Combos with Containment Construct
15 known combos in Commander — View Containment Construct
Results:
Infinite self-discard triggers
· Near-infinite lifegain triggers
· Infinite draw triggers
· Infinite rummaging
· Near-infinite lifegain
Show steps
- Proceed to your next cleanup step, causing you to discard cards down to your maximum hand size.
- Containment Construct triggers for each card discarded this way. Resolve the first trigger, exiling the discarded card.
- Ketramose triggers, causing you to draw a card and lose 1 life.
- Sheoldred triggers, causing you to gain 2 life.
- Resolve all remaining Containment Construct abilities, if applicable, choosing not to exile anything.
- Once the stack has emptied and all players pass priority, you will still be in the cleanup step and thus need to discard cards down to your maximum hand size.
- Repeat from step 2.
Results:
Infinite self-discard triggers
· Near-infinite lifegain
· Near-infinite lifegain triggers
· Infinite draw triggers
· Exile your library with the ability to play the exiled cards until end of turn
· Infinite rummaging
Show steps
- Activate Putrid Imp by discarding a card.
- Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
- Ketramose triggers, causing you to draw a card and lose 1 life.
- Sheoldred triggers, causing you to gain 2 life.
- Resolve the Putrid Imp ability.
- Repeat.
Results:
Infinite self-discard triggers
· Near-infinite lifegain
· Near-infinite lifegain triggers
· Infinite draw triggers
· Near-infinite black mana
· Exile your library with the ability to play the exiled cards until end of turn
· Infinite rummaging
Show steps
- Activate Skirge Familiar by discarding a card, adding {B}.
- Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
- Ketramose triggers, causing you to draw a card and lose 1 life.
- Sheoldred triggers, causing you to gain 2 life.
- Repeat.
Results:
Infinite self-discard triggers
· Near-infinite lifeloss
· Near-infinite lifegain triggers
· Infinite draw triggers
· Infinite rummaging
Show steps
- Proceed to your next cleanup step, causing you to discard cards down to your maximum hand size.
- Containment Construct triggers for each card discarded this way. Resolve the first trigger, exiling the discarded card.
- Ketramose triggers, causing you to draw a card and lose 1 life.
- Starving Revenant triggers, causing you to gain 1 life and an opponent to lose 1 life.
- Resolve all remaining Containment Construct abilities, if applicable, choosing not to exile anything.
- Once the stack has emptied and all players pass priority, you will still be in the cleanup step and thus need to discard cards down to your maximum hand size.
- Repeat from step 2.
Results:
Infinite self-discard triggers
· Infinite draw triggers
· Near-infinite storm count
· Infinite rummaging
· Exile your library with the ability to play the exiled cards until end of turn
Show steps
- Activate Sensei's Divining Top's second ability by tapping it.
- Holding priority, activate Mind Over Matter by discarding a card, targeting Sensei's Divining Top.
- Containment Construct triggers, allowing you to exile the discarded card with the ability to play it until end of turn.
- Resolve the Mind Over Matter ability, untapping Sensei's Divining Top.
- Activate Sensei's Divining Top's second ability by tapping it, causing you to draw a card and put Sensei's Divining Top on top of your library.
- Resolve the Sensei's Divining Top ability from step 1, causing you to draw Sensei's Divining Top from your library.
- Activate a mana-producing permanent by tapping it, adding at least {1}.
- Activate Mind Over Matter by discarding Sensei's Divining Top, targeting the mana-producing permanent.
- Containment Construct triggers, exiling Sensei's Divining Top from your graveyard with the ability to play it until end of turn.
- Resolve the Mind Over Matter ability, untapping the targeted permanent.
- Cast Sensei's Divining Top from exile by paying {1}.
- Repeat.
Results:
Infinite self-discard triggers
· Near-infinite lifeloss
· Near-infinite lifegain triggers
· Infinite draw triggers
· Near-infinite black mana
· Exile your library with the ability to play the exiled cards until end of turn
· Infinite rummaging
Show steps
- Activate Skirge Familiar by discarding a card, adding {B}.
- Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
- Ketramose triggers, causing you to draw a card and lose 1 life.
- Starving Revenant triggers, causing you to gain 1 life and an opponent to lose 1 life.
- Repeat.
Results:
Infinite draw triggers
· Exile your library with the ability to play the exiled cards until end of turn
· Infinite self-discard triggers
· Near-infinite lifeloss
· Near-infinite lifegain triggers
· Infinite rummaging
Show steps
- Activate Putrid Imp by discarding a card.
- Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
- Ketramose triggers, causing you to draw a card and lose 1 life.
- Starving Revenant triggers, causing you to gain 1 life and an opponent to lose 1 life.
- Resolve the Putrid Imp ability.
- Repeat.
