Combos with Dance of the Dead
15 known combos in Commander — View Dance of the Dead
Abdel Adrian, Gorion's Ward
Dance of the Dead
Results:
Infinite blinking
· Infinite creature tokens
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
· Infinite blinking of nonland permanents
Show steps
- Cast Dance of the Dead by paying {1}{B}, returning Abdel Adrian from your graveyard to the battlefield, and attaching Dance of the Dead to it.
- Abdel Adrian enters the battlefield, exiling Dance of the Dead until Abdel Adrian leaves the battlefield, and creating a 1/1 Soldier creature token.
- Dance of the Dead triggers, causing you to sacrifice Abdel Adrian.
- Dance of the Dead returns to the battlefield, returning Abdel Adrian from your graveyard to the battlefield, and attaching Dance of the Dead to it.
- Repeat from step 2.
Dance of the Dead
Worldgorger Dragon
Results:
Infinite colored mana
· Infinite colorless mana
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Cast Dance of the Dead by paying {1}{B}.
- Animate Dead enters the battlefield, returning Worldgorger Dragon from your graveyard to the battlefield attached with Dance of the Dead.
- Worldgorger Dragon enters the battlefield, exiling all other permanents you control.
- Dance of the Dead triggers, sacrificing Worldgorger Dragon.
- Worldgorger Dragon leaves the battlefield, returning all permanents exiled by it to the battlefield.
- Dance of the Dead enters the battlefield, returning Worldgorger Dragon from your graveyard to the battlefield attached with Dance of the Dead.
- Holding priority, activate all lands you control by tapping those, adding manas of any colors those lands can produce.
- Repeat.
Leonin Relic-Warder
Dance of the Dead
Results:
Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
Show steps
- Cast Dance of the Dead by paying {1}{B}, returning Leonin Relic-Warder from your graveyard to the battlefield, and attaching Dance of the Dead to it.
- Leonin Relic-Warder enters the battlefield, exiling Dance of the Dead.
- Dance of the Dead leaves the battlefield, causing you to sacrifice Leonin Relic-Warder.
- Leonin Relic-Warder leaves the battlefield, returning Dance of the Dead from exile to the battlefield.
- Dance of the Dead enters the battlefield, returning Leonin Relic-Warder from your graveyard to the battlefield, and attaching Dance of the Dead to it.
- Repeat from step 3.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite scry 1
Show steps
- Cast Animate Dead by paying {1}{B}.
- When Animate Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Animate Dead to it.
- When Sun Titan enters, it triggers, targeting Dance of the Dead.
- Holding priority, activate Viscera Seer by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Dance of the Dead from your graveyard to the battlefield.
- When Dance of the Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Dance of the Dead to it.
- When Sun Titan enters, it triggers, targeting Animate Dead.
- Holding priority, activate Viscera Seer by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Animate Dead from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite mill
· Infinite self-mill
Show steps
- Cast Animate Dead by paying {1}{B}.
- When Animate Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Animate Dead to it.
- When Sun Titan enters, it triggers, targeting Dance of the Dead.
- Holding priority, activate Altar of Dementia by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Dance of the Dead from your graveyard to the battlefield.
- When Dance of the Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Dance of the Dead to it.
- When Sun Titan enters, it triggers, targeting Animate Dead.
- Holding priority, activate Altar of Dementia by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Animate Dead from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite colorless mana
Show steps
- Cast Animate Dead by paying {1}{B}.
- When Animate Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Animate Dead to it.
- When Sun Titan enters, it triggers, targeting Dance of the Dead.
- Holding priority, activate Ashnod's Altar by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Dance of the Dead from your graveyard to the battlefield.
- When Dance of the Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Dance of the Dead to it.
- When Sun Titan enters, it triggers, targeting Animate Dead.
- Holding priority, activate Ashnod's Altar by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Animate Dead from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite colored mana
· Infinite sacrifice triggers
· Infinite death triggers
Show steps
- Cast Animate Dead by paying {1}{B}.
- When Animate Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Animate Dead to it.
- When Sun Titan enters, it triggers, targeting Dance of the Dead.
- Holding priority, activate Phyrexian Altar by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Dance of the Dead from your graveyard to the battlefield.
- When Dance of the Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Dance of the Dead to it.
- When Sun Titan enters, it triggers, targeting Animate Dead.
- Holding priority, activate Phyrexian Altar by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Animate Dead from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite +1/+1 counters on a creature
Show steps
- Cast Animate Dead by paying {1}{B}.
- When Animate Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Animate Dead to it.
