Combos with Cultivator Colossus
15 known combos in Commander — View Cultivator Colossus
Cultivator Colossus
Abundance
Results:
Arrange your library in any order
· Put all lands from your hand and library onto the battlefield
Show steps
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield tapped, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
- Repeat this process, putting a land card from your hand onto the battlefield tapped.
- Repeat from step 3.
Cultivator Colossus
Scouting Trek
Results:
Put all basic lands from your library onto the battlefield
Show steps
- Cast Scouting Trek by paying {1}{G}, searching your library for any number of basic land cards and putting them on top of your library.
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- When Cultivator Colossus enters the battlefield, it triggers, causing you to put a land card from your hand onto the battlefield, and then draw a card.
- The process in step 3 repeats until you are unable to put a land onto the battlefield.
Results:
Arrange your library in any order
· Put all lands from your hand and library onto the battlefield
· Win the game
Show steps
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield tapped, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
- Repeat this process, putting a land card from your hand onto the battlefield tapped.
- Repeat step 3 until you have Maze's End and ten Gates with different names on the battlefield.
- Maze's End and each of the Gates enter the battlefield, triggering Amulet of Vigor, untapping each of the Gates and Maze's End.
- Activate three of the Gates by tapping them, adding {3}.
- Activate Maze's End's second ability by paying {3}, tapping it and returning Maze's End to your hand, causing you to win the game.
Results:
Arrange your library in any order
· Put all lands from your hand and library onto the battlefield
· Win the game
Show steps
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield untapped due to Archelos, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
- Repeat this process, putting a land card from your hand onto the battlefield untapped due to Archelos.
- Repeat step 3 until you have Maze's End and ten Gates with different names on the battlefield.
- Activate three of the Gates by tapping them, adding {3}.
- Activate Maze's End's second ability by paying {3}, tapping it and returning Maze's End to your hand, causing you to win the game.
Results:
Arrange your library in any order
· Put all lands from your hand and library onto the battlefield
· Win the game
Show steps
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield tapped, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
- Repeat this process, putting a land card from your hand onto the battlefield tapped.
- Repeat step 3 until you have Maze's End and ten Gates with different names on the battlefield.
- Move to your end step.
- At the beginning of your end step, Wilderness Reclamation triggers, untapping all lands you control.
- Activate three of the Gates by tapping them, adding {3}.
- Activate Maze's End's second ability by paying {3}, tapping it and returning Maze's End to your hand, causing you to win the game.
Results:
Arrange your library in any order
· Put all lands from your hand and library onto the battlefield
· Win the game
Show steps
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- Cultivator Colossus enters the battlefield, putting a land card from your hand onto the battlefield tapped, then revealing cards from the top of your library until you reveal a land card, putting it in your hand and the rest of the revealed cards on the bottom of your library in any order.
- Repeat this process, putting a land card from your hand onto the battlefield tapped.
- Repeat step 3 until you have Maze's End and ten Gates with different names on the battlefield.
- Move to your combat phase, and declare the creature with Bear Umbra attached as an attacker.
- The creature with Bear Umbra attached triggers, untapping all lands you control.
- Activate three of the Gates by tapping them, adding {3}.
- Activate Maze's End's second ability by paying {3}, tapping it and returning Maze's End to your hand, causing you to win the game.
Results:
Near-infinite landfall triggers
· Put all lands from your hand and library onto the battlefield tapped
· Win the game
Show steps
- Cast Selective Memory by paying {3}{U}, exiling all nonland cards from your library.
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- Cultivator Colossus enters the battlefield, causing you to put a land card from your hand onto the battlefield tapped and draw a card.
- Repeat the process in step 3 until you draw from an empty library, causing you to win the game.
Results:
Near-infinite landfall triggers
· Put all lands from your hand and library onto the battlefield tapped
· Win the game
Show steps
- Cast Selective Memory by paying {3}{U}, exiling all nonland cards from your library.
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- Cultivator Colossus enters the battlefield, causing you to put a land card from your hand onto the battlefield tapped and draw a card.
- Repeat the process in step 3 until you have an empty library.
- Cast Thassa's Oracle by paying {U}{U}.
- Thassa's Oracle enters the battlefield, causing you to win the game.
Results:
Near-infinite landfall triggers
· Put all lands from your hand and library onto the battlefield tapped
· Win the game
Show steps
- Cast Selective Memory by paying {3}{U}, exiling all nonland cards from your library.
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- Cultivator Colossus enters the battlefield, causing you to put a land card from your hand onto the battlefield tapped and draw a card.
- Repeat the process in step 3 until you draw from an empty library, causing you to win the game.
Results:
Infinite draw triggers
· Infinite ETB
· Infinite card draw
· Infinite creature tokens
· Infinite landfall triggers
· Infinite proliferate
Show steps
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- Holding priority, activate Myojin of Cryptic Dreams by removing an indestructible counter from it, copying the Cultivator Colossus spell three times.
