Combos with Dance of Many

9 known combos in Commander — View Dance of Many

Results: Infinite LTB · Infinite ETB
Show steps
  1. Cast Dance of Many by paying {U}{U}.
  2. When Dance of Many enters the battlefield, its first ability triggers, creating a token copy of Felidar Guardian.
  3. When the Felidar Guardian token enters the battlefield, it triggers, blinking Dance of Many.
  4. Dance of Many's first and second abilities trigger.
  5. Resolve the second trigger, exiling the Felidar Guardian token.
  6. Resolve the first trigger, creating a token copy of Felidar Guardian.
  7. Repeat from step 3.
307 decks Colorless View on Commander Spellbook →
Astral Dragon Astral Dragon
Dance of Many Dance of Many
Results: Infinite copies of any nontoken creatures · Infinite creature copies of all noncreature permanents · Infinite creature tokens · Infinite ETB
Show steps
  1. Cast Astral Dragon by paying {6}{U}{U}.
  2. Astral Dragon enters the battlefield, creating two token copies of Dance of Many that are 3/3 Dragons in addition to their other types.
  3. The Dance of Many tokens enter the battlefield, triggering their first abilities.
  4. Resolve one Dance of Many trigger, creating a token copy of Astral Dragon.
  5. Repeat from step 2 any number of times, creating an additional Dance of Many trigger on the stack each loop.
  6. Once you have infinite Dance of Many triggers, resolve them all, creating infinite copies of all nontoken creatures.
  7. As you are resolving the triggers, you may also target Astral Dragon any number of times to create infinite copies of all noncreature permanents that are 3/3 Dragon creatures in addition to their other types.
  8. At the beginning of your upkeep, pay {U}{U} for each Dance of Many or sacrifice that permanent and exile its associated creature token.
297 decks Colorless View on Commander Spellbook →
Muldrotha, the Gravetide Muldrotha, the Gravetide
Lion's Eye Diamond Lion's Eye Diamond
Animate Dead Animate Dead Dance of Many Dance of Many
Results: Cast all nonartifact, nonenchantment permanent cards in your graveyard · Infinite colored mana · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers · Infinite storm count
Show steps
  1. Cast Lion's Eye Diamond from your graveyard by paying {0}.
  2. Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding {U}{U}{U}.
  3. Cast Dance of Many from your graveyard by paying {U}{U}.
  4. When Dance of Many enters the battlefield, its first ability triggers, creating a token copy of Muldrotha.
  5. Put the nontoken Muldrotha into your graveyard due to the legend rule.
  6. Cast Lion's Eye Diamond from your graveyard by paying {0}.
  7. Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding {B}{B}{B}.
  8. Cast Animate Dead from your graveyard by paying {1}{B}, returning Muldrotha from your graveyard to the battlefield with Animate Dead attached to it.
  9. Put the token Muldrotha into your graveyard due to the legend rule.
  10. When the Muldrotha token dies, Dance of Many's third ability triggers, causing you to sacrifice Dance of Many.
  11. Repeat.
  12. Once you have infinite mana, you may cast any other permanent cards in your graveyard that are not solely enchantments and/or artifacts.
128 decks Colorless View on Commander Spellbook →
Muldrotha, the Gravetide Muldrotha, the Gravetide
Lion's Eye Diamond Lion's Eye Diamond
Necromancy Necromancy Dance of Many Dance of Many
Results: Cast all nonartifact, nonenchantment permanent cards in your graveyard · Infinite colored mana · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers · Infinite storm count
Show steps
  1. Cast Lion's Eye Diamond from your graveyard by paying {0}.
  2. Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding {U}{U}{U}.
  3. Cast Dance of Many from your graveyard by paying {U}{U}.
  4. When Dance of Many enters the battlefield, its first ability triggers, creating a token copy of Muldrotha.
  5. Put the nontoken Muldrotha into your graveyard due to the legend rule.
  6. Cast Lion's Eye Diamond from your graveyard by paying {0}.
  7. Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding {B}{B}{B}.
  8. Cast Necromancy from your graveyard by paying {2}{B}, returning Muldrotha from your graveyard to the battlefield with Necromancy attached to it.
  9. Put the token Muldrotha into your graveyard due to the legend rule.
  10. When the Muldrotha token dies, Dance of Many's third ability triggers, causing you to sacrifice Dance of Many.
  11. Repeat.
  12. Once you have infinite mana, you may cast any other permanent cards in your graveyard that are not solely enchantments and/or artifacts.
77 decks Colorless View on Commander Spellbook →
Muldrotha, the Gravetide Muldrotha, the Gravetide
Lion's Eye Diamond Lion's Eye Diamond
Dance of the Dead Dance of the Dead Dance of Many Dance of Many
Results: Cast all nonartifact, nonenchantment permanent cards in your graveyard · Infinite colored mana · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers · Infinite storm count
Show steps
  1. Cast Lion's Eye Diamond from your graveyard by paying {0}.
  2. Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding {U}{U}{U}.
