cradle.
- Rings of Brighthearth triggers, causing you to pay {2} to copy Deserted Temple's ability, targeting Deserted Temple.
- Resolve both Deserted Temple abilities, untapping Deserted Temple and Gaea's Cradle
- Repeat
Results:
Infinite turns
· Lock
Show steps
- Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Chance for Glory and casting it without paying its mana cost.
- Resolve Chance for Glory, causing you to take an extra turn after this one and lose the game at the beginning of that turn's end step.
- Activate Mistveil Plains by paying {W} and tapping it, putting Chance for Glory on the bottom of your library from your graveyard.
- Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
- Move to your next turn.
- Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Angel's Grace and casting it without paying its mana cost.
- Resolve Angel's Grace, causing you to be unable to lose the game this turn.
- Activate Mistveil Plains by paying {W} and tapping it, putting Angel's Grace on the bottom of your library from your graveyard.
- Activate Deserted Temple's second ability by paying {1} and tapping it, untapping Mistveil Plains.
- Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
- Repeat.
Results:
Infinite mana lands you control can produce
· Infinite colored mana
· Infinite untap of lands you control
Show steps
- Activate The Core by tapping it, adding at least two mana of any color.
- Activate Deserted Temple's second ability by paying {1} and tapping it, targeting itself.
- Locus of Enlightenment triggers, copying Deserted Temple's ability, targeting The Core.
- Resolve both Deserted Temple abilities, untapping it and The Core.
- Repeat.
Results:
Infinite colored mana
· Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Activate The Core by tapping it, adding at least four mana of any color.
- Activate Deserted Temple's second ability by paying {1} and tapping it, targeting The Core.
- Rings of Brighthearth triggers, causing you to pay {2} to copy Deserted Temple's ability, targeting Deserted Temple.
- Resolve both Deserted Temple abilities, untapping Deserted Temple and The Core
- Repeat
Results:
Infinite blue mana
· Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Activate Uthros, Titanic Godcore by paying {U} and tapping it, adding at least {U}{U}{U}{U}{U}
- Activate Deserted Temple's second ability by paying {1} and tapping it, targeting Uthros, Titanic Godcore.
- Rings of Brighthearth triggers, causing you to pay {2} to copy Deserted Temple's ability, targeting Deserted Temple.
- Resolve both Deserted Temple abilities, untapping Deserted Temple and Uthros, Titanic Godcore
- Repeat
Results:
Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Activate Nykthos's second ability by paying {2} and tapping it, adding at least {4}.
- Activate Deserted Temple's second ability by paying {1} and tapping it, targeting itself.
- Locus of Enlightenment triggers, copying Deserted Temple's ability, targeting Nykthos.
- Resolve both Deserted Temple abilities, untapping it and Nykthos.
- Repeat.
Results:
Infinite colored mana
· Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Activate Lotus Field by tapping it, adding three mana of any color.
- Activate Deserted Temple's second ability by paying {1} and tapping it, targeting itself.
- Locus of Enlightenment triggers, copying Deserted Temple's ability, targeting Lotus Field.
- Resolve both Deserted Temple abilities, untapping it and Lotus Field.
- Repeat.
Results:
Infinite mana lands you control can produce
· Infinite blue mana
· Infinite untap of lands you control
Show steps
- Activate Vault of Catlacan by tapping it, adding at least {U}{U}.
- Activate Deserted Temple's second ability by paying {1} and tapping it, targeting itself.
- Locus of Enlightenment triggers, copying Deserted Temple's ability, targeting Vault of Catlacan.
- Resolve both Deserted Temple abilities, untapping it and Vault of Catlacan.
- Repeat.
Results:
Infinite turns
· Lock
Show steps
- Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Final Fortune and casting it without paying its mana cost.
- Resolve Final Fortune, causing you to take an extra turn after this one and lose the game at the beginning of that turn's end step.
- Activate Mistveil Plains by paying {W} and tapping it, putting Final Fortune on the bottom of your library from your graveyard.
- Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
- Move to your next turn.
- Activate Sunforger by paying {R}{W} and unattaching it, searching your library for Angel's Grace and casting it without paying its mana cost.
- Resolve Angel's Grace, causing you to be unable to lose the game this turn.
- Activate Mistveil Plains by paying {W} and tapping it, putting Angel's Grace on the bottom of your library from your graveyard.
- Activate Deserted Temple's second ability by paying {1} and tapping it, untapping Mistveil Plains.
- Activate Sunforger's equip ability by paying {3}, attaching it to any creature you control.
- Repeat.
Results:
Infinite mana lands you control can produce
· Infinite colorless mana
· Infinite untap of lands you control
Show steps
- Activate Temple of the False God by tapping it, adding {C}{C}.
- Activate Deserted Temple's second ability by paying {1} and tapping it, targeting itself.
- Locus of Enlightenment triggers, copying Deserted Temple's ability, targeting Temple of the False God.
- Resolve both Deserted Temple abilities, untapping it and Temple of the False God.
- Repeat.
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