Combos with Copy Enchantment

15 known combos in Commander — View Copy Enchantment

Results: Near-infinite colored mana · Infinite draw triggers for all players · Near-infinite Treasure tokens · Infinite card draw for all players
Show steps
  1. Activate Faerie Mastermind by paying {3}{U}, causing each player to draw a card.
  2. Smothering Tithe and Copy Enchantment trigger for each opponent you have, creating at least four Treasure tokens.
  3. Activate four Treasures by tapping and sacrificing them, adding {3}{U}.
  4. Repeat.
4,201 decks Colorless View on Commander Spellbook →
Results: Infinite LTB · Infinite ETB · Infinite colored mana · Infinite sacrifice triggers · Infinite death triggers
Show steps
  1. Activate Terra by paying {4}{R}{G} and tapping it, exiling it and returning it to the battlefield as Esper Terra.
  2. Esper Terra enters with a lore counter on it, triggering its first chapter ability, creating a token copy of Copy Enchantment with haste, which will enter as a copy of Esper Terra with haste and with one to four lore counters on it.
  3. Put the oldest Esper Terra into your graveyard due to the legend rule.
  4. The Spark Double token's chapter abilities will trigger according to how many lore counters were placed on it.
  5. Resolve the first Copy Enchantment token trigger, creating a token copy of Copy Enchantment with haste, which will enter as a copy of Esper Terra with haste and with one to four lore counters on it.
  6. Repeat from step 3.
1,640 decks Colorless View on Commander Spellbook →
Results: Creatures can't attack · Lock
Show steps
  1. At the beginning of each of your upkeeps, Mystic Barrier and Copy Enchantment trigger, choosing "left" for Mystic Barrier and "right" for Copy Enchantment.
  2. As long as there are three or more players in the game, creatures cannot attack.
346 decks Colorless View on Commander Spellbook →
Results: Infinite creature tokens · Infinite ETB
Show steps
  1. Cast Copy Enchantment by paying {2}{U}, causing it to enter the battlefield as a copy of Oblivion Ring.
  2. When Copy Enchantment enters the battlefield, its first ability and Archon of Sun's Grace trigger.
  3. Resolve the Archon of Sun's Grace trigger, creating a 2/2 Pegasus creature token.
  4. Resolve the Copy Enchantment trigger, exiling Oblivion Ring.
  5. When Oblivion Ring leaves the battlefield, its second ability triggers, returning Detention Sphere from exile to the battlefield.
  6. When Detention Sphere enters the battlefield, its first ability and Archon of Sun's Grace trigger.
  7. Resolve the Archon of Sun's Grace trigger, creating a 2/2 Pegasus creature token.
  8. Resolve the Detention Sphere trigger, exiling Copy Enchantment.
  9. When Copy Enchantment leaves the battlefield, its second ability triggers, returning Oblivion Ring from exile to the battlefield.
  10. When Oblivion Ring enters the battlefield, its first ability and Archon of Sun's Grace trigger.
  11. Resolve the Archon of Sun's Grace trigger, creating a 2/2 Pegasus creature token.
  12. Resolve the Oblivion Ring trigger, exiling Detention Sphere.
  13. When Detention Sphere leaves the battlefield, its second ability triggers, returning Copy Enchantment from exile to the battlefield as a copy of Oblivion Ring.
  14. Repeat from step 2.
113 decks Colorless View on Commander Spellbook →
Results: You can't be attacked · Lock
Show steps
  1. Cast Chronomantic Escape by paying {4}{W}{W}, causing creatures to be unable to attack you until your next turn, and exiling Chronomantic Escape with three time counters on it.
  2. During the first upkeep step of your next turn, Paradox Haze and Copy Enchantment each trigger, causing you to get two additional upkeep steps.
  3. Move through your first and second upkeep steps, removing two time counters from Chronomantic Escape.
  4. Move through your final upkeep step, removing the final time counter from Chronomantic Escape and causing you to cast it from exile without paying its mana cost.
  5. Resolve Chronomantic Escape, causing creatures to be unable to attack you until your next turn, and exiling Chronomantic Escape with three time counters on it.
  6. Repeat from step 2.
86 decks Colorless View on Commander Spellbook →
Results: Infinite mill · Infinite self-mill
Show steps
  1. Cast Mirrormade by paying {2}{U}.
  2. Mirrormade enters the battlefield as a copy of Oblivion Ring, triggering Sage of Mysteries and itself.
  3. Resolve the Sage of Mysteries trigger, causing target player to mill two cards.
  4. Resolve the Mirrormade's trigger, exiling Oblivion Ring.
  5. Cast Copy Enchantment by paying {2}{U}.
  6. Copy Enchantment enters the battlefield as a copy of the Oblivion Ring copy, triggering Sage of Mysteries and itself.
  7. Resolve the Sage of Mysteries trigger, causing target player to mill two cards.
  8. Resolve the Copy Enchantment's trigger, exiling Mirrormade.
  9. Mirrormade leaves the battlefield, triggering itself, returning Oblivion Ring from exile to the battlefield.
  10. Sage of Mysteries and Oblivion Ring trigger.
  11. Resolve the Sage of Mysteries trigger, causing target player to mill two cards.
  12. Resolve the Oblivion Ring trigger, exiling Copy Enchantment.
  13. Copy Enchantment leaves the battlefield, returning Mirrormade from exile to the battlefield.
  14. Repeat from step 2 until each opponent has an empty library, then end the loop by choosing to copy or exile any other permanent.
