Combos with Containment Construct

15 known combos in Commander — View Containment Construct

Results: Infinite self-discard triggers · Near-infinite lifegain triggers · Infinite draw triggers · Infinite rummaging · Near-infinite lifegain
Show steps
  1. Proceed to your next cleanup step, causing you to discard cards down to your maximum hand size.
  2. Containment Construct triggers for each card discarded this way. Resolve the first trigger, exiling the discarded card.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Sheoldred triggers, causing you to gain 2 life.
  5. Resolve all remaining Containment Construct abilities, if applicable, choosing not to exile anything.
  6. Once the stack has emptied and all players pass priority, you will still be in the cleanup step and thus need to discard cards down to your maximum hand size.
  7. Repeat from step 2.
536 decks Colorless View on Commander Spellbook →
Ketramose, the New Dawn Ketramose, the New Dawn
Containment Construct Containment Construct Sheoldred, the Apocalypse Sheoldred, the Apocalypse
Putrid Imp Putrid Imp
Results: Infinite self-discard triggers · Near-infinite lifegain · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library with the ability to play the exiled cards until end of turn · Infinite rummaging
Show steps
  1. Activate Putrid Imp by discarding a card.
  2. Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Sheoldred triggers, causing you to gain 2 life.
  5. Resolve the Putrid Imp ability.
  6. Repeat.
315 decks Colorless View on Commander Spellbook →
Ketramose, the New Dawn Ketramose, the New Dawn
Containment Construct Containment Construct Sheoldred, the Apocalypse Sheoldred, the Apocalypse
Skirge Familiar Skirge Familiar
Results: Infinite self-discard triggers · Near-infinite lifegain · Near-infinite lifegain triggers · Infinite draw triggers · Near-infinite black mana · Exile your library with the ability to play the exiled cards until end of turn · Infinite rummaging
Show steps
  1. Activate Skirge Familiar by discarding a card, adding {B}.
  2. Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Sheoldred triggers, causing you to gain 2 life.
  5. Repeat.
276 decks Colorless View on Commander Spellbook →
Results: Infinite self-discard triggers · Near-infinite lifeloss · Near-infinite lifegain triggers · Infinite draw triggers · Infinite rummaging
Show steps
  1. Proceed to your next cleanup step, causing you to discard cards down to your maximum hand size.
  2. Containment Construct triggers for each card discarded this way. Resolve the first trigger, exiling the discarded card.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Starving Revenant triggers, causing you to gain 1 life and an opponent to lose 1 life.
  5. Resolve all remaining Containment Construct abilities, if applicable, choosing not to exile anything.
  6. Once the stack has emptied and all players pass priority, you will still be in the cleanup step and thus need to discard cards down to your maximum hand size.
  7. Repeat from step 2.
45 decks Colorless View on Commander Spellbook →
Mind Over Matter Mind Over Matter
Sensei's Divining Top Sensei's Divining Top
Containment Construct Containment Construct
Results: Infinite self-discard triggers · Infinite draw triggers · Near-infinite storm count · Infinite rummaging · Exile your library with the ability to play the exiled cards until end of turn
Show steps
  1. Activate Sensei's Divining Top's second ability by tapping it.
  2. Holding priority, activate Mind Over Matter by discarding a card, targeting Sensei's Divining Top.
  3. Containment Construct triggers, allowing you to exile the discarded card with the ability to play it until end of turn.
  4. Resolve the Mind Over Matter ability, untapping Sensei's Divining Top.
  5. Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
  6. Resolve the Sensei's Divining Top ability from step 1, causing you to draw Sensei's Divining Top from your library.
  7. Activate a mana-producing permanent by tapping it, adding at least {1}.
  8. Activate Mind Over Matter by discarding Sensei's Divining Top, targeting the mana-producing permanent.
  9. Containment Construct triggers, exiling Sensei's Divining Top from your graveyard with the ability to play it until end of turn.
  10. Resolve the Mind Over Matter ability, untapping the targeted permanent.
  11. Cast Sensei's Divining Top from exile by paying {1}.
  12. Repeat.
41 decks Colorless View on Commander Spellbook →
Ketramose, the New Dawn Ketramose, the New Dawn
Containment Construct Containment Construct Starving Revenant Starving Revenant
Skirge Familiar Skirge Familiar
Results: Infinite self-discard triggers · Near-infinite lifeloss · Near-infinite lifegain triggers · Infinite draw triggers · Near-infinite black mana · Exile your library with the ability to play the exiled cards until end of turn · Infinite rummaging
Show steps
  1. Activate Skirge Familiar by discarding a card, adding {B}.
  2. Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Starving Revenant triggers, causing you to gain 1 life and an opponent to lose 1 life.
  5. Repeat.
27 decks Colorless View on Commander Spellbook →
Ketramose, the New Dawn Ketramose, the New Dawn
Containment Construct Containment Construct Starving Revenant Starving Revenant
Putrid Imp Putrid Imp
Results: Infinite draw triggers · Exile your library with the ability to play the exiled cards until end of turn · Infinite self-discard triggers · Near-infinite lifeloss · Near-infinite lifegain triggers · Infinite rummaging
Show steps
  1. Activate Putrid Imp by discarding a card.
  2. Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Starving Revenant triggers, causing you to gain 1 life and an opponent to lose 1 life.
