Combos with Cromat

3 known combos in Commander — View Cromat

Cromat Cromat
Minn, Wily Illusionist Minn, Wily Illusionist
Fool's Demise Fool's Demise
Altar of Dementia Altar of Dementia
Results: Infinite death triggers · Infinite ETB · Infinite LTB · Infinite mill · Infinite sacrifice triggers · Infinite self-mill
Show steps
  1. Activate Altar of Dementia by sacrificing Cromat.
  2. Cromat dies, triggering Minn's second ability and Fool's Demise's first and second abilities.
  3. Resolve the second Fool's Demise trigger, returning it from your graveyard to your hand.
  4. Resolve the first Fool's Demise trigger, returning Cromat from your graveyard to the battlefield.
  5. Resolve the Minn trigger, putting Fool's Demise from your hand onto the battlefield attached to Cromat.
  6. Resolve the Altar of Dementia ability from step 1, causing target player to mill cards equal to Cromat's power.
  7. Repeat.
Cromat Cromat
Minn, Wily Illusionist Minn, Wily Illusionist
Fool's Demise Fool's Demise
Ashnod's Altar Ashnod's Altar
Results: Infinite colorless mana · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers
Show steps
  1. Activate Ashnod's Altar by sacrificing Cromat, adding {C}{C}.
  2. Cromat dies, triggering Minn's second ability and Fool's Demise's first and second abilities.
  3. Resolve the second Fool's Demise trigger, returning it from your graveyard to your hand.
  4. Resolve the first Fool's Demise trigger, returning Cromat from your graveyard to the battlefield.
  5. Resolve the Minn trigger, putting Fool's Demise from your hand onto the battlefield attached to Cromat.
  6. Repeat.
Cromat Cromat
Minn, Wily Illusionist Minn, Wily Illusionist
Fool's Demise Fool's Demise
Phyrexian Altar Phyrexian Altar
Results: Infinite colored mana · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers
Show steps
  1. Activate Phyrexian Altar by sacrificing Cromat, adding one mana of any color.
  2. Cromat dies, triggering Minn's second ability and Fool's Demise's first and second abilities.
  3. Resolve the second Fool's Demise trigger, returning it from your graveyard to your hand.
  4. Resolve the first Fool's Demise trigger, returning Cromat from your graveyard to the battlefield.
  5. Resolve the Minn trigger, putting Fool's Demise from your hand onto the battlefield attached to Cromat.
  6. Repeat.
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