Results:
Infinite self-discard triggers
· Near-infinite lifeloss
· Near-infinite lifegain triggers
· Infinite draw triggers
· Infinite rummaging
Show steps
- Proceed to your next cleanup step, causing you to discard cards down to your maximum hand size.
- Containment Construct triggers for each card discarded this way. Resolve the first trigger, exiling the discarded card.
- Ketramose triggers, causing you to draw a card and lose 1 life.
- Queza triggers, causing you to gain 1 life and an opponent to lose 1 life.
- Resolve all remaining Containment Construct abilities, if applicable, choosing not to exile anything.
- Once the stack has emptied and all players pass priority, you will still be in the cleanup step and thus need to discard cards down to your maximum hand size.
- Repeat from step 2.
Results:
Infinite self-discard triggers
· Near-infinite lifeloss
· Near-infinite lifegain triggers
· Infinite draw triggers
· Near-infinite black mana
· Exile your library with the ability to play the exiled cards until end of turn
· Infinite rummaging
Show steps
- Activate Skirge Familiar by discarding a card, adding {B}.
- Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
- Ketramose triggers, causing you to draw a card and lose 1 life.
- Queza triggers, causing you to gain 1 life and an opponent to lose 1 life.
- Repeat.
Results:
Infinite self-discard triggers
· Near-infinite lifegain
· Near-infinite lifegain triggers
· Infinite draw triggers
· Exile your library with the ability to play the exiled cards until end of turn
· Infinite rummaging
Show steps
- Activate Witch-king of Angmar by discarding a card.
- Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
- Ketramose triggers, causing you to draw a card and lose 1 life.
- Sheoldred triggers, causing you to gain 2 life.
- Resolve the Witch-king of Angmar ability.
- Repeat.
Results:
Infinite ETB
· Infinite LTB
· Infinite magecraft triggers
· Infinite self-discard triggers
· Infinite storm count
Show steps
- Cast Petals of Insight by discarding Shrieking Drake.
- Containment Construct triggers, exiling Shrieking Drake and allowing you to cast it from exile this turn.
- Resolve Petals of Insight, putting the top three cards of your library on the bottom of your library, and returning Petals of Insight to your hand.
- Cast Shrieking Drake from exile by discarding Petals of Insight.
- Containment Construct triggers, exiling Petals of Insight and allowing you to cast it from exile this turn.
- Shrieking Drake enters the battlefield, returning itself from the battlefield to your hand.
- Cast Petals of Insight from exile by discarding Shrieking Drake.
- Repeat from step 2.
Results:
Infinite self-discard triggers
· Near-infinite lifeloss
· Near-infinite lifegain triggers
· Infinite draw triggers
· Exile your library with the ability to play the exiled cards until end of turn
· Near-infinite +1/+1 counters on a creature
· Infinite rummaging
Show steps
- Activate Psychic Frog by discarding a card.
- Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
- Ketramose triggers, causing you to draw a card and lose 1 life.
- Queza triggers, causing you to gain 1 life and an opponent to lose 1 life.
- Resolve the Psychic Frog ability.
- Repeat.
Results:
Infinite self-discard triggers
· Near-infinite lifeloss
· Near-infinite lifegain triggers
· Infinite draw triggers
· Exile your library with the ability to play the exiled cards until end of turn
· Infinite rummaging
Show steps
- Activate Ghostly Pilferer by discarding a card.
- Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
- Ketramose triggers, causing you to draw a card and lose 1 life.
- Queza triggers, causing you to gain 1 life and an opponent to lose 1 life.
- Resolve the Ghostly Pilferer ability.
- Repeat.
Results:
Infinite self-discard triggers
· Near-infinite lifeloss
· Near-infinite lifegain triggers
· Infinite draw triggers
· Exile your library with the ability to play the exiled cards until end of turn
· Infinite rummaging
Show steps
- Activate Witch-king of Angmar by discarding a card.
- Containment Construct triggers, exiling the discarded card with the ability to play it until end of turn.
- Ketramose triggers, causing you to draw a card and lose 1 life.
- Starving Revenant triggers, causing you to gain 1 life and an opponent to lose 1 life.
- Resolve the Witch-king of Angmar ability.
- Repeat.
Results:
Infinite colored mana
· Infinite death triggers
· Infinite ETB
· Infinite LTB
· Infinite sacrifice triggers
· Infinite self-discard triggers
· Infinite storm count
Show steps
- Activate Skirge Familiar by discarding a creature card with mana value one or less, adding {B}.
- Containment Construct triggers, causing you to exile the creature card from your graveyard and allowing you to cast it from exile this turn.
- Cast the creature card from exile by paying its mana cost.
- Activate Phyrexian Altar by sacrificing the creature, adding one mana of any color.
- Enduring Renewal triggers, returning the creature card from your graveyard to your hand.
- Repeat.
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