34 decks Colorless View on Commander Spellbook →
Results: Infinite mill · Infinite self-mill
Show steps
  1. Cast Estrid's Invocation by paying {2}{U}.
  2. Estrid's Invocation enters the battlefield as a copy of Oblivion Ring, triggering Sage of Mysteries and itself.
  3. Resolve the Sage of Mysteries trigger, causing target player to mill two cards.
  4. Resolve the Estrid's Invocation's trigger, exiling Oblivion Ring until it leaves the battlefield.
  5. Cast Copy Enchantment by paying {2}{U}{U}.
  6. Copy Enchantment enters the battlefield as a copy of Estrid's invocation, triggering Sage of Mysteries and itself.
  7. Resolve the Sage of Mysteries trigger, causing target player to mill two cards.
  8. Resolve the Copy Enchantment's trigger, exiling Estrid's Invocation until it leaves the battlefield.
  9. Estrid's Invocation leaves the battlefield, returning Oblivion Ring from exile to the battlefield.
  10. Sage of Mysteries and Oblivion Ring triggers.
  11. Resolve the Sage of Mysteries trigger, causing target player to mill two cards.
  12. Resolve the Oblivion Ring's trigger, exiling Copy Enchantment.
  13. Copy Enchantment leaves the battlefield, returning Estrid's Invocation from exile to the battlefield.
  14. Repeat from step 2.
33 decks Colorless View on Commander Spellbook →
Results: Infinite mill
Show steps
  1. Cast Mirrormade by paying {2}{U}.
  2. Mirrormade enters the battlefield as a copy of Oblivion Ring, triggering Altar of the Brood and itself.
  3. Resolve the Altar of Brood trigger, causing each opponent to mill a card.
  4. Resolve the Mirrormade's trigger, exiling Oblivion Ring.
  5. Cast Copy Enchantment by paying {2}{U}.
  6. Copy Enchantment enters the battlefield as a copy of the Oblivion Ring copy, triggering Altar of the Brood and itself.
  7. Resolve the Altar of Brood trigger, causing each opponent to mill a card.
  8. Resolve the Copy Enchantment's trigger, exiling Mirrormade.
  9. Mirrormade leaves the battlefield, triggering itself, returning Oblivion Ring from exile to the battlefield.
  10. Altar of the Brood and Oblivion Ring trigger.
  11. Resolve the Altar of Brood trigger, causing each opponent to mill a card.
  12. Resolve the Oblivion Ring trigger, exiling Copy Enchantment.
  13. Copy Enchantment leaves the battlefield, returning Mirrormade from exile to the battlefield.
  14. Repeat from step 2 until each opponent has an empty library, then end the loop by choosing to copy or exile any other permanent.
