Combos with Deafening Silence
3 known combos in Commander — View Deafening Silence
Results:
Exile all noncreature spells players cast from their hand
· Players can only cast one noncreature spell per turn
· Lock
Show steps
- Whenever a player casts a noncreature spell from their hand, Knowledge Pool triggers, exiling that spell.
- Because Deafening Silence prevents players from casting more than one noncreature spell each turn, players cannot cast a noncreature spell permitted by Knowledge Pool, or any other noncreature spell that turn.
Results:
Exile all noncreature spells players cast from their hand
· Lock
· Players can only cast one noncreature spell per turn
Show steps
- Whenever a player casts a noncreature spell from their hand, Possibility Storm triggers, exiling that spell.
- Because Deafening Silence prevents players from casting more than one noncreature spell each turn, players cannot cast a noncreature spell permitted by Possibility Storm, or any other noncreature spell that turn.
Results:
Exile all instants and sorceries players cast from their hand
· Players can only cast one noncreature spell per turn
· Lock
Show steps
- Whenever a player casts an instant or sorcery spell from their hand, Eye of the Storm triggers, exiling that spell.
- Because Deafening Silence prevents players from casting more than one noncreature spell each turn, players cannot cast an instant or sorcery spell permitted by Eye of the Storm, or any other noncreature spell that turn.
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