Combos with Darksteel Garrison
11 known combos in Commander — View Darksteel Garrison
Results:
Infinitely large creatures you control until end of turn
Show steps
- Activate Arbor Elf by tapping it, targeting itself.
- Darksteel Garrison triggers, giving target creature +1/+1 until end of turn.
- Resolve the Arbor Elf ability, untapping it.
- Repeat.
Results:
Infinite colored mana
· Infinitely large creatures you control until end of turn
· Infinite untap of creatures and lands you control
· Infinite untap of nontoken creatures you control
· Infinite mana nontoken creatures you control can produce
· Infinite mana lands you control can produce
· Infinite untap of lands you control
Show steps
- Activate Krosan Restorer by tapping it, targeting itself and up to two other mana-producing lands.
- Darksteel Garrison triggers, giving target creature +1/+1 until end of turn.
- Resolve the Krosan Restorer ability, untapping it and the mana-producing lands.
- Activate up to two mana-producing lands by tapping them, adding at least {2}.
- Repeat.
Results:
Infinitely large creatures you control until end of turn
Show steps
- Activate Voyaging Satyr by tapping it, targeting itself.
- Darksteel Garrison triggers, giving target creature +1/+1 until end of turn.
- Resolve the Voyaging Satyr ability, untapping it.
- Repeat.
Results:
Infinitely large creatures you control until end of turn
Show steps
- Activate Stone-Seeder Hierophant by tapping it, targeting itself.
- Darksteel Garrison triggers, giving target creature +1/+1 until end of turn.
- Resolve the Stone-Seeder Hierophant ability, untapping it.
- Repeat.
Results:
Infinite -1/-1 counters on a permanent
· Infinite green mana
Show steps
- Activate Devoted Druid by tapping it, adding {G}.
- Darksteel Garrison triggers, giving Devoted Druid +1/+1 until end of turn.
- Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it.
- Repeat.
Results:
Infinitely large creatures you control until end of turn
Show steps
- Activate Sculptor of Winter by tapping it, targeting itself.
- Darksteel Garrison triggers, giving target creature +1/+1 until end of turn.
- Resolve the Sculptor of Winter ability, untapping it.
- Repeat.
Results:
Infinite -1/-1 counters on a permanent
· Infinite green mana
Show steps
- Activate Cinderhaze Wretch by tapping it, adding {G}.
- Darksteel Garrison triggers, giving Cinderhaze Wretch +1/+1 until end of turn.
- Activate Cinderhaze Wretch's second ability by putting a -1/-1 counter on it, untapping it.
- Repeat.
Results:
Infinite -1/-1 counters on a permanent
· Infinite green mana
Show steps
- Activate Barrenton Medic by tapping it, adding {G}.
- Darksteel Garrison triggers, giving Barrenton Medic +1/+1 until end of turn.
- Activate Barrenton Medic's second ability by putting a -1/-1 counter on it, untapping it.
- Repeat.
Results:
Infinitely large creatures
Show steps
- Pay {G} to Kamahl, targeting the basic land.
- Tap the fortified land with Earthcraft, untapping itself.
- Darksteel Garrison triggers giving any creature +1/+1 until end of turn.
- Repeat.
Results:
Infinitely large creatures
Show steps
- Pay {1}{G} to Kamahl, targeting the basic land.
- Tap the fortified land with Earthcraft, untapping itself.
- Darksteel Garrison triggers giving any creature +1/+1 until end of turn.
- Repeat.
Results:
Infinitely large creatures
Show steps
- Pay {G} and sacrifice Lifespark Spellbomb, targeting the fortified land.
- Tap the fortified land with Earthcraft, untapping itself.
- Darksteel Garrison triggers giving any creature +1/+1 until end of turn.
- Repeat.
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