Budget Alternatives to Counterintelligence
19 options under $2 to replace Counterintelligence ($7.20) — View Counterintelligence
Waterwhirl
$0.02
Return up to two target creatures to their owners' hands.
Captivating Gyre
$0.03
Return up to three target creatures to their owners' hands.
Read the Tides
$0.04
Choose one —
Into the Void
$0.05
Return up to two target creatures to their owners' hands.
Floodwaters
$0.05
Return up to two target creatures to their owners' hands.
Aven Augur
$0.08
Flying
Essence Fracture
$0.10
Return two target creatures to their owners' hands.
Horses of the Bruinen
$0.12
Return up to two target creatures to their owners' hands.
Run Away Together
$0.13
Choose two target creatures controlled by different players.
Calamitous Tide
$0.13
Return up to two target creatures to their owners' hands.
Inscription of Insight
$0.14
Kicker {2}{U}{U}
Whiplash Trap
$0.15
If an opponent had two or more creatures enter the battlefield under their control this turn, you...
Wanderwine Farewell
$0.15
Convoke
Command of Unsummoning
$0.17
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Step Through
$0.20
Return two target creatures to their owners' hands.
Hoverguard Sweepers
$0.21
Flying
Undo
$0.35
Return two target creatures to their owners' hands.
Alexi, Zephyr Mage
$0.52
{X}{U}, {T}, Discard two cards: Return X target creatures to their owners' hands.
Water Whip
$1.26
As an additional cost to cast this spell, waterbend {5}.
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