Combos with Darksteel Mutation
2 known combos in Commander — View Darksteel Mutation
Results:
Infinite combat phases
· Infinite untap of creatures you control
· Infinite mana creatures you control can produce
Show steps
- Activate Anzrag by paying {3}{G}{G}{R}{R}, causing opponents to block Anzrag if able this turn.
- Cast Darksteel Mutation for {1}{W} targeting the only creature an opponent controls.
- Resolve Darksteel Mutation, turning the enchanted creature into a 0/1 Insect artifact creature with indestructible.
- Declare Anzrag as an attacker, attacking the opponent who controls the enchanted creature.
- The opponent is forced to block Anzrag with the enchanted creature, triggering Anzrag, untapping all creatures you control and causing you to get an additional combat phase after this one.
- Repeat from step 4.
Results:
Infinite turns
· Lock
Show steps
- Deal combat damage using Medomai, triggering its ability, causing you to take an extra turn after this one.
- During your extra turn, cast Darksteel Mutation by paying {1}{U}, attaching it to Medomai.
- Declare Medomai as an attacker, as it does not have its restriction due to Darksteel Mutation.
- Holding priority, cast Capsize with buyback by paying {4}{U}{U}, returning Darksteel Mutation and Capsize to your hand.
- Repeat from step 1.
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