  3. Cast Dance of Many from your graveyard by paying {U}{U}.
  4. When Dance of Many enters the battlefield, its first ability triggers, creating a token copy of Muldrotha.
  5. Put the nontoken Muldrotha into your graveyard due to the legend rule.
  6. Cast Lion's Eye Diamond from your graveyard by paying {0}.
  7. Activate Lion's Eye Diamond by sacrificing it and discarding your hand, adding {B}{B}{B}.
  8. Cast Dance of the Dead from your graveyard by paying {1}{B}, returning Muldrotha from your graveyard to the battlefield with Dance of the Dead attached to it.
  9. Put the token Muldrotha into your graveyard due to the legend rule.
  10. When the Muldrotha token dies, Dance of Many's third ability triggers, causing you to sacrifice Dance of Many.
  11. Repeat.
  12. Once you have infinite mana, you may cast any other permanent cards in your graveyard that are not solely enchantments and/or artifacts.
59 decks Colorless View on Commander Spellbook →
Leonin Relic-Warder Leonin Relic-Warder
Dance of Many Dance of Many
Results: Infinite ETB · Infinite LTB
Show steps
  1. Cast Dance of Many, targeting Leonin Relic-Warder.
  2. When Dance of Many enters the battlefield, it creates a token copy of Leonin Relic-Warder.
  3. The token enters, exiling Dance of the Many.
  4. Dance of Many leaves the battlefield, triggering to exile the token.
  5. The token triggers, returning Dance of Many to the battlefield.
  6. Repeat steps 2-5.
56 decks Colorless View on Commander Spellbook →
Dance of Many Dance of Many
Mirror-Mad Phantasm Mirror-Mad Phantasm
Results: Infinite self-mill
Show steps
  1. Cast Dance of Many by paying {U}{U}.
  2. When Dance of Many enters the battlefield, its first ability triggers, creating a token copy of Mirror-Mad Phantasm.
  3. Activate the Mirror-Mad Phantasm token's ability by paying {1}{U}, causing you to shuffle the token into your library and mill all cards from your library.
22 decks Colorless View on Commander Spellbook →
Magnanimous Magistrate Magnanimous Magistrate
Opalescence Opalescence
Dance of Many Dance of Many
Altar of Dementia Altar of Dementia
Results: Infinite blinking of some creatures and some creature cards in graveyard and in library · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite mill · Infinite sacrifice triggers · Infinite self-mill
Show steps
  1. Cast Dance of Many by paying {U}{U}.
  2. Dance of Many enters the battlefield, creating a token copy of Magnanimous Magistrate.
  3. Activate Altar of Dementia by sacrificing Dance of Many.
  4. Dance of Many, Magnanimous Magistrate, and the token Magnanimous Magistrate trigger.
  5. Resolve the nontoken Magnanimous Magistrate trigger, declining to act.
  6. Resolve the token Magnanimous Magistrate trigger, removing two reprieve counters from it and returning Dance of Many from your graveyard to the battlefield.
  7. Dance of Many enters the battlefield, creating a token copy of Magnanimous Magistrate.
  8. Resolve the Dance of Many trigger, exiling the first Magnanimous Magistrate token.
  9. Repeat from step 3 any number of times.
  10. Resolve all Altar of Dementia abilities, milling any number of players any amount of cards.
  11. You may sacrifice and return any number of creatures with mana value 3 or less in your graveyard any number of times.
Dance of Many Dance of Many
Moorland Rescuer Moorland Rescuer
Archon of Falling Stars Archon of Falling Stars
Altar of Dementia Altar of Dementia
Results: Infinite death triggers · Infinite ETB · Infinite LTB · Infinite mill · Infinite sacrifice triggers · Infinite self-mill
Show steps
  1. Cast Dance of Many by paying {U}{U}.
  2. Dance of Many enters the battlefield, creating a token copy of Moorland Rescuer.
  3. Activate Altar of Dementia by sacrificing the Moorland Rescuer token.
  4. The Moorland Rescuer token dies, triggering itself and Dance of Many.
  5. Resolve Dance of Many's trigger, sacrificing it.
  6. Dance of Many leaves the battlefield, exiling nothing.
  7. Activate Altar of Dementia by sacrificing Archon of Falling Stars.
  8. Archon of Falling Stars dies, returning Dance of Many to the battlefield.
  9. Dance of Many enters the battlefield, creating another token copy of Moorland Rescuer.
  10. Let one Altar of Dementia trigger resolve, causing a player to mill four cards.
  11. Let the Moorland Rescuer token's trigger from step 4 resolve, returning Archon of Falling Stars to the battlefield.
  12. Let the remaining Altar of Dementia trigger resolve, causing the targeted player to mill four cards.
  13. Repeat from step 2.
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