21 decks Colorless View on Commander Spellbook →
Results: Infinite ETB · Infinite LTB · Infinite mill
Show steps
  1. Cast Estrid's Invocation by paying {2}{U}.
  2. Estrid's Invocation enters the battlefield, triggering Altar of the Brood and itself.
  3. Resolve the Altar of Brood trigger, causing each opponent to mill a card.
  4. Resolve the Estrid's Invocation's trigger, becoming a copy of Oblivion Ring and exiling Oblivion Ring.
  5. Cast Copy Enchantment by paying {2}{U}{U}.
  6. Copy Enchantment enters the battlefield, triggering Altar of the Brood and itself.
  7. Resolve the Altar of Brood trigger, causing each opponent to mill a card.
  8. Resolve the Copy Enchantment's trigger, becoming a copy of Estrid's Invocation and exiling Estrid's Invocation.
  9. Estrid's Invocation leaves the battlefield, returning Oblivion Ring from exile to the battlefield.
  10. Altar of the Brood and Oblivion Ring triggers.
  11. Resolve the Altar of Brood trigger, causing each opponent to mill a card.
  12. Resolve the Oblivion Ring's trigger, exiling Copy Enchantment.
  13. Copy Enchantment leaves the battlefield, returning Estrid's Invocation from exile to the battlefield.
  14. Repeat from step 2.
17 decks Colorless View on Commander Spellbook →
Results: Infinite mill · Infinite self-mill
Show steps
  1. Cast Copy Enchantment by paying {2}{U}.
  2. Copy Enchantment enters the battlefield as a copy of Oblivion Ring, triggering Sage of Mysteries and itself.
  3. Resolve the Sage of Mysteries trigger, causing target player to mill two cards.
  4. Resolve the Copy Enchantment's trigger, exiling Oblivion Ring until it leaves the battlefield.
  5. Cast Clever Impersonator by paying {2}{U}{U}.
  6. Clever Impersonator enters the battlefield as a copy of Copy Enchantment, triggering Sage of Mysteries and itself.
  7. Resolve the Sage of Mysteries trigger, causing target player to mill two cards.
  8. Resolve the Clever Impersonator's trigger, exiling Copy Enchantment until it leaves the battlefield.
  9. Copy Enchantment leaves the battlefield, returning Oblivion Ring from exile to the battlefield.
  10. Sage of Mysteries and Oblivion Ring trigger.
  11. Resolve the Sage of Mysteries trigger, causing target player to mill two cards.
  12. Resolve the Oblivion Ring's trigger, exiling Clever Impersonator.
  13. Clever Impersonator leaves the battlefield, returning Copy Enchantment from exile to the battlefield.
  14. Repeat from step 2.
12 decks Colorless View on Commander Spellbook →
Results: Near-infinite damage · Near-infinite storm count
Show steps
  1. Cast Heaven Sent by paying {U}{R}.
  2. Widespread Thieving and Copy Enchantment trigger, creating two Treasure artifact tokens.
  3. Activate the Treasures by tapping and sacrificing them, adding {U}{R}.
  4. Resolve Heaven Sent, choosing to have it enter the battlefield with three chapter counters on it due to its read ahead ability.
  5. Heaven Sent's third chapter ability triggers, dealing 1 damage to each opponent, and causing you to draw seven cards if an opponent has 0 or less life, or otherwise exile Heaven Sent with the ability to play it this turn.
  6. If Heaven Sent was exiled this way, repeat until Heaven Sent is not exiled.
Results: Infinite ETB · Infinite LTB · Infinite mill
Show steps
  1. Cast Copy Enchantment by paying {2}{U}.
  2. Copy Enchantment enters the battlefield, triggering Altar of the Brood and itself.
  3. Resolve the Altar of Brood trigger, causing each opponent to mill a card.
  4. Resolve the Copy Enchantment's trigger, becoming a copy of Oblivion Ring and exiling Oblivion Ring.
  5. Cast Clever Impersonator by paying {2}{U}{U}.
  6. Clever Impersonator enters the battlefield, triggering Altar of the Brood and itself.
  7. Resolve the Altar of Brood trigger, causing each opponent to mill a card.
  8. Resolve the Clever Impersonator's trigger, becoming a copy of Copy Enchantment and exiling Copy Enchantment.
  9. Copy Enchantment leaves the battlefield, returning Oblivion Ring from exile to the battlefield.
  10. Altar of the Brood and Oblivion Ring triggers.
  11. Resolve the Altar of Brood trigger, causing each opponent to mill a card.
  12. Resolve the Oblivion Ring's trigger, exiling Clever Impersonator.
  13. Clever Impersonator leaves the battlefield, returning Copy enchantment from exile to the battlefield.
  14. Repeat from step 2.
Results: Infinite landfall triggers · Infinite mana basic lands you control can produce
Show steps
  1. Activate Murasa Rootgrazer's first ability, putting a basic land from your hand onto the battlefield.
  2. The Retreat to Coralhelms trigger.
  3. In response, activate the basic land by tapping it, adding {1}.
  4. Let the first Retreat to Coralhelm trigger resolve, untapping Murasa Rootgrazer.
  5. Activate Murasa Rootgrazer's last ability, returning any basic land you control from the battlefield to your hand.
  6. Let the second Retreat trigger resolve, untapping Murasa Rootgrazer.
  7. Repeat.
Results: Infinite damage · Infinite +1/+1 counters on creatures you control
Show steps
  1. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to itself.
  2. Rite of Passage and Copy Enchantment trigger, putting two +1/+1 counters on Walking Ballista.
  3. Repeat an arbitrarily large number of times.
  4. Move to the next turn, removing all damage marked on Walking Ballista.
  5. Activate Walking Ballista by removing a +1/+1 counter from it, dealing 1 damage to any target.
  6. Repeat step 5 as desired.
Results: Infinite scry
Show steps
  1. Activate the mana-producing creature by tapping it, adding at least {2}.
  2. Activate Yenna by paying {2} and tapping it, creating a token copy of Copy Enchantment. Choose to have Copy Enchantment enter the battlefield as a copy of Second Wind attached to the mana-producing creature. Then, untap Yenna and scry 2.
  3. Activate the Second Wind token's second ability by tapping it, untapping the mana-producing creature.
  4. Repeat.
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