- Resolve the first Cultivator Colossus copy.
- The Cultivator Colossus token enters the battlefield, putting Arid Archway from your hand onto the battlefield, drawing a card, and choosing not to repeat the process.
- Arid Archway enters the battlefield, triggering itself and Evolution Sage.
- Resolve the Arid Archway trigger, returning it from the battlefield to your hand.
- Resolve the Evolution Sage trigger, putting an indestructible counter on Myojin of Cryptic Dreams.
- Repeat from step 3 two additional times.
- Repeat from step 2.
Results:
Infinite ETB
· Infinite draw triggers
· Infinite card draw
· Infinite creature tokens
· Infinite landfall triggers
· Infinite proliferate
Show steps
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- Holding priority, activate Myojin of Cryptic Dreams by removing an indestructible counter from it, copying the Cultivator Colossus spell three times.
- Resolve the first Cultivator Colossus copy.
- The Cultivator Colossus token enters the battlefield, putting Simic Growth Chamber from your hand onto the battlefield, drawing a card, and choosing not to repeat the process.
- Simic Growth Chamber enters the battlefield, triggering itself and Evolution Sage.
- Resolve the Simic Growth Chamber trigger, returning it from the battlefield to your hand.
- Resolve the Evolution Sage trigger, putting an indestructible counter on Myojin of Cryptic Dreams.
- Repeat from step 3 two additional times.
- Repeat from step 2.
Results:
Infinite ETB
· Infinite card draw
· Infinite creature tokens
· Infinite landfall triggers
· Infinite proliferate
· Infinite draw triggers
Show steps
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- Holding priority, activate Myojin of Cryptic Dreams by removing an indestructible counter from it, copying the Cultivator Colossus spell three times.
- Resolve the first Cultivator Colossus copy.
- The Cultivator Colossus token enters the battlefield, putting Guildless Commons from your hand onto the battlefield, drawing a card, and choosing not to repeat the process.
- Guildless Commons enters the battlefield, triggering itself and Evolution Sage.
- Resolve the Guildless Commons trigger, returning it from the battlefield to your hand.
- Resolve the Evolution Sage trigger, putting an indestructible counter on Myojin of Cryptic Dreams.
- Repeat from step 3 two additional times.
- Repeat from step 2.
Results:
Infinite ETB
· Infinite card draw
· Infinite creature tokens
· Infinite landfall triggers
· Infinite proliferate
· Infinite draw triggers
Show steps
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- Holding priority, activate Myojin of Cryptic Dreams by removing an indestructible counter from it, copying the Cultivator Colossus spell three times.
- Resolve the first Cultivator Colossus copy.
- The Cultivator Colossus token enters the battlefield, putting Izzet Boilerworks from your hand onto the battlefield, drawing a card, and choosing not to repeat the process.
- Izzet Boilerworks enters the battlefield, triggering itself and Evolution Sage.
- Resolve the Izzet Boilerworks trigger, returning it from the battlefield to your hand.
- Resolve the Evolution Sage trigger, putting an indestructible counter on Myojin of Cryptic Dreams.
- Repeat from step 3 two additional times.
- Repeat from step 2.
Results:
Infinite ETB
· Infinite card draw
· Infinite creature tokens
· Infinite landfall triggers
· Infinite proliferate
· Infinite draw triggers
Show steps
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- Holding priority, activate Myojin of Cryptic Dreams by removing an indestructible counter from it, copying the Cultivator Colossus spell three times.
- Resolve the first Cultivator Colossus copy.
- The Cultivator Colossus token enters the battlefield, putting Dimir Aqueduct from your hand onto the battlefield, drawing a card, and choosing not to repeat the process.
- Dimir Aqueduct enters the battlefield, triggering itself and Evolution Sage.
- Resolve the Dimir Aqueduct trigger, returning it from the battlefield to your hand.
- Resolve the Evolution Sage trigger, putting an indestructible counter on Myojin of Cryptic Dreams.
- Repeat from step 3 two additional times.
- Repeat from step 2.
Results:
Infinite ETB
· Infinite card draw
· Infinite creature tokens
· Infinite landfall triggers
· Infinite proliferate
· Infinite draw triggers
Show steps
- Cast Cultivator Colossus by paying {4}{G}{G}{G}.
- Holding priority, activate Myojin of Cryptic Dreams by removing an indestructible counter from it, copying the Cultivator Colossus spell three times.
- Resolve the first Cultivator Colossus copy.
- The Cultivator Colossus token enters the battlefield, putting Azorius Chancery from your hand onto the battlefield, drawing a card, and choosing not to repeat the process.
- Azorius Chancery enters the battlefield, triggering itself and Evolution Sage.
- Resolve the Azorius Chancery trigger, returning it from the battlefield to your hand.
- Resolve the Evolution Sage trigger, putting an indestructible counter on Myojin of Cryptic Dreams.
- Repeat from step 3 two additional times.
- Repeat from step 2.
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