- When Sun Titan enters, it triggers, targeting Dance of the Dead.
- Holding priority, activate Carrion Feeder by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Dance of the Dead from your graveyard to the battlefield.
- When Dance of the Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Dance of the Dead to it.
- When Sun Titan enters, it triggers, targeting Animate Dead.
- Holding priority, activate Carrion Feeder by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Animate Dead from your graveyard to the battlefield.
- Repeat from step 2.
Kederekt Leviathan
Dance of the Dead
Results:
Return all nonland permanents to owner's hand each turn
· Lock
Show steps
- Cast Dance of the Dead by paying {1}{B}.
- Dance of the Dead enters the battlefield, returning Kederekt Leviathan from your graveyard to the battlefield attached with Dance of the Dead.
- Kederekt Leviathan triggers, returning all nonland permanents to their owner's hands.
- Dance of the Dead triggers, causing you to sacrifice Kederekt Leviathan.
- Repeat each turn.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite +1/+1 counters on a creature
Show steps
- Cast Animate Dead by paying {1}{B}.
- When Animate Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Animate Dead to it.
- When Sun Titan enters, it triggers, targeting Dance of the Dead.
- Holding priority, activate Bartolomé del Presidio by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Dance of the Dead from your graveyard to the battlefield.
- When Dance of the Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Dance of the Dead to it.
- When Sun Titan enters, it triggers, targeting Animate Dead.
- Holding priority, activate Bartolomé del Presidio by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Animate Dead from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite surveil
Show steps
- Cast Animate Dead by paying {1}{B}.
- When Animate Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Animate Dead to it.
- When Sun Titan enters, it triggers, targeting Dance of the Dead.
- Holding priority, activate Umbral Collar Zealot by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Dance of the Dead from your graveyard to the battlefield.
- When Dance of the Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Dance of the Dead to it.
- When Sun Titan enters, it triggers, targeting Animate Dead.
- Holding priority, activate Umbral Collar Zealot by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Animate Dead from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
Show steps
- Cast Animate Dead by paying {1}{B}.
- When Animate Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Animate Dead to it.
- When Sun Titan enters, it triggers, targeting Dance of the Dead.
- Holding priority, activate Yahenni by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Dance of the Dead from your graveyard to the battlefield.
- When Dance of the Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Dance of the Dead to it.
- When Sun Titan enters, it triggers, targeting Animate Dead.
- Holding priority, activate Yahenni by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Animate Dead from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite damage
Show steps
- Cast Animate Dead by paying {1}{B}.
- When Animate Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Animate Dead to it.
- When Sun Titan enters, it triggers, targeting Dance of the Dead.
- Holding priority, activate Goblin Bombardment by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Dance of the Dead from your graveyard to the battlefield.
- When Dance of the Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Dance of the Dead to it.
- When Sun Titan enters, it triggers, targeting Animate Dead.
- Holding priority, activate Goblin Bombardment by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Animate Dead from your graveyard to the battlefield.
- Repeat from step 2.
Results:
Infinite colored mana
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
· Infinite storm count
Show steps
- Cast Lion's Eye Diamond from your graveyard by paying {0}.
- Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding {U}{U}{U}.
- Cast Phantasmal Image from your graveyard by paying {U}{U}.
- Phantasmal Image enters the battlefield as a copy of Muldrotha, putting original Muldrotha into your graveyard due to the legend rule.
- Cast Lion's Eye Diamond from your graveyard by paying {0}.
- Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding {B}{B}{B}.
- Cast Dance of the Dead from your graveyard by paying {B}{B}, targeting Muldrotha.
- Muldrotha enters the battlefield, putting Phantasmal Image into your graveyard due to the legend rule.
- Repeat.
Results:
Infinite LTB
· Infinite ETB
· Infinite sacrifice triggers
· Infinite death triggers
· Infinite scry 1
Show steps
- Cast Animate Dead by paying {1}{B}.
- When Animate Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Animate Dead to it.
- When Sun Titan enters, it triggers, targeting Dance of the Dead.
- Holding priority, activate Woe Strider by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Dance of the Dead from your graveyard to the battlefield.
- When Dance of the Dead enters, it trigger, returning Sun Titan from your graveyard to the battlefield and attaching Dance of the Dead to it.
- When Sun Titan enters, it triggers, targeting Animate Dead.
- Holding priority, activate Woe Strider by sacrificing Sun Titan.
- Resolve the Sun Titan trigger, returning Animate Dead from your graveyard to the battlefield.
- Repeat from step 2.
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