  5. Resolve the Putrid Imp ability.
  6. Repeat.
16 decks Colorless View on Commander Spellbook →
Ketramose, the New Dawn Ketramose, the New Dawn
Containment Construct Containment Construct
Queza, Augur of Agonies Queza, Augur of Agonies
Results: Infinite self-discard triggers · Near-infinite lifeloss · Near-infinite lifegain triggers · Infinite draw triggers · Infinite rummaging
Show steps
  1. Proceed to your next cleanup step, causing you to discard cards down to your maximum hand size.
  2. Containment Construct triggers for each card discarded this way. Resolve the first trigger, exiling the discarded card.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Queza triggers, causing you to gain 1 life and an opponent to lose 1 life.
  5. Resolve all remaining Containment Construct abilities, if applicable, choosing not to exile anything.
  6. Once the stack has emptied and all players pass priority, you will still be in the cleanup step and thus need to discard cards down to your maximum hand size.
  7. Repeat from step 2.
Ketramose, the New Dawn Ketramose, the New Dawn
Containment Construct Containment Construct
Queza, Augur of Agonies Queza, Augur of Agonies
Skirge Familiar Skirge Familiar
Results: Infinite self-discard triggers · Near-infinite lifeloss · Near-infinite lifegain triggers · Infinite draw triggers · Near-infinite black mana · Exile your library with the ability to play the exiled cards until end of turn · Infinite rummaging
Show steps
  1. Activate Skirge Familiar by discarding a card, adding {B}.
  2. Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Queza triggers, causing you to gain 1 life and an opponent to lose 1 life.
  5. Repeat.
Results: Infinite self-discard triggers · Near-infinite lifegain · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library with the ability to play the exiled cards until end of turn · Infinite rummaging
Show steps
  1. Activate Witch-king of Angmar by discarding a card.
  2. Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Sheoldred triggers, causing you to gain 2 life.
  5. Resolve the Witch-king of Angmar ability.
  6. Repeat.
Results: Infinite ETB · Infinite LTB · Infinite magecraft triggers · Infinite self-discard triggers · Infinite storm count
Show steps
  1. Cast Petals of Insight by discarding Shrieking Drake.
  2. Containment Construct triggers, exiling Shrieking Drake and allowing you to cast it from exile this turn.
  3. Resolve Petals of Insight, putting the top three cards of your library on the bottom of your library, and returning Petals of Insight to your hand.
  4. Cast Shrieking Drake from exile by discarding Petals of Insight.
  5. Containment Construct triggers, exiling Petals of Insight and allowing you to cast it from exile this turn.
  6. Shrieking Drake enters the battlefield, returning itself from the battlefield to your hand.
  7. Cast Petals of Insight from exile by discarding Shrieking Drake.
  8. Repeat from step 2.
Ketramose, the New Dawn Ketramose, the New Dawn
Containment Construct Containment Construct
Queza, Augur of Agonies Queza, Augur of Agonies
Psychic Frog Psychic Frog
Results: Infinite self-discard triggers · Near-infinite lifeloss · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library with the ability to play the exiled cards until end of turn · Near-infinite +1/+1 counters on a creature · Infinite rummaging
Show steps
  1. Activate Psychic Frog by discarding a card.
  2. Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Queza triggers, causing you to gain 1 life and an opponent to lose 1 life.
  5. Resolve the Psychic Frog ability.
  6. Repeat.
Ketramose, the New Dawn Ketramose, the New Dawn
Containment Construct Containment Construct
Queza, Augur of Agonies Queza, Augur of Agonies
Ghostly Pilferer Ghostly Pilferer
Results: Infinite self-discard triggers · Near-infinite lifeloss · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library with the ability to play the exiled cards until end of turn · Infinite rummaging
Show steps
  1. Activate Ghostly Pilferer by discarding a card.
  2. Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Queza triggers, causing you to gain 1 life and an opponent to lose 1 life.
  5. Resolve the Ghostly Pilferer ability.
  6. Repeat.
Results: Infinite self-discard triggers · Near-infinite lifeloss · Near-infinite lifegain triggers · Infinite draw triggers · Exile your library with the ability to play the exiled cards until end of turn · Infinite rummaging
Show steps
  1. Activate Witch-king of Angmar by discarding a card.
  2. Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
  3. Ketramose triggers, causing you to draw a card and lose 1 life.
  4. Starving Revenant triggers, causing you to gain 1 life and an opponent to lose 1 life.
  5. Resolve the Witch-king of Angmar ability.
  6. Repeat.
Containment Construct Containment Construct
Skirge Familiar Skirge Familiar
Enduring Renewal Enduring Renewal
Phyrexian Altar Phyrexian Altar
Results: Infinite colored mana · Infinite death triggers · Infinite ETB · Infinite LTB · Infinite sacrifice triggers · Infinite self-discard triggers · Infinite storm count
Show steps
  1. Activate Skirge Familiar by discarding a creature card with mana value one or less, adding {B}.
  2. Containment Construct triggers, causing you to exile the creature card from your graveyard and allowing you to cast it from exile this turn.
  3. Cast the creature card from exile by paying its mana cost.
  4. Activate Phyrexian Altar by sacrificing the creature, adding one mana of any color.
  5. Enduring Renewal triggers, returning the creature card from your graveyard to your hand.
  6. Repeat.
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